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Twitch
  • Language: en
  • Pages: 152

Twitch

Twitch is the leading live streaming platform in most of the world and an integral part of contemporary digital gaming culture. Millions of people broadcast their game play (as well as other activities) to over a hundred million people who regularly visit the site. In this accessible book, Mark R. Johnson offers both a synthesis of existing Twitch research and a new way to understand Twitch as a public forum for gaming. Drawing on ideas of the ancient Greek agora or public forum, Johnson demonstrates how Twitch has become the key location for game players looking to understand what is contemporary, relevant, and important in modern gaming culture. He argues that Twitch has constructed a part...

The Unpredictability of Gameplay
  • Language: en
  • Pages: 259

The Unpredictability of Gameplay

The Unpredictability of Gameplay explores the many forms of unpredictability in games and proposes a comprehensive theoretical framework for understanding and categorizing non-deterministic game mechanics. Rather than viewing all game mechanics with unpredictable outcomes as a single concept, Mark R. Johnson develops a three-part typology for such mechanics, distinguishing between randomness, chance, and luck in gameplay, assessing games that range from grand strategy and MMORPGs to slot machines and card games. He also explores forms of unanticipated unpredictability, where elements of games fail to function as intended and create new forms of gameplay in the process. Covering a range of ga...

Platforms and Cultural Production
  • Language: en
  • Pages: 260

Platforms and Cultural Production

The widespread uptake of digital platforms – from YouTube and Instagram to Twitch and TikTok – is reconfiguring cultural production in profound, complex, and highly uneven ways. Longstanding media industries are experiencing tremendous upheaval, while new industrial formations – live-streaming, social media influencing, and podcasting, among others – are evolving at breakneck speed. Poell, Nieborg, and Duffy explore both the processes and the implications of platformization across the cultural industries, identifying key changes in markets, infrastructures, and governance at play in this ongoing transformation, as well as pivotal shifts in the practices of labor, creativity, and demo...

Morality for Humans
  • Language: en
  • Pages: 274

Morality for Humans

“A welcome renewal and defense of John Dewey's ethical naturalism, which Johnson claims is the only morality ‘fit for actual human beings.’” —Notre Dame Philosophical Reviews What is the difference between right and wrong? This is no easy question to answer, yet we constantly try to make it so, frequently appealing to absolutes, whether drawn from God, universal reason, or societal authority. Combining cognitive science with a pragmatist philosophical framework, Mark Johnson argues that appealing solely to absolute principles is not only scientifically unsound but even morally suspect. He shows that the standards for the kinds of people we should be and how we should treat one anot...

Mathematical Foundations of Speech and Language Processing
  • Language: en
  • Pages: 292

Mathematical Foundations of Speech and Language Processing

Speech and language technologies continue to grow in importance as they are used to create natural and efficient interfaces between people and machines, and to automatically transcribe, extract, analyze, and route information from high-volume streams of spoken and written information. The workshops on Mathematical Foundations of Speech Processing and Natural Language Modeling were held in the Fall of 2000 at the University of Minnesota's NSF-sponsored Institute for Mathematics and Its Applications, as part of a "Mathematics in Multimedia" year-long program. Each workshop brought together researchers in the respective technologies on the one hand, and mathematicians and statisticians on the o...

Embodied Mind, Meaning, and Reason
  • Language: en
  • Pages: 265

Embodied Mind, Meaning, and Reason

Introduction: bringing the body to mind -- Cognitive science and Dewey's theory of mind, thought, and language -- Cowboy bill rides herd on the range of consciousness -- We are live creatures: embodiment, American pragmatism, and the cognitive organism / Mark Johnson and Tim Rohrer -- The meaning of the body -- The philosophical significance of image schemas -- Action, embodied meaning, and thought -- Knowing through the body -- Embodied realism and truth incarnate -- Why the body matters

Metaphors We Live By
  • Language: en
  • Pages: 292

Metaphors We Live By

The now-classic Metaphors We Live By changed our understanding of metaphor and its role in language and the mind. Metaphor, the authors explain, is a fundamental mechanism of mind, one that allows us to use what we know about our physical and social experience to provide understanding of countless other subjects. Because such metaphors structure our most basic understandings of our experience, they are "metaphors we live by"—metaphors that can shape our perceptions and actions without our ever noticing them. In this updated edition of Lakoff and Johnson's influential book, the authors supply an afterword surveying how their theory of metaphor has developed within the cognitive sciences to become central to the contemporary understanding of how we think and how we express our thoughts in language.

Against All Gods
  • Language: en
  • Pages: 120

Against All Gods

In this book Phillip E. Johnson and John Mark Reynolds welcome the debate the New Atheists are stirring up and castigates our universities for squashing public debate about the place of faith in all knowing in the name of a false science. They argue for the reasonableness of Christian claims to take a place at the table of public debate and evaluate the strengths of arguments for atheism or naturalism. Ultimately they encourage us to ask the right questions and follow the evidence where it leads.

Procedural Generation in Game Design
  • Language: en
  • Pages: 339

Procedural Generation in Game Design

  • Type: Book
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  • Published: 2017-06-12
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  • Publisher: CRC Press

Making a game can be an intensive process, and if not planned accurately can easily run over budget. The use of procedural generation in game design can help with the intricate and multifarious aspects of game development; thus facilitating cost reduction. This form of development enables games to create their play areas, objects and stories based on a set of rules, rather than relying on the developer to handcraft each element individually. Readers will learn to create randomized maps, weave accidental plotlines, and manage complex systems that are prone to unpredictable behavior. Tanya Short’s and Tarn Adams’ Procedural Generation in Game Design offers a wide collection of chapters fro...

Reinvent Your Business Model
  • Language: en
  • Pages: 291

Reinvent Your Business Model

Named a Top 10 Business Strategy Book of 2018 by Inc. magazine In his pioneering book Seizing the White Space, Mark W. Johnson argued that business model innovation is the most proven path to transformational growth. Since then, Uber, Airbnb, and other startups have disrupted whole industries; incumbents such as Blockbuster, Sears, Toys "R" Us, and BlackBerry have fallen by the wayside; and digital transformation has become one of the business world's hottest (and least understood) slogans. Nearly a decade later, the art and science of business model innovation is more relevant than ever. In this revised, updated, and newly titled edition, Johnson provides an eminently practical framework fo...