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Theory of JIZAI Body
  • Language: en

Theory of JIZAI Body

  • Type: Book
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  • Published: 2023-07-09
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  • Publisher: Springer

This book proposes a novel body image to bridge gap between self-transformation and preserving sense of self: the Jizai body. Automation and digitization have served to transform our lives. Digital transformation, for example, is rapidly changing the world every day, making life more convenient and comfortable. However, there is a worrying trend of removing the human element from human-centric systems as technologies and algorithms become more capable. Leaving humanity behind, especially its corporal components, will leave persons unable to feel a sense of self in their newfound comfort. Despite the allure of an automated life, it is doubtful that the authors will find happiness without a sense of control. Exploring the essence of what makes us human from a physiological and psychological standpoint, the authors present a new perspective on what constitutes a body in this era where the real physical world and virtual information world coexist. The authors present state-of-the-art research which seeks to free humanity from its physical constraints and allow free control of both the natural and extended body. The next step in human evolution starts here.

Theory of JIZAI Body
  • Language: en
  • Pages: 151

Theory of JIZAI Body

This book proposes a novel body image to bridge gap between self-transformation and preserving sense of self: the Jizai body. Automation and digitization have served to transform our lives. Digital transformation, for example, is rapidly changing the world every day, making life more convenient and comfortable. However, there is a worrying trend of removing the human element from human-centric systems as technologies and algorithms become more capable. Leaving humanity behind, especially its corporal components, will leave persons unable to feel a sense of self in their newfound comfort. Despite the allure of an automated life, it is doubtful that the authors will find happiness without a sense of control. Exploring the essence of what makes us human from a physiological and psychological standpoint, the authors present a new perspective on what constitutes a body in this era where the real physical world and virtual information world coexist. The authors present state-of-the-art research which seeks to free humanity from its physical constraints and allow free control of both the natural and extended body. The next step in human evolution starts here.

Advances in Computer Entertainment
  • Language: en
  • Pages: 599

Advances in Computer Entertainment

  • Type: Book
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  • Published: 2012-10-12
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  • Publisher: Springer

This book constitutes the refereed conference proceedings of the 9th International Conference on Advances in Computer Entertainment, ACE 2012, held in Kathmandu, Nepal, in November 2012. The 10 full paper and 19 short papers presented together with 5 papers from the special track Arts and Culture and 35 extended abstracts were carefully reviewed and selected from a total of 140 submissions in all categories. The papers cover topics across a wide spectrum of disciplines including computer science, design, arts, sociology, anthropology, psychology, and marketing. Focusing on all areas related to interactive entertainment they aim at stimulating discussion in the development of new and compelling entertainment computing and interactive art concepts and applications.

Advances in Computer Entertainment Technology
  • Language: en
  • Pages: 895

Advances in Computer Entertainment Technology

  • Type: Book
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  • Published: 2018-03-02
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  • Publisher: Springer

This book constitutes the refereed conference proceedings of the 14th International Conference on Advances in Computer Entertainment Technology, ACE 2017, held in London, UK, in December 2017. The 59 full papers presented were selected from a total of 229 submissions. ACE is by nature a multi-disciplinary conference, therefore attracting people across a wide spectrum of interests and disciplines including computer science, design, arts, sociology, anthropology, psychology, and marketing. The main goal is to stimulate discussion in the development of new and compelling entertainment computing and interactive art concepts and applications. The chapter 'eSport vs irlSport' is open access under a CC BY 4.0 license via link.springer.com.

Proceedings of the 2nd Augmented Human International Conference
  • Language: en
  • Pages: 169

Proceedings of the 2nd Augmented Human International Conference

  • Type: Book
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  • Published: 2011-03-13
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  • Publisher: Unknown

2011 2nd Augmented Human International Conference Mar 13, 2011-Mar 13, 2011 Tokyo, Japan. You can view more information about this proceeding and all of ACM�s other published conference proceedings from the ACM Digital Library: http://www.acm.org/dl.

Ars Electronica 2023 Festival for Art, Technology, and Society
  • Language: en
  • Pages: 434

Ars Electronica 2023 Festival for Art, Technology, and Society

  • Categories: Art

Towards a New Social Contract Ars Electronica 2023 is dedicated to the complex questions of truth and the concept of ownership in this digital age. In doing so, the festival navigates the central questions of our time. The focus is on how our perception of "authentic" and "original" is being transformed and whether truth can be owned, and how this relates to digitalization and the rapidly developing performance of artificial intelligence. How can the achievements of a tool that is so much based on the globally collective "raw material" of knowledge and creativity be made accessible to everyone and be harnessed to the benefit of all? This comprehensive volume brings together the works of artists, scientists, developers, designers, entrepreneurs and activists from around the world and delves deep into the themes of the festival, offering insights, perspectives, and thought-provoking content that reflect on the intersection of art, technology, and society.

Field and Service Robotics
  • Language: en
  • Pages: 616

Field and Service Robotics

  • Type: Book
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  • Published: 2006-07-25
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  • Publisher: Springer

The 5th International Conference on Field and Service Robotics (FSR05) was held in Port Douglas, Australia, on 29th - 31st July 2005, and brought together the worlds' leading experts in field and service automation. The goal of the conference was to report and encourage the latest research and practical results towards the use of field and service robotics in the community with particular focus on proven technology. The conference provided a forum for researchers, professionals and robot manufacturers to exchange up-to-date technical knowledge and experience. Field robots are robots which operate in outdoor, complex, and dynamic environments. Service robots are those that work closely with h...

Eat, Cook, Grow
  • Language: en
  • Pages: 315

Eat, Cook, Grow

  • Type: Book
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  • Published: 2014-03-27
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  • Publisher: MIT Press

Tools, interfaces, methods, and practices that can help bring about a healthy, socially inclusive, and sustainable food future. Our contemporary concerns about food range from food security to agricultural sustainability to getting dinner on the table for family and friends. This book investigates food issues as they intersect with participatory Internet culture—blogs, wikis, online photo- and video-sharing platforms, and social networks—in efforts to bring about a healthy, socially inclusive, and sustainable food future. Focusing on our urban environments provisioned with digital and network capacities, and drawing on such “bottom-up” sociotechnical trends as DIY and open source, th...

Live Visuals
  • Language: en
  • Pages: 453

Live Visuals

This volume surveys the key histories, theories and practice of artists, musicians, filmmakers, designers, architects and technologists that have worked and continue to work with visual material in real time. Covering a wide historical period from Pythagoras’s mathematics of music and colour in ancient Greece, to Castel’s ocular harpsichord in the 18th century, to the visual music of the mid-20th century, to the liquid light shows of the 1960s and finally to the virtual reality and projection mapping of the present moment, Live Visuals is both an overarching history of real-time visuals and audio-visual art and a crucial source for understanding the various theories about audio-visual synchronization. With the inclusion of an overview of various forms of contemporary practice in Live Visuals culture – from VJing to immersive environments, architecture to design – Live Visuals also presents the key ideas of practitioners who work with the visual in a live context. This book will appeal to a wide range of scholars, students, artists, designers and enthusiasts. It will particularly interest VJs, DJs, electronic musicians, filmmakers, interaction designers and technologists.

Human-Harmonized Information Technology, Volume 2
  • Language: en
  • Pages: 293

Human-Harmonized Information Technology, Volume 2

  • Type: Book
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  • Published: 2017-04-20
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  • Publisher: Springer

Going from the philosophy and concepts to the implementation and user study, this book presents an excellent overview of Japan's contemporary technical challenges in the field of human–computer interaction. The next information era will be one in which information is used to cultivate human and social potential. Driven by this vision, the outcomes provided in this work were accomplished as challenges to establish basic technologies for achieving harmony between human beings and the information environment by integrating element technologies including real-space communication, human interfaces, and media processing. Ranging from the neuro-cognitive level to the field trial, the research act...