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The Future Gadgets team has invented a time machine and altered the past, but their actions have had disastrous consequences. There may be a way to fix the timeline, but not without sacrifices. How much is Okarin willing to risk to save everyone he cares about? Find out in the final volume of Steins;Gate!
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The Video Games Textbook takes the history of video games to another level, with visually-stimulating, comprehensive, and chronological chapters that are relevant and easy to read for a variety of students. Every chapter is a journey into a different era or area of gaming, where readers emerge with a strong sense of how video games evolved, why they succeeded or failed, and the impact they had on the industry and human culture. Written to capture the attention and interest of both domestic and international college students, each chapter contains a list of objectives and key terms, illustrative timelines, arcade summaries, images and technical specifications of all major consoles. Key Features Explores the history of video games, including the social, political, and economic motivations Facilitates learning of material with illustrative timelines, arcade summaries and images Highlights the technical specifications of all major consoles Illustrates the breakthroughs and trends of the gaming market
The early twenty-first century has seen an explosion of animation. Cartoon characters are everywhere—in cinema, television, and video games and as brand logos. There are new technological objects that seem to have lives of their own—from Facebook algorithms that suggest products for us to buy to robots that respond to human facial expressions. The ubiquity of animation is not a trivial side-effect of the development of digital technologies and the globalization of media markets. Rather, it points to a paradigm shift. In the last century, performance became a key term in academic and popular discourse: The idea that we construct identities through our gestures and speech proved extremely ...
Fashion model, musician, and video game star -- Sonico can do it all! Whether she's doing a bikini photo shoot on the beach, or rocking out on stage, Sonico is always ready to leap for that distant star. The Super Sonico Picture Album collects all the best images from the Sonicomi visual novel, plus merchandise artwork, pin-ups, crossover costumes, and more!