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The wide diffusion of 3D printing technologies continuously calls for effective solutions for designing and fabricating objects of increasing complexity. The so called "computational fabrication" pipeline comprises all the steps necessary to turn a design idea into a physical object, and this book describes the most recent advancements in the two fundamental phases along this pipeline: design and process planning. We examine recent systems in the computer graphics community that allow us to take a design idea from conception to a digital model, and classify algorithms that are necessary to turn such a digital model into an appropriate sequence of machining instructions.
With a lot of recent developments in the field, this much-needed book has come at just the right time. It covers a variety of topics related to preserving and enhancing shape information at a geometric level. The contributors also cover subjects that are relevant to effectively capturing the structure of a shape by identifying relevant shape components and their mutual relationships.
This book gives a broad overview of research on sound simulation driven by a variety of applications. Vibrating objects produce sound, which then propagates through a medium such as air or water before finally being heard by a listener. As a crucial sensory channel, sound plays a vital role in many applications. There is a well-established research community in acoustics that has studied the problems related to sound simulation for six decades. Some of the earliest work was motivated by the design of concert halls, theaters, or lecture rooms with good acoustic characteristics. These problems also have been investigated in other applications, including noise control and sound design for urban...
This book constitutes the thoroughly refereed post-proceedings of the 11th International Workshop on Theoretical Foundations of Computer Vision, held in Dagstuhl Castle, Germany in April 2002. The 27 revised full papers presented went through two rounds of reviewing and improvement and assess the state of the art in geometry, morphology, and computational imaging. The papers are organized in sections on geometry - models and algorithms; property measurement in the grid and on finite samples; features, shape, and morphology; and computer vision and scene analysis.
This, the 29th issue of the Transactions on Computational Science journal, is comprised of seven full papers focusing on the area of secure communication. Topics covered include weak radio signals, efficient circuits, multiple antenna sensing techniques, modes of inter-computer communication and fault types, geometric meshes, and big data processing in distributed environments.
Physics-based animation is commonplace in animated feature films and even special effects for live-action movies. Think about a recent movie and there will be some sort of special effects such as explosions or virtual worlds. Cloth simulation is no different and is ubiquitous because most virtual characters (hopefully!) wear some sort of clothing. The focus of this book is physics-based cloth simulation. We start by providing background information and discuss a range of applications. This book provides explanations of multiple cloth simulation techniques. More specifically, we start with the most simple explicitly integrated mass-spring model and gradually work our way up to more complex an...
This book constitutes the refereed proceedings of the 8th International Conference, VISIGRAPP 2013 consisting of the Joint Conferences on Computer Vision (VISAPP), the International Conference on Computer Graphics, GRAPP 2013, and the International Conference on Information Visualization IVAPP 2013, held in Barcelona, Spain, in February 2013. The 15 revised full papers presented were carefully reviewed and selected from 445 submissions. The papers are organized in topical sections on theory and applications in computer vision, image analysis, computer graphics, and information visualization.
Higher-dimensional modelling of geographic information
Biomedical Diagnostics and Clinical Technologies: Applying High-Performance Cluster and Grid Computing disseminates knowledge regarding high performance computing for medical applications and bioinformatics. This critical reference source contains a valuable collection of cutting-edge research chapters for those working in the broad field of medical informatics and bioinformatics.