Welcome to our book review site go-pdf.online!

You may have to Search all our reviewed books and magazines, click the sign up button below to create a free account.

Sign up

The Fabric of Interface
  • Language: en
  • Pages: 203

The Fabric of Interface

  • Type: Book
  • -
  • Published: 2017-11-10
  • -
  • Publisher: MIT Press

Tracing the genealogy of our physical interaction with mobile devices back to textile and needlecraft culture. For many of our interactions with digital media, we do not sit at a keyboard but hold a mobile device in our hands. We turn and tilt and stroke and tap, and through these physical interactions with an object we make things: images, links, sites, networks. In The Fabric of Interface, Stephen Monteiro argues that our everyday digital practice has taken on traits common to textile and needlecraft culture. Our smart phones and tablets use some of the same skills—manual dexterity, pattern making, and linking—required by the handloom, the needlepoint hoop, and the lap-sized quilting f...

Computers, Visualization, and History
  • Language: en
  • Pages: 216

Computers, Visualization, and History

  • Type: Book
  • -
  • Published: 2015-04-16
  • -
  • Publisher: Routledge

This visionary and thoroughly accessible book examines how digital environments and virtual reality have altered the ways historians think and communicate ideas and how the new language of visualization transforms our understanding of the past. Drawing on familiar graphic models--maps, flow charts, museum displays, films--the author shows how images can often convey ideas and information more efficiently and accurately than words. With emerging digital technology, these images will become more sophisticated, manipulable, and multidimensional, and provide historians with new tools and environments to construct historical narratives. Moving beyond the traditional book based on linear narrative...

Theatre and Performance in Digital Culture
  • Language: en
  • Pages: 229

Theatre and Performance in Digital Culture

  • Type: Book
  • -
  • Published: 2007-01-24
  • -
  • Publisher: Routledge

Theatre and Performance in Digital Culture examines the recent history of advanced technologies, including new media, virtual environments, weapons systems and medical innovation, and considers how theatre, performance and culture at large have evolved within those systems. The book examines the two Iraq wars, 9/11 and the War on Terror through the lens of performance studies, and, drawing on the writings of Giorgio Agamben, Alain Badiou and Martin Heidegger, alongside the dramas of Beckett, Genet and Shakespeare, and the theatre of the Kantor, Foreman, Socíetas Raffaello Sanzio and the Wooster Group, the book positions theatre and performance in technoculture and articulates the processes of aesthetics, metaphysics and politics. This wide-ranging study reflects on how the theatre and performance have been challenged and extended within these new cultural phenomena.

The Visual Culture Reader
  • Language: en
  • Pages: 762

The Visual Culture Reader

  • Categories: Art

The diverse essays collected here constitute an exploration of the emerging interdisciplinary field of visual culture, and examine why modern and postmodern culture place such a premium on rendering experience in visual form.

Make Money with Your Camcorder and PC
  • Language: en
  • Pages: 687

Make Money with Your Camcorder and PC

  • Type: Book
  • -
  • Published: 2002-03
  • -
  • Publisher: iUniverse

How can you quickly make money at home and online with your digital 8 video camcorder, your personal computer, some software such as PhotoShop and Windows XP, and perhaps, your digital camera? You can develop training materials for businesses or students. Prepare reports, a video news clipping service, package information or products. For every service or product sold, somebody can benefit by writing how-to or learning/training materials. Here are more than 25 different stay-at-home businesses that you can operate online with your digital 8 camcorder and your personal computer as a low-capital start-up business. The creative home-based person’s guide to making money online with a digital 8...

Immersive Embodiment
  • Language: en
  • Pages: 268

Immersive Embodiment

This book offers a wide-ranging examination of acts of ‘virtual embodiment’ in performance/gaming/applied contexts that abstract an immersant’s sense of physical selfhood by instating a virtual body, body-part or computer-generated avatar. Emergent ‘immersive’ practices in an increasingly expanding and cross-disciplinary field are coinciding with a wealth of new scientific knowledge in body-ownership and self-attribution. A growing understanding of the way a body constructs its sense of selfhood is intersecting with the historically persistent desire to make an onto-relational link between the body that ‘knows’ an experience and bodies that cannot know without occupying their u...

Engaging with Videogames: Play, Theory and Practice
  • Language: en
  • Pages: 297

Engaging with Videogames: Play, Theory and Practice

  • Type: Book
  • -
  • Published: 2019-01-04
  • -
  • Publisher: BRILL

This volume was first published by Inter-Disciplinary Press in 2014. Engaging with Videogames focuses on the multiplicity of lenses through which the digital game can be understood, particularly as a cultural artefact, economic product, educational tool, and narrative experience. Game studies remains a highly interdisciplinary field, and as such tends to bring together scholars and researchers from a wide variety of fields and analytical practices. As such, this volume includes explorations of videogames from the fields of literature, visual art, history, classics, film studies, new media studies, phenomenology, education, philosophy, psychology, and the social sciences, as well as game stud...

Digital Performance
  • Language: en
  • Pages: 828

Digital Performance

  • Type: Book
  • -
  • Published: 2015-01-30
  • -
  • Publisher: MIT Press

The historical roots, key practitioners, and artistic, theoretical, and technological trends in the incorporation of new media into the performing arts. The past decade has seen an extraordinarily intense period of experimentation with computer technology within the performing arts. Digital media has been increasingly incorporated into live theater and dance, and new forms of interactive performance have emerged in participatory installations, on CD-ROM, and on the Web. In Digital Performance, Steve Dixon traces the evolution of these practices, presents detailed accounts of key practitioners and performances, and analyzes the theoretical, artistic, and technological contexts of this form of...

The Freelance Writer's E-Publishing Guidebook
  • Language: en
  • Pages: 693

The Freelance Writer's E-Publishing Guidebook

  • Type: Book
  • -
  • Published: 2001-06-24
  • -
  • Publisher: iUniverse

Your Mentor's Complete Guide to 25+ Freelance Writing and Digital Video Businesses and Other Home-based Online Businessess in E-Publishing and the Digital Media. Also part two is writing skills techniques.

How to Make Money Teaching Online With Your Camcorder and PC
  • Language: en
  • Pages: 686

How to Make Money Teaching Online With Your Camcorder and PC

  • Type: Book
  • -
  • Published: 2002-03
  • -
  • Publisher: iUniverse

What Can You Teach Online from Home Using Your Camcorder, Personal Computer and the Internet? Did you know that you can teach almost any subject online, on the Web at Blackboard.com, (http://www.blackboard.com) for a university, community college, continuing education department, or in adult education, or for yourself as an independent contractor in your own personal broadcasting network? Blackboard is where I teach. Founded to transform the Internet into a powerful environment for teaching and learning, Blackboard traces its technology roots to Cornell University. Today, thousands of institutions in 140 countries deliver e-Education services through Blackboard's suite of enterprise systems....