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This two-volume set LNCS 10058 and LNCS 10059 constitutes the refereed proceedings of the 6th International Conference on Digital Heritage, EuroMed 2016, held in Nicosia, Cyprus, in October/November 2016. The 29 full papers, 44 project papers, and 32 short papers presented were carefully reviewed and selected from 502 submissions. The papers are organized in topical sections on 3D Reconstruction and 3D Modelling; Heritage Building Information Models; Innovative Methods on Risk Assesment, Monitoring and Protection of Cultural Heritage; Intangible Cultural Heritage Documentation; Digital Applications for Materials' Preservation and Conservation in Cultural Heritage; Non-Destructive Techniques ...
Visitor engagement and learning, outreach, and inclusion are concepts that have long dominated professional museum discourses. The recent rapid uptake of various forms of social media in many parts of the world, however, calls for a reformulation of familiar opportunities and obstacles in museum debates and practices. Young people, as both early adopters of digital forms of communication and latecomers to museums, increasingly figure as a key target group for many museums. This volume presents and discusses the most advanced research on the multiple ways in which social media operates to transform museum communications in countries as diverse as Australia, Denmark, Germany, Norway, the UK, and the United States. It examines the socio-cultural contexts, organizational and education consequences, and methodological implications of these transformations.
The Material Culture of Writing opens up avenues for understanding writing through scholarship in material culture studies. Contributors to this volume each interrogate an object, set of objects, or writing environment to reveal the sociomaterial contexts from which writing emerges. The artifacts studied are both contemporary and historical, including ink, a Victorian hotel visitors’ book, Moleskine notebooks, museum conservators’ files, an early twentieth-century baby book, and a college campus makerspace. Close study of such artifacts not only enriches understanding of what counts as writing but also offers up the potential for rich current and historical inquiry into writing artifacts...
This volume presents contributions to a workshop held by the Andrew W. Mellon Foundation and the Stiftung Preußischer Kulturbesitz (Prussian Cultural Heritage Foundation) on the subject of creating and using digital library, museum and archive collections for learning and teaching purposes.
The destruction of ancient monuments by the Taliban and the Islamic State have shocked observers worldwide. Art historian Maxwell Anderson's Antiquities: What Everyone Needs to Know(R) analyzes continuing threats to our heritage as well as a balanced account of treaties and laws, collections past and present, forgeries, and other controversial issues. Antiquities explores the legal, practical, and moral choices we face when confronting antiquities in a museum gallery, shop window, or for sale on the Internet.
This title examines whether there is any rule of (customary) international law stipluating that cultural objects are immune from seizure, or whether such a rule is emerging.
The Sustainable Museum is the first book to outline a coherent strategy for the direction of museums, as it relates to sustainability in the museum and heritage sector. Arguing that museums must place sustainability at the centre of all their activities, if they are to become key actors with a clear societal role, Garthe considers the issues that museums will likely face as they take on their new roles. Presenting case studies from a wide range of museums around the world, the book considers different ways of implementing sustainability in different types and sizes of institutions. Whilst the book clearly outlines the need for change, it also provides guidance about how to change. Garthe doe...
This volume introduces the reader to the wide range of methods that digital humanities employ, and offers a practical guide to the study, interpretation, and presentation of cultural material and practices. In this instance, the editors consider digital humanities to include both the use of computing to understand cultural material in new ways, and the application of theories and methods from the humanities to interpret new technologies. Each chapter provides a step-by-step guide to cutting-edge methodologies so that students can make informed decisions about the methods they use, consider ethical practices, follow practical procedures, and present their work effectively. Readers will develo...