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The 1980s and 1990s were a glorious era for gaming! In just twelve short years (1982-1994) we had the Sinclair Spectrum, Commodore 64, Amiga, and Atari ST; NES, SNES, Sega Master System, Sega Genesis/Mega Drive, and Saturn right up to the Sony PlayStation. The pace of change from bitmapped graphics, through to sprite scaling and eventually 3D polygon graphics was breathtaking. We're still nursing sore thumbs from endless button-bashing. This book shows you, step-by-step, how to turn Raspberry Pi into several classic consoles and computers. Discover where to get brand new games from, and even how to start coding games. If you're brave, we'll show you how to build a full-sized arcade machine. ...
In October 2003, I became a victim of traumatic brain injury. That's when I was hit and dragged by a pickup truck while riding a Big Wheel trike at a friend's party. Emergency brain surgery saved my life, but I lost a portion of the back part of my brain. At the age of ten, I had to learn how to breathe, swallow, talk, eat, stand, sit, walk-everything- all over again. Traumatic brain injury is one of the leading causes of disability among children, yet, because of the complexity of the brain, experts still have much to learn about how to treat TBI. In When the Lights Go Out, I describe my therapies-what's worked, what hasn't, and why-and share how I learned to cope with the emotional and psychological challenges. In the process, I have discovered the critical roles that faith in God, love of family, the healing power of friends, and the inherent goodness of people all played in my ability to triumph over overwhelming odds. I have also learned that a horrific accident has given me an amazing gift. When the Lights Go Out is an expression of that gift.
A critical assessment of trade retaliation in the WTO by academics, diplomats and practitioners involved in such actions.
Raspberry Pi is a small, clever, British-built computer that's packed with potential. Made using a desktop-class, energy-efficient processor, Raspberry Pi is designed to help you learn coding, discover how computers work, and build your own amazing things. This book was written to show you just how easy it is to get started. Learn how to: Set up your Raspberry Pi, install its operating system, and start using this fully functional computer. Start coding projects, with step-by-step guides using the Scratch 3, Python, and MicroPython programming languages. Experiment with connecting electronic components, and have fun creating amazing projects. This revised edition is updated for the latest Ra...
Sometimes only words will do. Graphical user interfaces (GUIs) were a great advance, creating an easy route into computer use for many non-technical users. For complex tasks, though, the interface can become a limitation: blocking off choices, and leaving a circuitous route even for only moderately complicated jobs. (Re-)Enter the command line: the blinking cursor that many thought had faded away in the 1990s. For getting instructions from user to computer — in a clear, quick, and unambiguous form — the command line is often the best way. It never disappeared on UNIX systems, and now, thanks to Raspberry Pi OS on the Raspberry Pi, a new generation is discovering the power of the command ...
The story of Bill Narasnek's record setting trans-Canada ride in 1991. The book describes how Bill and his support team overcame the many challenges and obstacles that confront any adventurer when attempting an endeavour of this magnitude. Bill tells the story in his own words with humour and honesty.
Comics! Games! Programming! Now updated to cover Scratch 3. Scratch is the wildly popular educational programming language used by millions of first-time learners in classrooms and homes worldwide. By dragging together colorful blocks of code, kids can learn computer programming concepts and make cool games and animations. The latest version, Scratch 3, features an updated interface, new sprites and programming blocks, and extensions that let you program things like the micro:bit. In Super Scratch Programming Adventure!, kids learn programming fundamentals as they make their very own playable video games. They'll create projects inspired by classic arcade games that can be programmed (and played!) in an afternoon. Patient, step-by-step explanations of the code and fun programming challenges will have kids creating their own games in no time. This full-color comic book makes programming concepts like variables, flow control, and subroutines effortless to absorb. Packed with ideas for games that kids will be proud to show off, Super Scratch Programming Adventure! is the perfect first step for the budding programmer. Covers Scratch 3
The must-have companion guide to the Raspberry Pi User Guide! Raspberry Pi chose Python as its teaching language of choice to encourage a new generation of programmers to learn how to program. This approachable book serves as an ideal resource for anyone wanting to use Raspberry Pi to learn to program and helps you get started with the Python programming language. Aimed at first-time developers with no prior programming language assumed, this beginner book gets you up and running. Covers variables, loops, and functions Addresses 3D graphics programming Walks you through programming Minecraft Zeroes in on Python for scripting Learning Python with Raspberry Pi proves itself to be a fantastic introduction to coding.