You may have to Search all our reviewed books and magazines, click the sign up button below to create a free account.
In honor of Frank’s 20th anniversary Fantagraphics is re-releasing the massive, long out of print Frank Book omnibus, which collected all the Frank material up to the mid-aughts, including several jaw-droppingly beautiful full-color stories, literally dozens of lushly-delineated black-and-white stories, and a treasure trove of covers and illustrations. The Frank Book also features an introduction by one of Frank’s biggest fans (himself a Frank, or almost): Francis Ford Coppola.
In this, the first of two volumes collecting together the Swamp Thing stories, discover how it all began!
Created out of the Swamp by a freak accident, Swamp Thing is an elemental creature who uses the forces of nature and wisdom of the plant kingdom to fight the polluted world's self-destruction. Alan Moore took the Swamp Thing to new heights in the1980s with his unique narrative approach. His provocative and groundbreaking writing, combined with masterly artwork by some of the medium's top artists, made SWAMP THING one of the great comics of the late twentieth century. In this secondcollection, The Swamp Thing says goodbye to the illusion of his own humanity after learning that he is 100% plant, meets a crew of benevolent alien invaders inspired by the classic comic strip Pogo (also set in the swamp), and consummates hisrelationship with Abigail Arcane as only he could. Collects SAGA OF THE SWAMP THING #28-34 and SWAMP THING ANNUAL #2.
Before WATCHMEN, Alan Moore made his debut in the U.S. comic book industry with the revitalization of the horror comic book THE SWAMP THING. His deconstruction of the classic monster stretched the creative boundaries of the medium and became one ofthe most spectacular series in comic book history. With modern-day issues explored against a backdrop of horror, SWAMP THING's stories became commentaries on environmental, political and social issues, unflinching in their relevance. SAGA OF THESWAMP THING Book One collects issues #20-27 of this seminal series including the never-before-reprinted SAGA OF THE SWAMP THING #20, where Moore takes over as writer and concludes the previous storyline. Book One begins with the story 'The AnatomyLesson,' a haunting origin story that reshapes SWAMP THING mythology with terrifying revelations that begin a journey of discovery and adventure that will take him across the stars and beyond.
KIMOTA! With one magic word, a long-forgotten legend lives again! Freelance reporter Michael Moran always knew he was meant for something more-now, an unexpected series of events leads him to reclaim his destiny as Miracleman! The groundbreaking graphic novel that heralded a literary revolution begins here in A DREAM OF FLYING. After nearly two decades away, Miracleman uncovers his origins and their connection to the British military's "Project Zarathustra" - while his alter ego, Michael Moran, must reconcile his life as the lesser half of a god. COLLECTING: Miracleman 1-4.
While John Constantine and the mystical heroes of the DC Universe wage a last-ditch effort to hold back the evil of the Brujeria, Swamp Thing, the Demon and others descend into hell itself to battle a horde of demons; includes Phantom Stranger, Spectre, Doctor Fate, and Deadman.
Continuing Alan Moore's award-winning run on THE SAGA OF THE SWAMP THING, this third volume is brimming with visceral horrors including underwater vampires, a werewolf with an unusual curse, the hideous madman called Nukeface. Best of all, this volume features the comics debut of John Constantine, Hellblazer, who launches Swamp Thing on a voyage of self-discovery that will take him from the darkest corners of America to the roots of his own long-hidden heritage. Collecting issues #35-42.
Continuing the collection of master comics writer Alan Moore's award-winning run on THE SAGA OF THE SWAMP THING, this fourth volume brings Swamp Thing's quest for self-discovery with the mystic John Constantine to its shattering conclusion. Aharbinger of doom has been released with the sole charge of waking an evil beyond comprehension, and Swamp Thing, John Constantine, Deadman, the Phantom Stranger, Etrigan the Demon, the Spectre and other masters of the occult must unite against thedark forces that threaten to eradicate Heaven's light. Collecting SWAMP THING #43-50."
This final collection of master comics writer Alan Moore's award-winning run on SWAMP THING begins across the galaxy, where the Swamp Thing's consciousness has been hurled. In his attempts to finds his way back to Earth, Swamp Thing stops over on Thanagar, home of Hawkman; Rann, home of Adam Strange; and also encounters the Green Lantern of a world of sentient plants.
John Constantine's assembled cohort of mystics leads Swamp Thing to a cave where a group called the Brujeria is concocting a scheme to infect the world with evil—but when Swamp Thing tries to save Constantine from their clutches, he allows one of the mystics, now transformed into a evil, bird-like being, to escape.