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History in Games
  • Language: en
  • Pages: 285

History in Games

Where do we end up when we enter the time machine that is the digital game? One axiomatic truth of historical research is that the past is the time-space that eludes human intervention. Every account made of the past is therefore only an approximation. But how is it that strolling through ancient Alexandria can feel so real in the virtual world? Claims of authenticity are prominent in discussions surrounding the digital games of our time. What is historical authenticity and does it even matter? When does authenticity or the lack thereof become political? By answering these questions, the book illuminates the ubiquitous category of authenticity from the perspective of historical game studies.

›Assassin’s Creed‹ in the Classroom
  • Language: en
  • Pages: 276

›Assassin’s Creed‹ in the Classroom

The open world role-playing Assassin’s Creed video game series is one of the most successful series of all time, praised for its in-depth use of historical characters and events, compelling graphics, and addictive gameplay. Assassin’s Creed games offer up the possibility of exploring history, mythology, and heritage immersively, graphically, and imaginatively. This collection of essays by architects archaeologists and historiansexplores the learning opportunities of playing, modifying, and extending the games in the classroom, on location, in the architectural studio, and in a museum.

Rural Economy and Country Life in the Medieval West
  • Language: en
  • Pages: 634

Rural Economy and Country Life in the Medieval West

"One of the most important, imaginative, solidly documented, well written books of medieval history that I have ever read. . . . It offers a unique combination of synthetic power and analytic perception, of bold judgment and Cartesian doubt, of hard economic facts and subtle psychological considerations."--

Investigation into abductions of American children to Saudi Arabia
  • Language: en
  • Pages: 1684
Illuminating Social Life
  • Language: en
  • Pages: 457

Illuminating Social Life

Illuminating Social Life has enjoyed increasing popularity with each edition. It is the only book designed for undergraduate teaching that shows today's students how classical and contemporary social theories can be used to shed new light on such topics as the internet, the world of work, fast food restaurants, shopping malls, alcohol use, body building, sales and service, and new religious movements.A perfect complement for the sociological theory course, it offers 13 original essays by leading scholars in the field who are also experienced undergraduate theory teachers. Substantial introductions by the editor link the applied essays to a complete review of the classical and modern social theories used in the book.

Teaching the Middle Ages through Modern Games
  • Language: en
  • Pages: 230

Teaching the Middle Ages through Modern Games

Games can act as invaluable tools for the teaching of the Middle Ages. The learning potential of physical and digital games is increasingly undeniable at every level of historical study. These games can provide a foundation of information through their stories and worlds. They can foster understanding of complex systems through their mechanics and rules. Their very nature requires the player to learn to progress. The educational power of games is particularly potent within the study of the Middle Ages. These games act as the first or most substantial introduction to the period for many students and can strongly influence their understanding of the era. Within the classroom, they can be deplo...

Crusades
  • Language: en
  • Pages: 413

Crusades

Crusades covers the seven hundred years from the First Crusade (1095-1102) to the fall of Malta (1798) and draws together scholars working on theatres of war, their home fronts and settlements from the Baltic to Africa and from Spain to the Near East and on theology, law, literature, art, numismatics and economic, social, political and military history. Routledge publishes this journal for The Society for the Study of the Crusades and the Latin East. Particular attention is given to the publication of historical sources - narrative, homiletic and documentary - but studies and interpretative essays are welcomed too. Crusades also incorporates the Society's Bulletin. The editors are Professor Jonathan Phillips, Royal Holloway, University of London, UK; Iris Shagrir, The Open University of Israel; Professor Benjamin Z. Kedar, Hebrew University of Jerusalem, Israel; and Nikolaos G. Chrissis, Democritus University of Thrace, Greece.

Peasants and King in Burgundy
  • Language: en
  • Pages: 291

Peasants and King in Burgundy

The example of Old Regime France provides a source for many of the ideas about capitalism, modernization, and peasant protest that concern social scientists today. Hilton Root challenges traditional assumptions and proposes a new interpretation of the relationship between state and society.

Shaping the Past
  • Language: en
  • Pages: 241

Shaping the Past

Ylva Grufstedt investigates the role of counterfactuals in uses of history through game designers and through digital strategy games. It discusses the content, form and perspectives that define different types of counterfactuals in the context of game-making – an effort to outline and detail the values and frameworks that shape the past in this popular media.

Supreme Court Appellate Division Second Dept. Vol. 3499
  • Language: en
  • Pages: 1072

Supreme Court Appellate Division Second Dept. Vol. 3499

  • Type: Book
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  • Published: Unknown
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  • Publisher: Unknown

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