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Public interest in the first lunar landing transcended political, economic and social borders - the world was briefly united by the courage of the crew, and the wonder of the accomplishment. Prompted by the rivalry of the Cold War, Apollo 11 and the five missions that subsequently landed on the Moon were arguably the finest feats of exploration in human history. But these were more than exercises in flags and footprints, because the missions involved the crews making geological field trips on a low gravity site while wearing pressure suits, carrying life-support systems on their backs and working against an unforgiving time line. The missions delivered not only samples of moonrock, but also hard-learned lessons for how to work on the surface of another planet, and this experience will be crucial to planning the resumption of the human exploration of the Moon and going on to Mars.
The new era that began in the pages of SPAWN's hallmark 220th issue continues! Featuring a classic Todd McFarlane cover re-imagined by the legendary artist as Image Comics and Todd McFarlane Productions continue SPAWN's 20th Anniversary celebration. Jim Downing is a man possessed by a hellish power he cannot control, by a heavenly secret he doesn't understand, and by an unstoppable drive to piece together the mystery that is his lost past. Balancing the deadly realities of his secret life as the world's newest Hellspawn with the worldwide media frenzy as a new messiah for the Digital Age, Jim begins to embrace his abilities like never before. This all leads to a showdown with a classic Spawn adversary... TREMOR RETURNS!!!
FOR THE FIRST TIME...the results of a Presidential Election will directly affect the events to come. On November 6th, the citizens of the United States of America will select their Commander In Chief. The winner, and his goals and agendas, will play a role in shaping the next stage in Jim Downing's evolution. Meanwhile...Jim's long search for answers about his past comes to an end in this three-part story, featuring the return of fan-favorite villain, Jason Wynn. Wynn, the master puppeteer whose manipulations led to Al Simmons' original fall from grace, now lays bare the full truth regarding Jim's role in "The Project." But what are Wynn's true intentions? And what ramifications do they have on global events.
Frank HenryThe mystery of Frank Henry is a suspenseful character study of the relationship of an awkward and disfigured little boy and his mentor, Frank. It follows the little boy from birth until his untimely death. The relationship that slowly develops between these two is both heart-warming and alarming at the same time. Frank is a violently disturbed individual who identifies too closely with the problems facing his new charge.Although Frank is small and timid looking, he is a violent, vindictive man who will do anything to become a hero to the little boy. As the little disfigured boy comes of age Frank, his protector, is forced to deal with many crises. Frank has an unusual approach to problem-solving in each case.Frank Henry is also unique in that it deals with a number of contemporary issues in education. Everyone who has gone through school can appreciate the problems that the two men endured. Frank has a violent nature, nevertheless, this should not diminish his success at problem-solving. Many of the readers of Frank Henry will find the issues and their solutions controversial. Hopefully there will be an honest and fair analysis of the actions taken.
Sara is in great danger, after mysteriously disappearing, and Jim frantically searches for the person responsible. Not knowing where to point the finger and with time running out, Jim seeks out the one individual who may have answersÉbut it may be too late.
Was Jim Downing a mastermind or a victim in his previous life? As a brutal interrogation intensifies, the answers Jim seeks, and the realities of the man he was, may exist somewhere in-between good and evil. To complicate matters further...The final details he needs and the ultimate end to "The Program" rest in the hands of a man whose actions helped shape the very foundation of the SPAWN universe...Jason Wynn.
Twenty-three years ago, Jason Wynn is an eager, young CIA operative when he is introduced to the clandestine, Earth-bound war between Heaven and Hell. As Wynn and his superiors meet with a pair of Heavenly representatives to further a thriving relationship between the forces of light and the United States government, Wynn has little understanding of the full scope of the world he has just entered. But over the years, WynnÕs influence grew, along with his ambitions. When he was offered the chance to control a new kind of weapon, he jumped at the opportunity, leading to his eventual partnership with a man named Kramer, and the birth of the mysterious military program known as ÒProject: RagnorokÓ