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Thirty-four animal fables ably retold from the Panchatantra of India. Originally written in Sanskrit, tradition attributes the fables to Bidpai, an Indian sage, who, as legend has it, wrote them to instruct the king in moral wisdom. The king was delighted with the gentle wisdom and humor of the fables, which continue to be enjoyed by children to this day. Attractive black and white illustrations complement the text. Suitable for ages 8 and up.
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Explore the connections between faith, service, and social justice through the prose, verse, and sacred texts of the world's great faith traditions-Christianity, Judaism, Islam, Buddhism, Hinduism, Taoism, and more. Drawing from diverse literary genres, religious and philosophical perspectives, and historical periods, these short and provocative readings cut to the heart of the many obstacles and joys that accompany lives devoted to faith and service: This rich collection will create a platform for discussing and understanding the faith-based service of others as well as inspire you to reflect on the meaning behind your own commitment to improving the world. Book jacket.
A publication of the American Brahms Society, Brahms Studies publishes essays on the life, work, and artistic milieu of Johannes Brahms. Each volume collects the best in Brahms scholarship, including criticism, analysis, theory, biography, archival and documentary studies, and translations of important studies that have appeared in foreign languages.
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Including animation in your classroom can: • improve literacy and numeracy • develop critical thinking, communication and problem-solving skills • enhance teamwork and negotiation • encourage creativity This toolkit, together with an extensive companion website, will give you the confidence to use animation in your classroom. From teaching basic flip-book animation right through to producing an animated film, there are drawing templates for the less confident artists and tried-and-tested schemes of work, plus advice on how to use animation equipment and what technology and software is available. This practical, cross-curricular resource is particularly suitable for use with students aged 11-16, although many of the activities can be adapted for older or younger students. It can be used in Art, Media Studies, ICT and many other subjects to engage learners of all styles and abilities.
Includes Part 1, Books, Group 1, Nos. 1-12 (1940-1943)