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Data Poetry is a collection of short computer-generated texts and visual poems that explore the technologies and concepts of the digital world. Jörg Piringer uses concepts that enable smart phones to understand language, that help email programs to filter out spam messages, and that help websites to translate texts: but he tricks them all into creating playful poetry. In Data Poetry, an artificial intelligence explains how it would write a book if it were allowed to, a program learns how to write nonsense proverbs, automatic translators reveal their gender bias, and internet searches expose the secret wishes of twitter users. The book is at once an artistic and entertaining perspective on the influence of digital language technology and its consequences.
A poetics appropriate to the digital era that connects digital poetry to traditional poetry's concerns with being. This book offers a decoder for some of the new forms of poetry enabled by digital technology. Examining many of the strange technological vectors converging on language, it proposes a poetics appropriate to the digital era while connecting digital poetry to traditional poetry's concerns with being (a.k.a. ontological implications). Digital poetry, in this context, is not simply a descendent of the book. Digital poems are not necessarily “poems” or written by “poets”; they are found in ads, conceptual art, interactive displays, performative projects, games, or apps. Poeti...
In recent decades, media theory has become one of the most influential trends in contemporary thinking, namely within cultural studies, the arts and humanities. Spreading mostly from the German scholarly scene, under the influence of post-structuralism, media theory has developed as a fundamental theoretical framework, for many fields of theoretical and applied research, through authors such as the late Friedrich Kittler, 1943–2011. Commenting on several aspects of Kittler’s work, and on its impact in different fields of art and culture, this essay collection examines recent developments in media theory brought about by concepts such as “cultural techniques” and “operative ontologies” and by key authors, contributing to this volume, such as Bernhard Siegert, Sybille Krämer and Peter Weibel.
This book explores the relationship between words and music in contemporary texts, examining, in particular, the way that new technologies are changing the literature-music relationship. It brings an eclectic and novel range of interdisciplinary theories to the area of musico-literary studies, drawing from the fields of semiotics, disability studies, musicology, psychoanalysis, music psychology, emotion and affect theory, new media, cosmopolitanism, globalization, ethnicity and biraciality. Chapters range from critical analyses of the representation of music and the musical profession in contemporary novels to examination of the forms and cultural meanings of contemporary intermedia and mult...
Explores sonic events and auditory experiences in German-speaking contexts from the Middle Ages to the digital age, opening up new understandings.As a sub-discipline of cultural studies, sound studies is a firmly established field of inquiry, examining how sonic events and auditory experiences unfold in culturally and historically contingent life situations.Responding to new questions in sound studies in the context of German-speaking cultures, and incorporating up-to-date methodologies, this Companion explores the significance of sound from the Middle Ages and the classical-romantic period through high-capitalist industrial modernity, the Nazi period and the Holocaust, and postwar Germany t...
How the interface has moved from the PC into cultural platforms, as seen in a series of works of net art, software art and electronic literature. The computer interface is both omnipresent and invisible, at once embedded in everyday objects and characterized by hidden exchanges of information between objects. The interface has moved from office into culture, with devices, apps, the cloud, and data streams as new cultural platforms. In The Metainterface, Christian Ulrik Andersen and Søren Bro Pold examine the relationships between art and interfaces, tracing the interface's disruption of everyday cultural practices. They present a new interface paradigm of cloud services, smartphones, and da...
Global Perspectives on Digital Literature: A Critical Introduction for the Twenty-First Century explores how digital literary forms shape and are shaped by aesthetic and political exchanges happening across languages and nations. The book understands "global" as a mode of comparative thinking and argues for considering various forms of digital literature—the popular, the avant-garde, and the participatory—as realizing and producing global thought in the twenty-first century. Attending to issues of both political and aesthetic representation, the book includes a diverse group of contributors and a wide-ranging corpus of texts, composed in a variety of languages and regions, including East...
This book's goal is to determine the significance of visual culture in the production of contemporary poetry and to sound out the insights poetry might generate into contemporary visual culture. Its main hypothesis is that poetry holds considerable potential for (post-)digital language, image, and media criticism. The visual dimensions of recent poetry encompass, for instance, kinetic writing in digital poetry, visual elements in social media poems, and (spoken and written) text-image interactions in poetry films as well as in book poetry. The articles examine these medial correlations and their political implications by asking how visual culture is applied, exposed, and debated in poetry. T...
Interactive art organizes itself as an open system: it preserves its coherence by exchanging matter, energy, and information with the environment. In that manner, interactive art is art whose state of rest must be disturbed before it can become art at all. Yet, it is precisely this instability makes it ever more complex. Feelings are Always Local is published on the occasion of DEAF04, the Dutch Electronic Arts Festival, which focuses on interactivity as open system and interactivity in open systems. It features projects with a social and political slant, as well as projects that have a technological or biological character. Also included are essays, interviews and projects by DEAF04 international theorists and artists.
The mobile app as technique and imaginary tool, offering a shortcut to instantaneous connection and entertainment. Mobile apps promise to deliver (h)appiness to our devices at the touch of a finger or two. Apps offer gratifyingly immediate access to connection and entertainment. The array of apps downloadable from the app store may come from the cloud, but they attach themselves firmly to our individual movement from location to location on earth. In The Imaginary App, writers, theorists, and artists—including Stephen Wolfram (in conversation with Paul Miller) and Lev Manovich—explore the cultural and technological shifts that have accompanied the emergence of the mobile app. These contr...