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The history of cinema is full of love stories, but none has been as essential as the love between projectionists and their machines. The Art of Film Projection-A Beginner's Guide is a comprehensive outline of the materials, equipment, and knowledge needed to present the magic of cinema to an enthralled audience. Part manual and part manifesto, this book compiles more than fifty years of expertise from the staff of the world-renowned George Eastman Museum and the students of the L. Jeffrey Selznick School of Film Preservation into the most authoritative and accessible guide to film projection ever produced. No film comes to life until it is shown on the big screen, but with the proliferation of digital movie theaters, the expertise of film projection has become rare. Written for both the casual enthusiast and the professional projectionist in training, this book demystifies the process of film projection and offers an in-depth understanding of the aesthetic, technical, and historical features of motion pictures. Join in the fight to save the authentic experience of seeing motion pictures on film.
Text by Christopher Eamon, Mieke Bal, Beatriz Colomina, Thomas McDonough.
In Art and Representation, John Willats presents a radically new theory of pictures. To do this, he has developed a precise vocabulary for describing the representational systems in pictures: the ways in which artists, engineers, photographers, mapmakers, and children represent objects. His approach is derived from recent research in visual perception and artificial intelligence, and Willats begins by clarifying the key distinction between the marks in a picture and the features of the scene that these marks represent. The methods he uses are thus closer to those of a modern structural linguist or psycholinguist than to those of an art historian. Using over 150 illustrations, Willats analyze...
How did the flickering images of early nickelodeons evolve into the breathtakingly realistic displays we see today? "Evolution of Projection" meticulously charts the technological trajectory of video projection, from its nascent stages in late 19th-century cinema to the sophisticated high-resolution digital displays that dominate modern entertainment and information industries. The book explores how film, television, and technology intersect to shape our experiences. This book focuses on three central concepts: the underlying engineering innovations that enabled progressively higher-quality images; the economic forces that drove adoption of new projection technologies; and the social and cul...
With plenty of hints and tips, 'Scenic Art for the Theatre' is an easily understood textbook for students and professionals alike who want to know more about set design and the history of scenic artistry.
This practical based research explores space, sites and interventions; in particular, site-specific installation of art works, involving the physical, virtual space and interactive theatre space within new media art.