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Interactive System Design
  • Language: en
  • Pages: 514

Interactive System Design

This book analyzes the challenges of a user-centered approach to software development, bringing together the essential elements of software engineering and user interface design. It is the first book to bridge this gap. The book provides a foundation in design principles and methods for involving the end user. A wide variety of examples are illustrated.

The Encyclopedia of Twentieth-Century Fiction, 3 Volume Set
  • Language: en
  • Pages: 1581

The Encyclopedia of Twentieth-Century Fiction, 3 Volume Set

This Encyclopedia offers an indispensable reference guide to twentieth-century fiction in the English-language. With nearly 500 contributors and over one million words, it is the most comprehensive and authoritative reference guide to twentieth-century fiction in the English language. Contains over 500 entries of 1000-3000 words written in lucid, jargon-free prose, by an international cast of leading scholars Arranged in three volumes covering British and Irish Fiction, American Fiction, and World Fiction, with each volume edited by a leading scholar in the field Entries cover major writers (such as Saul Bellow, Raymond Chandler, John Steinbeck, Virginia Woolf, A.S. Byatt, Samual Beckett, D....

A Pattern Approach to Interaction Design
  • Language: en
  • Pages: 275

A Pattern Approach to Interaction Design

A much-needed guide on how to apply patterns in user interface design While the subject of design patterns for software development has been covered extensively, little has been written about the power of the pattern format in interface design. A Pattern Approach to Interactive Design remedies this situation, providing for the first time an introduction to the concepts and application of patterns in user interface design. The author shows interface designers how to structure and capture user interface design knowledge from their projects and learn to understand each other's design principles and solutions. Key features of this book include a comprehensive pattern language for the interface design of interactive exhibits as well as a thorough introduction to original pattern work and its application in software development. The book also offers invaluable practical guidance for interface designers, project managers, and researchers working in HCI, as well as for designers of interactive systems.

Interactive Systems. Design, Specification, and Verification
  • Language: en
  • Pages: 280

Interactive Systems. Design, Specification, and Verification

This book constitutes the thoroughly refereed post-proceedings of the 13th International Workshop on Design, Specification, and Verification of Interactive Systems, DSVIS 2006, held in Dublin, Ireland in July 2006. The 19 revised full papers presented together with one keynote paper, and two working group reports were carefully reviewed and selected from 57 submissions during two rounds of reviewing and improvement.

Interactive Systems: Design, Specification, and Verification
  • Language: en
  • Pages: 278

Interactive Systems: Design, Specification, and Verification

  • Type: Book
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  • Published: 2003-07-01
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  • Publisher: Springer

This book constitutes the thoroughly refereed post-proceedings of the 9th International Workshop on the Design, Specification, and Verification of Interactive Systems, DSV-IS 2002, held in Rostock, Germany in June 2002. The 19 revised full papers presented have gone through two rounds of reviewing, selection, and improvement. All aspects of the design, specification, and verification of interactive systems from the human-computer interaction point of view are addressed. Particular emphasis is given to models and their role in supporting the design and development of interactive systems and user interfaces for ubiquitous computing.

EP '98
  • Language: en
  • Pages: 596

EP '98

  • Categories: Art

This book presents the refereed proceedings of the EP'98 and RIDT'98 conferences, held jointly during the Second International Week on Electronic Publishing and Typography in St. Malo, France, in March/April 1998. The 43 revised full papers presented were carefully selected for inclusion in the book. Among the topics covered are artistic imaging, tools and methods in typography, non-latin type, typographic creation, imaging, character recognition, handwriting models, legibility and design issues, fonts and design, time and multimedia, electronic and paper documents, document engineering, documents and linguistics, document reuse, hypertext and the Web, and hypertext creation and management.

A Field Guide to Digital Color
  • Language: en
  • Pages: 532

A Field Guide to Digital Color

  • Type: Book
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  • Published: 2016-04-19
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  • Publisher: CRC Press

Maureen Stone's field guide to digital color presents a survey of digital color with special emphasis on those fields important for computer graphics. The book provides the foundation for understanding color and its applications, discusses color media and color management and the use of color in computer graphics, including color design and selecti

Doing Better Statistics in Human-Computer Interaction
  • Language: en
  • Pages: 253

Doing Better Statistics in Human-Computer Interaction

This book addresses common questions from HCI researchers when trying to do statistical analysis on their data.

Index of Patents Issued from the United States Patent and Trademark Office
  • Language: en
  • Pages: 2144

Index of Patents Issued from the United States Patent and Trademark Office

  • Type: Book
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  • Published: 1994
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  • Publisher: Unknown

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Official Gazette of the United States Patent and Trademark Office
  • Language: en
  • Pages: 1398

Official Gazette of the United States Patent and Trademark Office

  • Type: Book
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  • Published: 2002
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  • Publisher: Unknown

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