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Thanks to modern technology, we are now living in an age of multiplatform fictional worlds, as television, film, the Internet, graphic novels, toys, and more facilitate the creation of diverse yet compact imaginary universes, which are often recognizable as brands and exhibit well-defined identities. This volume, situated at the cutting edge of media theory, explores this phenomenon from both theoretical and practical perspectives, uncovering how the construction of these worlds influences our own determination of values and meaning in contemporary society.
The multiverse has portaled into the mainstream. Entering the Multiverse unpacks the surprising growth of the multiverse in media and popular culture today, and explores how the concept of alternate realities and parallel worlds has acted as a metaphor for centuries. Edited by leading media and popular culture scholar Paul Booth, this collection explores the many different manifestations of the multiverse across different genres, media, fan-created works, and cultural theory. Each chapter delves into different aspects of the multiverse, including its use as a metaphor, as a scientific reality, and as a media-industry strategy. Addressing the multiplicity of multiversal meanings through multi...
In the age of "complex Tv", of social networking and massive consumption of transmedia narratives, a myriad short-lived phenomena surround films and TV programs raising questions about the endurance of a fictional world and other mediatized discourse over a long arc of time. The life of media products can change direction depending on the variability of paratextual materials and activities such as online commentaries and forums, promos and trailers, disposable merchandise and gadgets, grassroots video production, archives, and gaming. This book examines the tension between permanence and obsolescence in the production and experience of media byproducts analysing the affections and meanings t...
Transmedia in Asia and the Pacific is a timely exploration of a global media phenomena that offers a unique perspective on the production, consumption and use of transmedia storytelling in the Asia Pacific region. Through close analysis of case studies from Australia, Cambodia, China, Japan, Malaysia, South Korea, and West Papua, the chapters in this book provide insight into the cultural and transcultural contexts against which transmedia storytelling takes place in the region. From community theatre and social media narratives in China; to transcultural consumption of Japanese texts in French, Spanish and English speaking countries; to the use of transmedia for education in Japan and China...
Introduces key concepts and debates in health humanities and the health professions. Keywords for Health Humanities provides a rich, interdisciplinary vocabulary for the burgeoning field of health humanities and, more broadly, for the study of medicine and health. Sixty-five entries by leading international scholars examine current practices, ideas, histories, and debates around health and illness, revealing the social, cultural, and political factors that structure health conditions and shape health outcomes. Presenting possibilities for health justice and social change, this volume exposes readers—from curious beginners to cultural analysts, from medical students to health care practitio...
With the mainstream's growing acceptance of worlds and storytelling spread among several different texts - e.g., films, television series, novels, and comics - this pioneering study employs a multidisciplinary approach combining transmediality, network theory, and narratology to analyze the narrative network of the Marvel Cinematic Universe. In this analysis, Christopher Hansen thoroughly examines storytelling techniques while providing a fresh theoretical framework to develop a structural model for interconnected narratives. He redefines our understanding of narrative dynamics in one of the most successful cinematic franchises of all time.
This book investigates a paradox of creative yet scripted play—how LEGO invites players to build ‘freely’ with and within its highly structured, ideologically-laden toy system. First, this book considers theories and methods for deconstructing LEGO as a medium of bricolage, the creative reassembly of already-significant elements. Then, it pieces together readings of numerous LEGO sets, advertisements, videogames, films, and other media that show how LEGO constructs five ideologies of play: construction play, dramatic play, digital play, transmedia play, and attachment play. From suburban traffic patterns to architectural croissants, from feminized mini-doll bodies to toys-to-life stories, from virtual construction to playful fan creations, this book explores how the LEGO medium conveys ideological messages—not by transmitting clear statements but by providing implicit instructions for how to reassemble meanings it had all along.
Transmedia Character Studies provides a range of methodological tools and foundational vocabulary for the analysis of characters across and between various forms of multimodal, interactive, and even non-narrative or non-fictional media. This highly innovative work offers new perspectives on how to interrelate production discourses, media texts, and reception discourses, and how to select a suitable research corpus for the discussion of characters whose serial appearances stretch across years, decades, or even centuries. Each chapter starts from a different notion of how fictional characters can be considered, tracing character theories and models to approach character representations from perspectives developed in various disciplines and fields. This book will enable graduate students and scholars of transmedia studies, film, television, comics studies, video game studies, popular culture studies, fandom studies, narratology, and creative industries to conduct comprehensive, media-conscious analyses of characters across a variety of media.
This dictionary will present all currently accepted generic, specific, sub-specific and variety names of trees, excluding fossil and more recently extinct taxa, hybrids and cultivars. Only the indigenous trees of a continent, those wild species that were natural elements of the spontaneous forest vegetation before the arrival of Europeans or other colonizers, are included.Each generic entry includes the family to which it is assigned, the synonyms of the Latin name, and the English, French, Spanish, trade and other names. For the English and French names the standard name is listed first, followed by other available names with, in parentheses, the countries where they are used. Where appropriate, names in additional languages are also included.Each infrageneric (species, subspecies, variety) entry includes, in addition, the distribution, height, type of foliage, ecological characteristics and main uses of the tree when available.In this volume only taxa indigenous on the North American continent are included, considered in a geographical, not in a political sense. This means from Alaska and Greenland to Panama, including Caribbean, but excluding Hawaii.
This volume explores the importance and significance that music has in our lives. The relationship between music and identity is based on conceptions about meanings and identification, especially powerful when connected with youth and popular music. We narrate ourselves in a musical way and we must study ‘music as culture’ rather than ‘music in culture’. The contributions to this book attend to emerging phenomena such as the rise of the Reggaeton music around the world, the importance of music in anime media, and music industry changes and uncertainties in the new millennium. Music is art, but it is also an industry and a business, and the two are intertwined: through the sale of tic...