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From smartphones to tablets, mobile media is increasingly playing a central role in the representation, sharing, and experience of events public and private, formal and informal. Drawing on cross-cultural fieldwork, Haunting Hands considers the role mobile media practices and rituals provide as fundamental insights into contemporary notions of life, death, and loss.
Life Kills follows the dark journey and twisted mind ravines of a mysterious unnamed terrorist as he goes about his business. On his flight, stewards Bubbles and Sparkles, pilots Brad and Chad, and a bunch of burnt out z-list hackster celebrities face their own particular brands of demons. The terrorist anti-hero faces terrible choices along the way, torn between burning passion and mindless passivity; and throughout, the Inflight Infotainment system lurks, ever present but becoming a more powerful and sinister force as the story unfolds. In short snapshots, Life Kills ridicules the many contradictions in the way people live their lives, with an authentic humour that belies the anger boiling beneath the surface. For hipsters, boomers, and anything in between.
Climate change has arrived, and it's not going away. In the absence of effective world action, global warming is certain to continue. The Handbook is not another book about climate change science or politics. Rather it is an intelligent guide, and a potential ground breaker, for all of us who feel helpless in the face of government disagreement, and want to know in a practical way what we can do now. Not only will The Handbook help you prepare for increased droughts, floods, fires and heatwaves, it will provide you with stories and advice from individuals who are already quietly doing amazing things. Jane Rawson and James Whitmore, previously Environment editors for The Conversation, look at...
This concise, precise, and inclusive dictionary contributes to a growing, transforming, and living research culture within both humanities scholarship and professional practices within the creative sectors. Its format of succinct starting definitions, demonstrations of possible routes of further development, and references to new and revisited concepts as “conceptual invitations” allows readers to quickly uptake and orient themselves within this exciting methodological field for didactic, scholarly and creative use, and as a starting point for further investigation for future contributions to the new canon of critical concepts. Critical Concepts for the Creative Humanities is the first book to outline and define the specific and evolving field of the creative humanities and provides the field’s nascent bibliography.
Communicating Development with Communities aims to take students, researchers and development professionals away from the theory of the classroom or policy-making boardroom and out into the community. Building on the work of Robert Chambers and Arturo Escobar, the book is an empirically grounded critical reflection on how the development industry defines, imagines and constructs development at the implementation level. Communicating Development With Communities is written for students, scholars and practitioners in participatory development, to prepare them for the complexities and challenges that await them when it comes to working with marginalised people in both the north and the south.
Glitches of perception ... glitches in the data, in the signal ... cracks, chaos engines ... glitchy music tweaked out of noise ...glitching is Stu Hatton's second collection of poems. The book is divided into ten thematic sections: 'entrances', 'detours', 'glitching', 'wasted', 'couplings', 'futures', 'midways', 'soil', 'entheogen' and 'exits'.
How mobile games are part of our day-to-day lives and the ways we interact across digital, material, and social landscapes. We often play games on our mobile devices when we have some time to kill—waiting in line, pausing between tasks, stuck on a bus. We play in solitude or in company, alone in a bedroom or with others in the family room. In Ambient Play, Larissa Hjorth and Ingrid Richardson examine how mobile gameplay fits into our day-to-day lives. They show that as mobile games spread across different genres, platforms, practices, and contexts, they become an important way of experiencing and navigating a digitally saturated world. Mobile games become conduits for what the authors call...
Creative Practice Ethnographies focuses on the intersection of creative practice and ethnography and offers new ways to think about the methods, practice, and promise of research in contemporary interdisciplinary contexts. How does creative practice inform new ways of doing ethnography and vice versa? What new forms of expression and engagement are made possible as a result of these creative synergies? By addressing these questions, the authors highlight the important roles that ethnography and creative practice play in socially impactful research. This book is aimed at interdisciplinary researchers, scholars, and students of art, design, sociology, anthropology, games, media, education, and cultural studies.
With the increase of digital and networked media in everyday life, researchers have increasingly turned their gaze to the symbolic and cultural elements of technologies. From studying online game communities, locative and social media to YouTube and mobile media, ethnographic approaches to digital and networked media have helped to elucidate the dynamic cultural and social dimensions of media practice. The Routledge Companion to Digital Ethnography provides an authoritative, up-to-date, intellectually broad, and conceptually cutting-edge guide to this emergent and diverse area. Features include: a comprehensive history of computers and digitization in anthropology; exploration of various ethnographic methods in the context of digital tools and network relations; consideration of social networking and communication technologies on a local and global scale; in-depth analyses of different interfaces in ethnography, from mobile technologies to digital archives.
This spectacular collection of more than 125 letters offers a never-before-seen glimpse of the events and people of history—the brightest and best, the most notorious, and the endearingly everyday. Entries include a transcript of the letter; a short contextual introduction; and, in 100 cases, a captivating facsimile of the letter itself. The artfulness of Shaun Usher's eclectic arrangement creates a reading experience rich in discovery. Mordant, hilarious, poignant, enlightening—surprise rewards each turn of the page. Colorfully illustrated with photographs, portraits, and relevant artworks, Letters of Note is an instant classic.