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This top-view fantasy role playing/adventure game promises state-of-the-art animation, art, level design, and game play. This book aids players in mastering the game.
The cross-cultural interactions of Japanese videogames and the West—from DIY localization by fans to corporate strategies of “Japaneseness.” In the early days of arcades and Nintendo, many players didn’t recognize Japanese games as coming from Japan; they were simply new and interesting games to play. But since then, fans, media, and the games industry have thought further about the “Japaneseness” of particular games. Game developers try to decide whether a game's Japaneseness is a selling point or stumbling block; critics try to determine what elements in a game express its Japaneseness—cultural motifs or technical markers. Games were “localized,” subjected to sociocultura...
DESCRIPTIONReturn to the dark intrigue of Nosgoth, where the vampire Kain pursues his fallen creation Raziel. Unravel the mystery of the two heroes' destinies with LEGACY OF KAIN: DEFIANCE. The fate of the world hangs in the balance.GAME STRENGTHSLEGACY OF KAIN: DEFIANCE is the next blood-sucking chapter in the Nosgoth vampire saga. Players can utilize powerful telekinetic abilities to hurl enemies into breakable obstacles, impale them on sharp objects, or throw them off ledges. Engage in amazing combo moves using physical agility telekinesis, and the formidable Reaver blade to destroy hordes of human and undead foes. Play as both Kain and Raziel feed your dark hunger by sucking the blood and devouring the souls of enemies. Increase the power of the Reaver blade with new enhancements like fire, lightning, ice, and more.
At the end of Blood Omen: Legacy of Kain, you're given the choice to either sacrifice yourself and bring peace to Nosgoth or become its evil dictator. "Legacy of Kain: Soul Reaver" picks up a millennium after Kain's dark decision to rule the world; you play as Raziel, one of Kain's vampire followers and now his sworn enemy. It's up to you to return to Nosgoth, conquer Kain, and provide the underworld with fresh souls.
Destiny or Free Will? Hero or Pawn? Now, it's time to find Kain. Play the role of Raziel in this stunning Action-Adventure series installment of the Legacy of Kain thriller. In Legacy of Kain: Soul Reaver 2 -- Prima's Official Strategy Guide, you'll learn to navigate the currents of time to pursue Kain, discover the best way to make allies, uncover plot schemes and intrigues, and find out the truth behind the mysterious extinction of the vampire clans. It's up to you to return to Nosgoth, conquer Kain, and provide the underworld with fresh souls.
This BradyGAMES strategy guide includes a detailed walkthrough, packed with all the secrets of Legacy of Kain: Soul Reaver. Features solutions to every puzzle encountered, and strategies to defeat every boss. Includes a comprehensive bestiary and listings of weapons and spells.
An instant classic, Brian Lumley's astonishing feat of imagination spawned a universe which Lumley has explored and expanded through more that a baker's dozen of novels and novellas. Millions of copies of Necroscope and its successors are in print in a dozen languages throughout the world. Nominated for the British Fantasy Award, Necroscope has inspired everything from comic books and graphic novels to sculptures and soundtracks. This new edition of Necroscope uses the author's preferred text and includes a special introduction by Brian Lumley, telling how the Necroscope saga came to be. It also includes chapter ornaments by Hugo-Award-Winning artist Bob Eggleton, long identified with Lumley...
A member of an ancient witch clan and possessing powers beyond the comprehension of mere mortals, Bayonetta faces-off against countless angelic enemies, many reaching epic proportions. This book collects the stylish artwork behind this cinematic action game, featuring character sketches, CG models, monsters, and location designs.
This book takes a real-world, in-depth journey through the game-design process, from the initial blue sky sessions to pitching for a green light. The author discusses the decision and brainstorming phase, character development and story wrap, creation of content and context outlines, flowcharting game play, and creating design documents. Special fe
Lists the most significant writings on computer games, including works that cover recent advances in gaming and the substantial academic research that goes into devising and improving computer games.