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Some words about SCART 2000. SCART stands for science and art. SCART meetings are organized in a loose time sequence by an international group of scientists, most of them fluid-dynamicists. The first meeting was held in Hong-Kong, the second one in Berlin, and the third, and latest, one in Zurich. SCART meetings include a scientific conference and a number of art events. The intention is to restart a dialogue between scientists and artists which was so productive in the past. To achieve this goal several lectures given by scientists at the conference are intended for a broader public. In the proceedings they are denoted as SCART lectures. The artists in tum address the main theme of the conference with their contributions. The lectures at SCART 2000 covered the entire field of fluiddynamics, from laminar flows in biological systems to astrophysical events, such as the explosion of a neutron star. The main exhibition by Dutch and Swiss artists showed video and related art under the title 'Walking on Air'. Experimental music was performed in two concerts.
The June 2001 conference brought together mathematicians, computational scientists, and engineers working on the mathematical and numerical treatment of fluid flow and transport in porous media. This collection of 43 papers from that conference reports on recent advances in network flow modeling, parallel computation, optimization, upscaling, uncertainty reduction, media characterization, and chemically reactive phenomena. Topics include modeling horizontal wells using hybrid grids in reservoir simulation, a high order Lagrangian scheme for flow through unsaturated porous media, and a streamline front tracking method for two- and three- phase flow. No index. Annotation copyrighted by Book News, Inc., Portland, OR.
Vortex methods have matured in recent years, offering an interesting alternative to finite difference and spectral methods for high resolution numerical solutions of the Navier Stokes equations. In the past three decades, research into the numerical analysis aspects of vortex methods has provided a solid mathematical background for understanding the accuracy and stability of the method. At the same time vortex methods retain their appealing physical character, which was the motivation for their introduction. This book presents and analyzes vortex methods as a tool for the direct numerical simulation of impressible viscous flows. It will interest graduate students and researchers in numerical analysis and fluid mechanics and also serve as an ideal textbook for courses in fluid dynamics.
A practical introduction, the second edition of Fluid Simulation for Computer Graphics shows you how to animate fully three-dimensional incompressible flow. It covers all the aspects of fluid simulation, from the mathematics and algorithms to implementation, while making revisions and updates to reflect changes in the field since the first edition. Highlights of the Second Edition New chapters on level sets and vortex methods Emphasizes hybrid particle–voxel methods, now the industry standard approach Covers the latest algorithms and techniques, including: fluid surface reconstruction from particles; accurate, viscous free surfaces for buckling, coiling, and rotating liquids; and enhanced ...
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