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It is with great pleasure that we present the proceedings of the 6th Inter- tional, Symposium on Visual Computing (ISVC 2010), which was held in Las Vegas, Nevada. ISVC provides a common umbrella for the four main areas of visual computing including vision, graphics, visualization, and virtual reality. The goal is to provide a forum for researchers, scientists, engineers, and pr- titioners throughout the world to present their latest research ?ndings, ideas, developments, and applications in the broader area of visual computing. This year, the program consisted of 14 oral sessions, one poster session, 7 special tracks, and 6 keynote presentations. The response to the call for papers was very good; we received over 300 submissions for the main symposium from which we accepted 93 papers for oral presentation and 73 papers for poster p- sentation. Special track papers were solicited separately through the Organizing and Program Committees of each track. A total of 44 papers were accepted for oral presentation and 6 papers for poster presentation in the special tracks.
This book contains the proceedings of the International Workshop on Volume Graphics 200 1 (VG'O I) which took place on June 21 and June 22 at Stony Brook, New York. This year's event was the second in the series, following a successful premiere in Swansea, Wales, in March 1999, and was co-sponsored by the IEEE Technical Committee on Visualization and Graphics (TC-VG) as well as EUROGRAPHICS. The Volume Graphics Workshop is held bi-annually and has been created to pro vide a forum for the exploration and advancement of volume-based techniques, beyond the scope of just volume visualization. It brings together researchers and practitioners both from academia and industry, from many parts of the world. Volume graphics is in the process of evolving into a general graphics technology, and the papers included in these proceedings are testimonial to the wide spectrum of unique applications and solu tions that volumetric representations are able to offer.
Visualization and analysis tools, techniques, and algorithms have undergone a rapid evolution in recent decades to accommodate explosive growth in data size and complexity and to exploit emerging multi- and many-core computational platforms. High Performance Visualization: Enabling Extreme-Scale Scientific Insight focuses on the subset of scientific visualization concerned with algorithm design, implementation, and optimization for use on today’s largest computational platforms. The book collects some of the most seminal work in the field, including algorithms and implementations running at the highest levels of concurrency and used by scientific researchers worldwide. After introducing th...
The three volume set LNCS 6453, LNCS 6454, and LNCS 6455 constitutes the refereed proceedings of the 6th International Symposium on Visual Computing, ISVC 2010, held in Las Vegas, NV, USA, in November/December 2010. The 93 revised full papers and 73 poster papers presented together with 44 full and 6 poster papers of 7 special tracks were carefully reviewed and selected from more than 300 submissions. The papers of part I (LNCS 6453) are organized in computational bioimaging, computer graphics, behavior detection and modeling, low-level color image processing, feature extraction and matching, visualization, motion and tracking, unconstrained biometrics: advances and trends, 3D mapping, model...
This article provides a look into a day in the life of a hatchery.
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The book contains 12 chapters, modularized so the teacher can pick and choose among them and use them in a different order than they are presented here.