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A new supplement from Ranger Games for the Dice & Glory game system containing specialist (traditional) character classes. This book is a great resource for both Players and Game Masters introducing classic archetype specialist classes as well as new and strange hybrids. Requires the Dice & Glory Core Rulebook This book contains: Over 70 Fantasy Specialist Classes with full descriptions of class abilities and level progression tables! Of these, there are 4 Brick classes, 16 Fighter classes, 7 Adventurer classes, 5 Rogue classes, 6 Psychic classes, 19 mage classes, 7 Clergy classes and 13 NPC classes! NPC tables which can be applied to NPC's to easily apply specialist class levels! Multiple forms of stylized Martial Arts forms! ...And advice on how and why to pick a specialist class, advice for Game Masters about NPC's and monsters with specialist classes. This book is an invaluable resource for any player or GM of the D&G system.
Tap into the age-old, secret power of runes to create a better and more enriching life. Generally associated with the ancient Northern Europeans, runes are magical symbols that convey the story of creation, life, destruction, and rebirth, and how these forces constantly affect our many levels of being. Runes connect with your body, mind, and spirit, as well as the environment, and are ideal for use in psychological integration, spiritual growth, healing, and magic. Learn the history of runes and the meanings and associations of each symbol. Then discover a wide variety of ways runes can help you find answers to personal questions, increase self-awareness, relieve stress, gain a sense of personal empowerment, and clear out blockages in your life. As you work with these mystical tools you’ll find within them the power to transform yourself.
Mage, wizard, necromancer whatever you call a spellcaster they all require the same thing... spells. Those intricate little bits of game arcana that make such characters worthwhile and certain foes so lethal. This illustrated book contains over 1,000 pregenerated spells compatible with the D&G Core system with every thing from RPG classics to very strange and powerful new original spells. This accessory to the Dice & Glory system can aid any player or Game Master not willing or simply too over-taxed to create their own magic spells using the core rulebook. Requires the Dice & Glory Core Rulebook The Great Grimoire contains: Over 1,000 pregenerated spells and rituals, Several random roll tables including those to create randomly generated magic items! Rules, tables and an extra word on Magic Shops. This invaluable resource is a must have for upstart wizards and Game Masters looking for ideas!
Magic is a powerful force in most fantasy worlds, and many are the paths open to those who seek magical power. From the arcane to the divine, Spells & Magic provides information for both players and DMs and is easily useable in any d20 campaign world. This is more than just a book of spells and magical items. New prestige classes focusing on new thoughts of magic also fill the book. And like all Bastion Press products, it's designed to be used with any d20 campaign world.
Dive into key topics in network architecture and Go, such as data serialization, application level protocols, character sets and encodings. This book covers network architecture and gives an overview of the Go language as a primer, covering the latest Go release. Beyond the fundamentals, Network Programming with Go covers key networking and security issues such as HTTP and HTTPS, templates, remote procedure call (RPC), web sockets including HTML5 web sockets, and more. Additionally, author Jan Newmarch guides you in building and connecting to a complete web server based on Go. This book can serve as both as an essential learning guide and reference on Go networking. What You Will Learn Master network programming with Go Carry out data serialization Use application-level protocols Manage character sets and encodings Deal with HTTP(S) Build a complete Go-based web server Work with RPC, web sockets, and more Who This Book Is For Experienced Go programmers and other programmers with some experience with the Go language.
Vindeon is a brand-new fantasy role-playing game focusing heavily on immersive acting and fast action rules, enabling players to get the most out of their game sessions. The Setting The world is not healed. The elves, dwarves and humans have just begun to recover and rebuild after the devastation wrought by conflict and change. But not all. Some realms fell in the chaos, and now lies in ruins or serve even darker purposes. In this time of instability, you are trying to find your place in the world. There is no telling what fate Vindeon has in store for you or your companions. No telling how small or grand adventure looming just beyond the horizon or behind the next bend of the forest trail. ...
Amazon Top 5 Bestseller in /Runes From the Award Winning Author of "Northern Lore", comes "The Runes in 9 minutes". In 9 minutes you will be using the runes for personal development and exploration. Of course you aren't going to master the runes in 9 minutes, but you can start We'll even teach you how to create your own set of runes. All you need, in addition to this book, is a sheet of paper and something to write with. In this book you will: Make your own set of 24 Elder Futhark Runes Learn how to use the runes in 3 essential layouts Discover a Never Before Published way to use the runes Interpret their meanings in the context of your life Study the symbolism of each ancient symbol Explore...
Twelve weeks of study. Twelve students. A school that takes magic seriously. What could happen? A curse, an evil magician's ghost, revenants, and trance possession. In other words, just the usual for a group that is studying magic for the first time in an academic setting.