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An Introduction to the Planning Domain Definition Language
  • Language: en
  • Pages: 189

An Introduction to the Planning Domain Definition Language

Planning is the branch of Artificial Intelligence (AI) that seeks to automate reasoning about plans, most importantly the reasoning that goes into formulating a plan to achieve a given goal in a given situation. AI planning is model-based: a planning system takes as input a description (or model) of the initial situation, the actions available to change it, and the goal condition to output a plan composed of those actions that will accomplish the goal when executed from the initial situation. The Planning Domain Definition Language (PDDL) is a formal knowledge representation language designed to express planning models. Developed by the planning research community as a means of facilitating ...

Structure and Inference in Classical Planning
  • Language: en
  • Pages: 180

Structure and Inference in Classical Planning

  • Type: Book
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  • Published: 2014-09-16
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  • Publisher: Lulu.com

Classical planning is the problem of finding a sequence of actions for achieving a goal from an initial state assuming that actions have deterministic effects. The most effective approach for finding such plans is based on heuristic search guided by heuristics extracted automatically from the problem representation. In this thesis, we introduce alternative approaches for performing inference over the structure of planning problems that do not appeal to heuristic functions, nor to reductions to other formalisms such as SAT or CSP. We show that many of the standard benchmark domains can be solved with almost no search or a polynomially bounded amount of search, once the structure of planning problems is taken into account. In certain cases we can characterize this structure in terms of a novel width parameter for classical planning.

An Introduction to the Planning Domain Definition Language
  • Language: en
  • Pages: 169

An Introduction to the Planning Domain Definition Language

Planning is the branch of Artificial Intelligence (AI) that seeks to automate reasoning about plans, most importantly the reasoning that goes into formulating a plan to achieve a given goal in a given situation. AI planning is model-based: a planning system takes as input a description (or model) of the initial situation, the actions available to change it, and the goal condition to output a plan composed of those actions that will accomplish the goal when executed from the initial situation. The Planning Domain Definition Language (PDDL) is a formal knowledge representation language designed to express planning models. Developed by the planning research community as a means of facilitating ...

Knowledge Engineering Tools and Techniques for AI Planning
  • Language: en
  • Pages: 277

Knowledge Engineering Tools and Techniques for AI Planning

This book presents a comprehensive review for Knowledge Engineering tools and techniques that can be used in Artificial Intelligence Planning and Scheduling. KE tools can be used to aid in the acquisition of knowledge and in the construction of domain models, which this book will illustrate. AI planning engines require a domain model which captures knowledge about how a particular domain works - e.g. the objects it contains and the available actions that can be used. However, encoding a planning domain model is not a straightforward task - a domain expert may be needed for their insight into the domain but this information must then be encoded in a suitable representation language. The development of such domain models is both time-consuming and error-prone. Due to these challenges, researchers have developed a number of automated tools and techniques to aid in the capture and representation of knowledge. This book targets researchers and professionals working in knowledge engineering, artificial intelligence and software engineering. Advanced-level students studying AI will also be interested in this book.

Artificial Intelligence and Games
  • Language: en
  • Pages: 337

Artificial Intelligence and Games

  • Type: Book
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  • Published: 2018-02-17
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  • Publisher: Springer

This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that explain the background and key techniques in AI and games, the authors explain how to use AI to play games, to generate content for games and to model players. The book will be suitable for undergraduate and graduate courses in games, artificial intelligence, design, human-computer interaction, and computational intelligence, and also for self-study by industrial game developers and practitioners. The authors have developed a website (http://www.gameaibook.org) that complements the material covered in the book with up-to-date exercises, lecture slides and reading.

ECAI 2016
  • Language: en
  • Pages: 1860

ECAI 2016

  • Type: Book
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  • Published: 2016-08-24
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  • Publisher: IOS Press

Artificial Intelligence continues to be one of the most exciting and fast-developing fields of computer science. This book presents the 177 long papers and 123 short papers accepted for ECAI 2016, the latest edition of the biennial European Conference on Artificial Intelligence, Europe’s premier venue for presenting scientific results in AI. The conference was held in The Hague, the Netherlands, from August 29 to September 2, 2016. ECAI 2016 also incorporated the conference on Prestigious Applications of Intelligent Systems (PAIS) 2016, and the Starting AI Researcher Symposium (STAIRS). The papers from PAIS are included in this volume; the papers from STAIRS are published in a separate volume in the Frontiers in Artificial Intelligence and Applications (FAIA) series. Organized by the European Association for Artificial Intelligence (EurAI) and the Benelux Association for Artificial Intelligence (BNVKI), the ECAI conference provides an opportunity for researchers to present and hear about the very best research in contemporary AI. This proceedings will be of interest to all those seeking an overview of the very latest innovations and developments in this field.

ECAI 2014
  • Language: en
  • Pages: 1264

ECAI 2014

  • Type: Book
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  • Published: 2014-08
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  • Publisher: IOS Press

The role of artificial intelligence (AI) applications in fields as diverse as medicine, economics, linguistics, logical analysis and industry continues to grow in scope and importance. AI has become integral to the effective functioning of much of the technical infrastructure we all now take for granted as part of our daily lives. This book presents the papers from the 21st biennial European Conference on Artificial Intelligence, ECAI 2014, held in Prague, Czech Republic, in August 2014. The ECAI conference remains Europe's principal opportunity for researchers and practitioners of Artificial Intelligence to gather and to discuss the latest trends and challenges in all subfields of AI, as we...

Applying Reinforcement Learning on Real-World Data with Practical Examples in Python
  • Language: en
  • Pages: 109

Applying Reinforcement Learning on Real-World Data with Practical Examples in Python

Reinforcement learning is a powerful tool in artificial intelligence in which virtual or physical agents learn to optimize their decision making to achieve long-term goals. In some cases, this machine learning approach can save programmers time, outperform existing controllers, reach super-human performance, and continually adapt to changing conditions. It has shown human level performance on a number of tasks (REF) and the methodology for automation in robotics and self-driving cars (REF). This book argues that these successes show reinforcement learning can be adopted successfully in many different situations, including robot control, stock trading, supply chain optimization, and plant con...

Graph Representation Learning
  • Language: en
  • Pages: 141

Graph Representation Learning

Graph-structured data is ubiquitous throughout the natural and social sciences, from telecommunication networks to quantum chemistry. Building relational inductive biases into deep learning architectures is crucial for creating systems that can learn, reason, and generalize from this kind of data. Recent years have seen a surge in research on graph representation learning, including techniques for deep graph embeddings, generalizations of convolutional neural networks to graph-structured data, and neural message-passing approaches inspired by belief propagation. These advances in graph representation learning have led to new state-of-the-art results in numerous domains, including chemical sy...

Integration of AI and OR Techniques in Constraint Programming
  • Language: en
  • Pages: 456

Integration of AI and OR Techniques in Constraint Programming

  • Type: Book
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  • Published: 2015-04-15
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  • Publisher: Springer

This book constitutes the proceedings of the 12th International Conference on the Integration of Artificial Intelligence (AI) and Operations Research (OR) Techniques in Constraint Programming, CPAIOR 2015, held in Barcelona, Spain, in May 2015. The 29 papers presented together with 8 short papers in this volume were carefully reviewed and selected from 90 submissions. The purpose of the conference series is to bring together researchers in the fields of Constraint Programming, Artificial Intelligence and Operations Research to explore ways of solving hard and large scale combinatorial optimization problems that emerge in various industrial domains. Pooling the skills and strengths of this diverse group of researchers has proved extremely effective and valuable during the past decade leading to improvements and cross-fertilization between the three fields as well as breakthrough for actual applications.