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Edge of Empires
  • Language: en
  • Pages: 275

Edge of Empires

In Edge of Empires, Carroll situates Hong Kong squarely within the framework of both Chinese and British colonial history, while exploring larger questions about the meaning and implications of colonialism in modern history.

Report
  • Language: en
  • Pages: 718

Report

  • Type: Book
  • -
  • Published: 1866
  • -
  • Publisher: Unknown

None

Register of the Commissioned and Warrant Officers of the United States Navy and Marine Corps
  • Language: en
  • Pages: 1466
Register of Commissioned and Warrant Officers of the United States Naval Reserve
  • Language: en
  • Pages: 998

Register of Commissioned and Warrant Officers of the United States Naval Reserve

  • Type: Book
  • -
  • Published: Unknown
  • -
  • Publisher: Unknown

None

Register of Retired Commissioned and Warrant Officers, Regular and Reserve, of the United States Navy and Marine Corps
  • Language: en
  • Pages: 844
Register of Retired Commissioned and Warrant Officers, Regular and Reserve, of the United States Navy
  • Language: en
  • Pages: 832
Human Cognitive Abilities
  • Language: en
  • Pages: 832

Human Cognitive Abilities

The results of more than seventy years of investigation, by factor analysis, of the varieties of cognitive abilities, are described with particular attention to abilities in language, thinking, memory, visual and auditory perception, creativity, etc.

Register of the Commissioned and Warrant Officers of the United States Navy and Marine Corps
  • Language: en
  • Pages: 896
Making Use
  • Language: en
  • Pages: 766

Making Use

  • Type: Book
  • -
  • Published: 2003-01-01
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  • Publisher: MIT Press

John Carroll shows how a pervasive but underused element of design practice, the scenario, can transform information systems design. Difficult to learn and awkward to use, today's information systems often change our activities in ways that we do not need or want. The problem lies in the software development process. In this book John Carroll shows how a pervasive but underused element of design practice, the scenario, can transform information systems design. Traditional textbook approaches manage the complexity of the design process via abstraction, treating design problems as if they were composites of puzzles. Scenario-based design uses concretization. A scenario is a concrete story abou...