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With a lot of recent developments in the field, this much-needed book has come at just the right time. It covers a variety of topics related to preserving and enhancing shape information at a geometric level. The contributors also cover subjects that are relevant to effectively capturing the structure of a shape by identifying relevant shape components and their mutual relationships.
This book constitutes the refereed proceedings of the 12th IMA International Conference on the Mathematics of Surfaces, held in Sheffield, UK in September 2007. The 22 revised full papers presented together with 8 invited papers were carefully reviewed and selected from numerous submissions. Among the topics addressed is the applicability of various aspects of mathematics to engineering and computer science, especially in domains such as computer aided design, computer vision, and computer graphics. The papers cover a range of ideas from underlying theoretical tools to industrial uses of surfaces. Research is reported on theoretical aspects of surfaces including topology, parameterization, differential geometry, and conformal geometry, and also more practical topics such as geometric tolerances, computing shape from shading, and medial axes for industrial applications. Other specific areas of interest include subdivision schemes, solutions of differential equations on surfaces, knot insertion, surface segmentation, surface deformation, and surface fitting.
Geometry processing, or mesh processing, is a fast-growing area of research that uses concepts from applied mathematics, computer science, and engineering to design efficient algorithms for the acquisition, reconstruction, analysis, manipulation, simulation, and transmission of complex 3D models. Applications of geometry processing algorithms already cover a wide range of areas from multimedia, entertainment, and classical computer-aided design, to biomedical computing, reverse engineering, and scientific computing. Over the last several years, triangle meshes have become increasingly popular, as irregular triangle meshes have developed into a valuable alternative to traditional spline surfaces. This book discusses the whole geometry processing pipeline based on triangle meshes. The pipeline starts with data input, for example, a model acquired by 3D scanning techniques. This data can then go through processes of error removal, mesh creation, smoothing, conversion, morphing, and more. The authors detail techniques for those processes using triangle meshes. A supplemental website contains downloads and additional information.
Written by authors at the forefront of modern algorithms research, Delaunay Mesh Generation demonstrates the power and versatility of Delaunay meshers in tackling complex geometric domains ranging from polyhedra with internal boundaries to piecewise smooth surfaces. Covering both volume and surface meshes, the authors fully explain how and why thes
Point clouds from LiDAR and photogrammetry are vital and vast sources of geospatial information besides remote sensing imagery. This book provides the latest theory and methodology for point cloud processing with AI to better serve earth observation, 3D vision, autonomous driving, smart city, and geospatial information applications. It covers various aspects of 3D geospatial information, including data capturing, fusing, geocomputing, modeling, and vast downstream applications. With the inclusion of numerous illustrations, diagrams, and practical applications, readers will better understand the point cloud, and its technical challenges, and learn how to utilize point cloud in different field...
The polygon-mesh approach to 3D modeling was a huge advance, but today its limitations are clear. Longer render times for increasingly complex images effectively cap image complexity, or else stretch budgets and schedules to the breaking point. Comprised of contributions from leaders in the development and application of this technology, Point-Based Graphics examines it from all angles, beginning with the way in which the latest photographic and scanning devices have enabled modeling based on true geometry, rather than appearance. From there, it's on to the methods themselves. Even though point-based graphics is in its infancy, practitioners have already established many effective, economical techniques for achieving all the major effects associated with traditional 3D Modeling and rendering. You'll learn to apply these techniques, and you'll also learn how to create your own. The final chapter demonstrates how to do this using Pointshop3D, an open-source tool for developing new point-based algorithms. - The first book on a major development in computer graphics by the pioneers in the field - Shows how 3D images can be manipulated as easily as 2D images are with Photoshop
This book constitutes the refereed proceedings of the International Workshop on Mesh Processing in Medical Image Analysis, MeshMed 2012, held in Nice, France, in October 2012 in conjunction with MICCAI 2012, the 15th International Conference on Medical Image Computing and Computer Assisted Intervention. The book includes 16 submissions, 8 were selected for presentation along with the 3 plenary talks representative of the meshing, and 8 were selected for poster presentations. The papers cover a broad range of topics, including statistical shape analysis and atlas construction, novel meshing approaches, soft tissue simulation, quad dominant meshing and mesh based shape descriptors. The described techniques were applied to a variety of medical data including cortical bones, ear canals, cerebral aneurysms and vascular structures.
Discrete Differential Geometry (DDG) is an emerging discipline at the boundary between mathematics and computer science. It aims to translate concepts from classical differential geometry into a language that is purely finite and discrete, and can hence be used by algorithms to reason about geometric data. In contrast to standard numerical approximation, the central philosophy of DDG is to faithfully and exactly preserve key invariants of geometric objects at the discrete level. This process of translation from smooth to discrete helps to both illuminate the fundamental meaning behind geometric ideas and provide useful algorithmic guarantees. This volume is based on lectures delivered at the 2018 AMS Short Course ``Discrete Differential Geometry,'' held January 8-9, 2018, in San Diego, California. The papers in this volume illustrate the principles of DDG via several recent topics: discrete nets, discrete differential operators, discrete mappings, discrete conformal geometry, and discrete optimal transport.
This volume contains the articles presented at the 16th International Meshing Roundtable (IMR) organized, in part, by Sandia National Laboratories and held in Seattle, Washington, U.S.A. in October, 2007. The volume presents recent results of mesh generation and adaptation which has applications to finite element simulation. It introduces theoretical and novel ideas with practical potential.
Geometric Modeling and Scientific Visualization are both established disciplines, each with their own series of workshops, conferences and journals. But clearly both disciplines overlap; this observation led to the idea of composing a book on Geometric Modeling for Scientific Visualization.