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REFLEXÕES SOBRE EDUCAÇÃO E ENSINO: Saberes e práticas em diferentes cenários – Vol. 2
  • Language: pt-BR
  • Pages: 429

REFLEXÕES SOBRE EDUCAÇÃO E ENSINO: Saberes e práticas em diferentes cenários – Vol. 2

Os capítulos incluídos na obra apresentam estudos já finalizados ou ainda em andamento, os quais abordam técnicas, métodos e práticas como meios de acesso, produção e expressão do conhecimento. São oferecidas alternativas para o processo de ensino, englobando estratégias de aprendizagem adotadas e práticas pedagógicas utilizadas tanto dentro quanto fora das instituições escolares. Essas metodologias buscam abrir novas oportunidades e horizontes, permitindo a construção de caminhos alternativos na educação. As investigações visam propor alternativas de ensino que superem limites, ampliem horizontes e construam caminhos que têm sido implementados em diversos espaços e contextos. Os capítulos discutem os desafios históricos enfrentados na educação, bem como as novas perspectivas e problemas que confrontam professores e alunos no dia a dia escolar. Os estudos e pesquisas têm como objetivo propor alternativas de ensino que ultrapassam limitações, ampliam horizontes e desenvolvem abordagens aplicadas ao contexto escolar.

Advances in Design and Digital Communication
  • Language: en
  • Pages: 624

Advances in Design and Digital Communication

This book reports on research findings and practical lessons featuring advances in: digital and interaction design; graphic design and branding; design strategies and methodologies; design education; society and communication in design practice; and other related areas. Gathering the proceedings of the 4th International Conference on Digital Design and Communication, Digicom 2020, held virtually on November 5-6, 2020, the book describes cutting-edge perspectives on and analysis of and solutions to challenges digital communication is currently presenting to society, institutions and brands. It offers a timely guide and a source of inspiration for designers of all kinds, including graphic, digital and web designers, UI, UX and social media designers, and to researchers, advertisers, artists, and entrepreneurs, as well as brand or corporate communication managers.

Human Aspects of IT for the Aged Population
  • Language: en
  • Pages: 447

Human Aspects of IT for the Aged Population

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Perspectives on Design II
  • Language: en
  • Pages: 403

Perspectives on Design II

This book reports on interdisciplinary research and practices in communication, interior, fashion and product design, highlighting strategies for systematizing the design approach in a global, digital world. It gathers a selection of chapters written by the authors of the best articles presented at the 7th EIMAD conference, held online on May 14–15, 2020, from Portugal. The works were chosen for their particular link to contemporary concerns in terms of identity, health and well-being, social inclusion, sustainability, education and environment and, among others. They cover and bridges between important aspects of design education, research and practice, as well as creativity and emerging technology, offering a timely perspective and a source of inspiration to researchers, professionals and educators in design, product development and related fields.

The Fever
  • Language: en

The Fever

  • Type: Book
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  • Published: 2011-06-21
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  • Publisher: Picador

"[A] tour-de-force." —The New York Times “The Fever is a vivid and compelling history with a message that's entirely relevant today.” —Elizabeth Kolbert, author of The Sixth Extinction Renowned science journalist Sonia Shah explores the surprising history of a disease that has haunted humanity since long before the pandemics of our own time. In recent years, malaria has emerged as a cause célèbre for voguish philanthropists. Bill Gates, Bono, and Laura Bush are only a few of the personalities who have lent their names—and opened their pocketbooks—in hopes of curing the disease. Still, at a time when the newly emergent COVID-19 pandemic has thrown the high cost of public health ...

Interactivity, Game Creation, Design, Learning, and Innovation
  • Language: en
  • Pages: 546

Interactivity, Game Creation, Design, Learning, and Innovation

  • Type: Book
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  • Published: 2019-01-30
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  • Publisher: Springer

This book constitutes the refereed post-conference proceedings of two conferences: The 7th EAI International Conference on ArtsIT, Interactivity and Game Creation (ArtsIT 2018), and the 3rd EAI International Conference on Design, Learning, and Innovation (DLI 2018). Both conferences were hosed in Braga, Portugal, and took place October 24-26, 2018. The 51 revised full papers presented were carefully selected from 106 submissions. ArtsIT , Interactivity and Game Creation is meant to be a place where people in arts, with a keen interest in modern IT technologies, meet with people in IT, having strong ties to art in their works. The event also reflects the advances seen in the open related topi...

Developments in Design Research and Practice
  • Language: en
  • Pages: 515

Developments in Design Research and Practice

This book reports on innovative research and practices in contemporary design, showing how to integrate different concepts and discussing the emerging role of design in different field, its meaning for humans and citizens, at both local and global level. Gathering the best papers from Senses & Sensibility, held in 2019 in Lisbon, Portugal, it highlights the role of design in fostering education, physical and social wellbeing, industrial innovation and cultural preservation, as well as inclusivity, sustainability and communication in a global, digital world.

The Teaching of Handwriting
  • Language: en
  • Pages: 66

The Teaching of Handwriting

  • Type: Book
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  • Published: 2002
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  • Publisher: Unknown

A guide to the use of Victorian Modern Cursive with new advice which places the teaching of handwriting within current literacy teaching and learning contexts. Covers also what students need to know about handwriting, assessment and monitoring of handwriting development and implementation of a handwriting program.

Handbook of Research on Solving Modern Healthcare Challenges With Gamification
  • Language: en
  • Pages: 382

Handbook of Research on Solving Modern Healthcare Challenges With Gamification

  • Type: Book
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  • Published: 2021-01-22
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  • Publisher: IGI Global

While many fields such as e-learning, business, and marketing have taken advantage of the potential of gamification, the healthcare domain has just started to exploit this emerging trend, still in an ad-hoc fashion. Despite the huge potential of applying gamification on several topics of healthcare, there are scarce theoretical studies regarding methodologies, techniques, specifications, and frameworks. These applications must be examined further as they can be used to solve major healthcare-related challenges such as care plan maintenance, medication adherence, phobias treatment, or patient education. Handbook of Research on Solving Modern Healthcare Challenges With Gamification aims to sha...

Drosophila Cytogenetics Protocols
  • Language: en
  • Pages: 467

Drosophila Cytogenetics Protocols

Leading drosophilists describe in step-by-step detail all the essential techniques for studying Drosophila chromosomes and suggest new avenues for scientific exploration. The chapters emphasize specimen preparation (from dissection to mounting) and cover both polytene and mitotic/meiotic chromosomes in depth. Each fully tested and readily reproducible protocol offers a background introduction, equipment and reagent lists, and tips on troubleshooting and avoiding pitfalls. A cutting-edge FISH and immunolocalization technique will be important for discovering how DNA sequence influences higher-order chromosome architecture and ultimately gene expression.