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Mismatched Women
  • Language: en
  • Pages: 265

Mismatched Women

"Mismatched Women tells the history of sound machines through singers whose bodies and voices do not match. Jennifer Fleeger explores this phenomenon, moving from the fictional Trilby to the real-life Youtube star Susan Boyle, and demonstrating along the way that singers with voices that do not match their bodies are essential to the success of technologies for preserving and sharing music"--

Sounding American
  • Language: en
  • Pages: 241

Sounding American

Introduction - Archiving America: sound technology and musical representation - Opera cut short: from the castrato to the film fragment - Selling jazz short: Hollywood and the fantasy of musical agency - Opers and jazz in the score: toward a new spectatorship - Conclusion.

Media Ventriloquism
  • Language: en
  • Pages: 305

Media Ventriloquism

"Media Ventriloquism repurposes the term "ventriloquism," which has traditionally referred to the act of throwing one's voice into an object that appears to speak, to reflect our complex vocal relationship with media technologies. Indeed, media technologies have the potential to separate voice from body and to constitute new relationships between them that could scarcely have been imagined before such technologies' invention and mass circulation. Radio, cinema, television, video games, digital technologies, and other media have each fundamentally transformed the relationship between voice and body in myriad and often unexpected ways. Our volume interrogates the categorical definitions of voi...

Opera as Soundtrack
  • Language: en
  • Pages: 224

Opera as Soundtrack

  • Type: Book
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  • Published: 2016-05-13
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  • Publisher: Routledge

Filmmakers' fascination with opera dates back to the silent era but it was not until the late 1980s that critical enquiries into the intersection of opera and cinema began to emerge. Jeongwon Joe focusses primarily on the role of opera as soundtrack by exploring the distinct effects opera produces in film, effects which differ from other types of soundtrack music, such as jazz or symphony. These effects are examined from three perspectives: peculiar qualities of the operatic voice; various properties commonly associated with opera, such as excess, otherness or death; and multifaceted tensions between opera and cinema - for instance, opera as live, embodied, high art and cinema as technologic...

The Oxford Handbook of the Hollywood Musical
  • Language: en
  • Pages: 665

The Oxford Handbook of the Hollywood Musical

Since the release of Baz Luhrmann's Moulin Rouge! in 2001, the film musical has returned to popularity as one of the most important cinematic genres, a box office hit that appeals to audiences of all ages. Yet the history of the musical on film goes back over seven decades earlier than that, stretching from early examples like The Jazz Singer (1927), the first ever film with synchronized sound, through the Astaire-Rogers musicals of the 1930s, the MGM and Warner Brothers extravaganzas of the 1940s and '50s, and the roadshow era of the 1960s. The genre's renaissance with La La Land (2016) and The Greatest Showman (2017) proves that it remains as appealing as ever, capable of both high critica...

Unlimited Replays
  • Language: en
  • Pages: 209

Unlimited Replays

  • Categories: Art

This book explores the intersections of values and meanings in two types of replay: where video games meet classical music, and vice versa. From the bleeps and bloops of 1980s arcades to the world's most prestigious concert halls, classical music and video games have a long history together. Medieval chant, classical symphonies, postminimalist film scores, and everything in between fill the soundtracks of many video games, while world-renowned orchestras frequently perform concerts of game music to sold-out audiences. Yet combining video games and classical music also presents a challenge to traditional cultural values around these media products. Classical music is frequently understood as high art, insulated from the whims of popular culture; video games, by contrast, are often regarded as pure entertainment, fundamentally incapable of crossing over into art. By delving into the shifting and often contradictory cultural meanings that emerge when classical music meets video games, Unlimited Replays offers a new perspective on the possibilities and challenges of art in contemporary society. - William Gibbons is Assistant Professor of Musicology at Texas Christian University.

Hearing Haneke
  • Language: en
  • Pages: 233

Hearing Haneke

  • Categories: Art

Hearing Haneke: The Sound Tracks of a Radical Auteur' is the first book devoted to the sound tracks of Michael Haneke. Despite his notorious preoccupation with violence, this book shows how Haneke uses sound to reawaken our capacity for hearing the world with greater compassionate understanding.

Four Ways of Hearing Video Game Music
  • Language: en
  • Pages: 225

Four Ways of Hearing Video Game Music

  • Categories: Art

Four Ways of Hearing Video Game Music offers a phenomenological approach to music in video games. Drawing on past phenomenological approaches to music as well as studies of music listening in a variety of disciplines such as aesthetics and ecological psychology, author Michiel Kamp explains four main ways of hearing the same piece of music--through background, aesthetic, ludic, and semiotic hearing.

The Early Film Music of Dmitry Shostakovich
  • Language: en
  • Pages: 273

The Early Film Music of Dmitry Shostakovich

New Babylon (1928-1929) and scoring for the silent film -- Alone (1929-1931) and the beginnings of sound film -- Golden mountains (1931) and the new Soviet sound film -- Counterplan (1932) and the socialist realist film -- Youth of maxim (1934-1935) and the minimal score -- Girlfriends (1935-1936) and the girls of the future

Defining Cinema
  • Language: en
  • Pages: 329

Defining Cinema

Defining Cinema: Rouben Mamoulian and Hollywood Film Style, 1929-1957 takes a holistic look at Mamoulian's oeuvre by examining both his stage and his screen work, and also brings together insights from his correspondence, his theories on film, and analysis of the films themselves. It presents a filmmaker whose work was innovative and exciting, who pushed hard on cinema's potential as an artform, and who in many ways helped move cinema towards the kind of entertainment that it remains today.