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Python Programming
  • Language: en
  • Pages: 533

Python Programming

This book is suitable for use in a university-level first course in computing (CS1), as well as the increasingly popular course known as CS0. It is difficult for many students to master basic concepts in computer science and programming. A large portion of the confusion can be blamed on the complexity of the tools and materials that are traditionally used to teach CS1 and CS2. This textbook was written with a single overarching goal: to present the core concepts of computer science as simply as possible without being simplistic.

Python Programming
  • Language: en

Python Programming

  • Type: Book
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  • Published: 2024-03-20
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  • Publisher: Unknown

"This book teaches uses the Python programming language to teach the principles of computer programming for beginners"--

Data Structures and Algorithms Using Python and C++
  • Language: en

Data Structures and Algorithms Using Python and C++

This book is intended for use in a traditional college- level data structures course (commonly known as CS2). This book assumes that students have learned the basic syntax of Python and been exposed to the use of existing classes. Most traditional CS1 courses that use Python will have covered all the necessary topics, and some may have covered a few of the topics covered in this book. We have found that most students successfully completing a CS1 course know how to use classes, but many of them need more experience to learn how to design and write their own classes. We address this issue by including a number of examples of class design in the first few chapters of this book.

Under One Condition: An Introduction to Computer Science Principles and Programming in Python
  • Language: en
  • Pages: 38

Under One Condition: An Introduction to Computer Science Principles and Programming in Python

Under One Condition: An Introduction to Computer Science Principles and Programming in Python is designed for curious middle school and building high school students. This book covers topics including design and development, computing errors, abstraction, mutability, computer networks, safe computing, and the many aspects of data.

The Craft of Programming
  • Language: en
  • Pages: 456

The Craft of Programming

The modern computer is so powerful that a casual knowledge of programming suffices for most of its users. However, a variety of circumstances can abruptly require a much deeper understanding: the need to structure a program carefully to avoid being overwhelmed by its complexity, the need to insure reliability beyond what can be achieved by debugging, or the need to utilize computing resources efficiently. Beyond such practical considerations is an inherent intellectual satisfaction in mastering the fundamental concepts of programming. The aim of this book is to provide such mastery concept by concept.

You Can Do It!
  • Language: en
  • Pages: 379

You Can Do It!

Want to start programming but don't know where to start? Don't worry! With a radically different approach to programming, author Francis Glassborow demystifies programming concepts, and shows you how to create real applications with C++. Working with computing novice Roberta Allen he teaches you the basic elements of programming and will have you writing programs from the first chapter.

Coding for Beginners in easy steps, 2nd edition
  • Language: en
  • Pages: 358

Coding for Beginners in easy steps, 2nd edition

Coding for Beginners in easy steps, 2nd edition will appeal to anyone, of any age, who wants to begin coding computer programs. Use this guide to help you quickly create a programming environment on your computer, then, in easy steps, learn how to: · Write Python code to create your programs · Store information in data structures · Control program flow using control structures · Create re-usable blocks of program code · Code powerful algorithms and classes for Object Oriented Programming (OOP) All features are illustrated using the Python language color-coding convention, and all code is available to download free – making it even easier! Includes comparison examples in C, C++ and Java to give you a rounded view of computer coding. Ideal for newcomers to programming, including youngsters needing to learn coding for the school curriculum – all in easy steps! Table of Contents 1. Getting Started 2. Saving Data 3. Performing Operations 4. Making Lists 5. Controlling Blocks 6. Creating Functions 7. Sorting Algorithms 8. Importing Libraries 9. Managing Text 10. Programming Objects 11. Building Interfaces 12. Developing Apps 13. Transferring Skills

Programming Language Syntax and Semantics
  • Language: en
  • Pages: 416

Programming Language Syntax and Semantics

  • Type: Book
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  • Published: 1991
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  • Publisher: Unknown

Contains a treatment of syntax and semantics, and coverage of several complementary semantic methods, with emphasis on using formal specification. There is brief coverage of underlying theory, and an introduction to action semantics - a new method of specifying semantics.

Real-time Java Platform Programming
  • Language: en
  • Pages: 356

Real-time Java Platform Programming

Annotation Build powerful real-time Java "TM" TM platform aplications! -- The complete reference to the Real Time Specification for Java (RTSJ) for every Java developer who wants to master real-time programming. -- Covers practical real-time development considerations, scheduling theory, garbage collection, rate monotonic analysis, and other key issues. -- Closures, thread.interrupt, asynchronous events, timers, CT, physical and "immortal" memory, program structure, distributed RT applications, exceptions, and more. Real-time programming is critical to the development of a wide range of consumer, industrial, system, and military devices. Using the new Real-Time Specification for Java (RTSJ),...

Programming Language Processors
  • Language: en
  • Pages: 452

Programming Language Processors

  • Type: Book
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  • Published: 1993
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  • Publisher: Unknown

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