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Presents an analysis of Ruby scripts, examining how the code works, the concepts of the code, and ways to modify it.
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There may be no better way to learn how to program than by dissecting real, representative examples written in your language of choice. Ruby by Example analyzes a series of Ruby scripts, examining how the code works, explaining the concepts it illustrates, and showing how to modify it to suit your needs. Baird's examples demonstrate key features of the language (such as inheritance, encapsulation, higher-order functions, and recursion), while simultaneously solving difficult problems (such as validating XML, creating a bilingual program, and creating command-line interfaces). Each chapter builds upon the previous, and each key concept is highlighted in the margin to make it easier for you to...
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This book constitutes the refereed proceedings of the Third International Conference on Distributed, Ambient, and Pervasive Interactions, DAPI 2015, held as part of the 17th International Conference on Human-Computer Interaction, HCII 2015, held in Los Angeles, CA, USA, in August 2015, jointly with 15 other thematically conferences. The total of 1462 papers and 246 posters presented at the HCII 2015 conferences were carefully reviewed and selected from 4843 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. This volume contains papers addressing the following major topics: designing and developing intelligent environments; natural interaction; design and development of distributed, ambient and pervasive interactions; smart devices, objects and materials; location, motion and activity recognition; smart cities and communities; and humor in ambient intelligence.
Inhaltsangabe:Abstract: In 1994 the Gang of Four, consisting of Erich Gamma, Richard Helm, Ralph Johnson and John Vlissides, published the book Design Pattern - Elements of Reusable Object-Oriented Software. Within that book the four information scientists described 23 design patterns, which they classi?ed into the categories Creational Design Pattern, Structural Design Pattern and Behavioral Design Pattern. Even though design patterns exist since 15 years at present, they have not lost relevance. Due to new concepts the usage of design patterns within web application is increasing. Meanwhile all 23 established design patterns are available as PHP implementations. Aside web languages like AJ...
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