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The enactive approach replaces the classical computer metaphor of mind with emphasis on embodiment and social interaction as the sources of our goals and concerns. Researchers from a range of disciplines unite to address the challenge of how to account for the more uniquely human aspects of cognition, including the abstract and the nonsensical.
The first systematic collaboration between cognitive scientists and sports psychologists considers the mind–body relationship from the perspective of athletic skill and sports practice. This landmark work is the first systematic collaboration between cognitive scientists and sports psychologists that considers the mind–body relationship from the perspective of athletic skill and sports practice. With twenty-six chapters by leading researchers, the book connects and integrates findings from fields that range from philosophy of mind to sociology of sports. The chapters show not only that sports can tell scientists how the human mind works but also that the scientific study of the human min...
The enactive approach replaces the classical computer metaphor of mind with emphasis on embodiment and social interaction as the sources of our goals and concerns. Researchers from a range of disciplines unite to address the challenge of how to account for the more uniquely human aspects of cognition, including the abstract and the nonsensical.
• The book provides suitable foundations for instructors and students who are engaging with educational robotics in any discipline, such as such as education, computer science, engineering, philosophy, and psychology. • The authors integrate relevant theories of learning and developmental psychology, such as behaviourism, constructivism, and cognitivism, before discussing the roles that robots play in learning. • Each chapter includes real-world illustrative examples, open-ended reflective questions, and lists of further reading and other resources.
This pragmatist interpretation of habits provides a unifying concept for 4E cognitive science, neuroscience, philosophy, and social theory.
A volume devoted explicitly to the subtle and multidimensional phenomenon of background knowing that has to be recognized as an important element of the triad mind-body-world. The essays are inspired by seminal works on the topic by Searle and Dreyfus, but also make significant contribution in bringing the discussion beyond the classical confines.
This book brings together the study of self-reflective fiction and the contemporary 4E theories of cognition in order to challenge existing cognitive-theoretical models and approaches to literary phenomena. Polvinen presents reflective attention on artifice as an integral part of engagement with fictional narratives, rather than as an external viewpoint that would obscure immersive experiences. The detailed analyses included are both of traditionally metafictional texts by John Barth, A.S. Byatt, Dave Eggers, and Ali Smith, as well as of speculative fictions by Ted Chiang, China Miéville, Christopher Priest, and Catherynne M. Valente. Each of the chapters focuses on a specific issue of fict...
James Cameron’s critically acclaimed movie Avatar was nominated for nine Academy Awards and received countless accolades for its breath-taking visuals and use of 3D technology. But beyond its cinematic splendour, can Avatar also offer us insights into business ethics, empathy, disability, and the relationship between mind and body? Can getting to know the Na’vi, an alien species, enlarge our vision and help us to “see” both our world and ourselves in new ways? Avatar and Philosophy is a revealing journey through the world of Pandora and the huge range of philosophical themes raised by James Cameron’s groundbreaking film Explores philosophical issues such as religion, morality, aest...
This book addresses the largely neglected question of how the fusion of machines into the war machine will affect the human condition of warfare. It emphasizes the "mind" and the mechanisms of thought (intelligence, consciousness, emotion, memory, experience, etc.) to consider the effects of AI and autonomy on the human condition of war.