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Designing with the Mind in Mind
  • Language: en
  • Pages: 251

Designing with the Mind in Mind

  • Type: Book
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  • Published: 2013-12-17
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  • Publisher: Elsevier

In this completely updated and revised edition of Designing with the Mind in Mind, Jeff Johnson provides you with just enough background in perceptual and cognitive psychology that user interface (UI) design guidelines make intuitive sense rather than being just a list or rules to follow. Early UI practitioners were trained in cognitive psychology, and developed UI design rules based on it. But as the field has evolved since the first edition of this book, designers enter the field from many disciplines. Practitioners today have enough experience in UI design that they have been exposed to design rules, but it is essential that they understand the psychology behind the rules in order to effe...

GUI Bloopers
  • Language: en
  • Pages: 580

GUI Bloopers

"Better read this book, or your design will be featured in Bloopers II. Seriously, bloopers may be fun in Hollywood outtakes, but no movie director would include them in the final film. So why do we find so many bloopers in shipped software? Follow Jeff Johnson as he leads the blooper patrol deep into enemy territory: he takes no prisoners but reveals all the design stupidities that users have been cursing over the years." -Jakob Nielsen Usability Guru, Nielsen Norman Group "If you are a software developer, read this book, especially if you don't think you need it. Don't worry, it isn't filled with abstract and useless theory--this is a book for doers, code writers, and those in the front tr...

Web Bloopers
  • Language: en
  • Pages: 354

Web Bloopers

Jeff Johnson calls attention to the most frequently occurring and annoying design bloopers from real web sites he has worked on or researched. Not just a critique of these bloopers and their sites, this book shows how to correct or avoid the blooper and gives a detailed analysis of each design problem.

GUI Bloopers 2.0
  • Language: en
  • Pages: 433

GUI Bloopers 2.0

  • Type: Book
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  • Published: 2007-10-04
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  • Publisher: Elsevier

GUI Bloopers 2.0, Second Edition, is the completely updated and revised version of GUI Bloopers. It looks at user interface design bloopers from commercial software, Web sites, Web applications, and information appliances, explaining how intelligent, well-intentioned professionals make these mistakes – and how you can avoid them. GUI expert Jeff Johnson presents the reality of interface design in an entertaining, anecdotal, and instructive way while equipping readers with the minimum of theory. This updated version reflects the bloopers that are common today, incorporating many comments and suggestions from first edition readers. It covers bloopers in a wide range of categories including G...

Designing User Interfaces for an Aging Population
  • Language: en
  • Pages: 260

Designing User Interfaces for an Aging Population

Designing User Interfaces for an Aging Population: Towards Universal Design presents age-friendly design guidelines that are well-established, agreed-upon, research-based, actionable, and applicable across a variety of modern technology platforms. The book offers guidance for product engineers, designers, or students who want to produce technological products and online services that can be easily and successfully used by older adults and other populations. It presents typical age-related characteristics, addressing vision and visual design, hand-eye coordination and ergonomics, hearing and sound, speech and comprehension, navigation, focus, cognition, attention, learning, memory, content and writing, attitude and affect, and general accessibility. The authors explore characteristics of aging via realistic personas which demonstrate the impact of design decisions on actual users over age 55. - Presents the characteristics of older adults that can hinder use of technology - Provides guidelines for designing technology that can be used by older adults and younger people - Review real-world examples of designs that implement the guidelines and the designs that violate them

Let Them Play
  • Language: en
  • Pages: 239

Let Them Play

Playtime is focused, purposeful, and full of learning. As they play, children master motor development, learn language and social skills, think creatively, and make cognitive leaps. This (un)curriculum is all about fostering children's play, trusting children as capable and engaged learners, and leaving behind boxed curriculums and prescribed activities. Filled with information on the guiding principles that make up an (un)curriculum, learning experience ideas, and suggestions for building strong emotional and engaging physical environments, Let Them Play provides support to those who believe in the learning power of play. Jeff A. Johnson spent twenty-five years as a child care provider in center- and home-based programs. He now works full time as an author, keynote speaker, podcaster, toymaker, and early learning advocate. He is the author or coauthor of six other Redleaf Press books. Denita Dinger has been a child care provider for more than fifteen years and operates a family child care program. For the last five years, she has been a frequent keynote speaker at early childhood conferences, focusing on the topics of hands-on learning and learning through play.

US Black Engineer & IT
  • Language: en
  • Pages: 84

US Black Engineer & IT

  • Type: Magazine
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  • Published: 2011
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  • Publisher: Unknown

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Web Application Design Handbook
  • Language: en
  • Pages: 689

Web Application Design Handbook

The standards for usability and interaction design for Web sites and software are well known. This full-color book, written by designers with a significant contribution to Web-based application design, delivers both a thorough treatment of the subject for many different kinds of applications and a quick reference for designers looking for some fast design solutions.

Let's Play
  • Language: en
  • Pages: 192

Let's Play

Let children experience the learning power of play! Let’s Play is a handbook full of child-led, open-ended learning adventures. The 39 fresh, fun, and budget-friendly activities (plus more than 225 play variations) are packed with learning that helps children develop important motor, cognitive, language, and social skills. These activity starters were all tested by a slew of early childhood professionals and approved by the children they work with. Building on the early learning principles presented in the author team’s first book together, Let Them Play: An Early Learning (Un)Curriculum, they also support your transition to a play-based, child-led (un)curriculum. Jeff A. Johnson has more than twenty years of early childhood experience as a former child care center director and current family child care business owner. He is a popular keynote speaker, trainer, and author of six books. Denita Dinger has been a child care provider for more than ten years and is a frequent speaker at early childhood conferences, focusing on the topics of hands-on and play-based learning. This is her second book.

Usability Engineering
  • Language: en
  • Pages: 456

Usability Engineering

Usability engineering is about designing products that are easy to use. This text provides an introduction to human computer interaction principles, and how to apply them in ways that make software and hardware more effective and easier to use.