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Kotlin Coroutines by Tutorials (Second Edition)
  • Language: en

Kotlin Coroutines by Tutorials (Second Edition)

  • Type: Book
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  • Published: 2019-09-18
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  • Publisher: Unknown

None

Learning Cocos2D
  • Language: en
  • Pages: 633

Learning Cocos2D

Build the Next Great iOS Game with Cocos2D! Cocos2D is the powerhouse framework behind some of the most popular games in the App Store. If you’ve played Tiny Wings, Angry Birds, Mega Jump, Trainyard, or even Super Turbo Action Pig, then you’ve played a game that uses Cocos2D or Box2D physics. The beauty of Cocos2D is its simplicity. It’s easy to become overwhelmed when you start developing an iOS game, especially if you look at things like OpenGL ES, OpenAL, and other lower level APIs. Writing a game for the iPhone and iPad does not have to be that difficult, and Cocos2D makes game development fun and easy. Learning Cocos2D walks you through the process of building Space Viking (which ...

IOS Apprentice
  • Language: en
  • Pages: 804

IOS Apprentice

  • Type: Book
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  • Published: 2014-12-01
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  • Publisher: Unknown

Learn iPhone and iPad Programming via Tutorials! If you're new to iOS and Swift, or to programming in general, learning how to write an app can seem incredibly overwhelming. That's why you need a book that: Shows you how to write an app step-by-step Has tons of illustrations and screenshots to make everything clear Is written in a fun and easygoing manner! In this book, you will learn how to make your own iPhone and iPad apps, through a series of four epic-length hands-on tutorials. These hands-on tutorials describe in full detail how to build a new app from scratch. Four tutorials, four apps. Each new app will be a little more advanced than the one before, and together they cover everything...

Metal by Tutorials (Third Edition): Beginning Game Engine Development With Metal
  • Language: en

Metal by Tutorials (Third Edition): Beginning Game Engine Development With Metal

  • Type: Book
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  • Published: 2022-04-05
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  • Publisher: Razeware LLC

Build your own low-level game engine in Metal!This book introduces you to graphics programming in Metal - Apple's framework for programming on the GPU. You'll build your own game engine in Metal where you can create 3D scenes and build your own 3D games.Who This Book Is ForThis book is for intermediate Swift developers interested in learning 3D graphics or gaining a deeper understanding of how game engines work.Topics Covered in Metal by TutorialsThe Rendering Pipeline: Take a deep dive through the graphics pipeline.3D Models: Import 3D models with Model I/O and discover what makes up a 3D model.Coordinate Spaces: Learn the math behind 3D rendering.Lighting: Make your models look more realis...

Advanced IOS App Architecture (Third Edition)
  • Language: en
  • Pages: 355

Advanced IOS App Architecture (Third Edition)

Apply Different Architectures to Your Codebase! Advanced iOS App Architecture guides you through building one real-world app written in different architectures to give you hands-on and practical experience working in different architectures. This book will also guide you through the theory you need to gain a solid foundation of architecture concepts so that you can make your own informed decisions on how to use them in your codebase. Who This Book Is For This book is for intermediate iOS developers who already know the basics of iOS and are looking to build apps using defined architectures, making apps cleaner and easier to maintain. Topics Covered in Advanced iOS App Architecture Navigating...

Combine: Asynchronous Programming with Swift
  • Language: en

Combine: Asynchronous Programming with Swift

  • Type: Book
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  • Published: 2023-07-19
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  • Publisher: Unknown

Dive into Combine!Writing asynchronous code can be challenging, with a variety of possible interfaces to represent, perform and consume asynchronous work - delegates, notification center, KVO, closures, etc. Juggling all of these different mechanisms can be somewhat overwhelming. Does it have to be this hard? Not anymore!In this book, you'll learn about Combine - Apple's framework to work with asynchronous events in a unified and reactive way that ensures your app is always up to date based on the latest state of its data.Who This Book Is ForThis book is for intermediate iOS developers who already know the basics of iOS and Swift development but who are interested in taking their app and sta...

IOS Games by Tutorials
  • Language: en
  • Pages: 799

IOS Games by Tutorials

  • Type: Book
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  • Published: 2014
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  • Publisher: Unknown

"Beginning 2D iOS game development with Swift"--Page 1 of cover.

Cocoa Design Patterns
  • Language: en
  • Pages: 526

Cocoa Design Patterns

“Next time some kid shows up at my door asking for a code review, this is the book that I am going to throw at him.” –Aaron Hillegass, founder of Big Nerd Ranch, Inc., and author of Cocoa Programming for Mac OS X Unlocking the Secrets of Cocoa and Its Object-Oriented Frameworks Mac and iPhone developers are often overwhelmed by the breadth and sophistication of the Cocoa frameworks. Although Cocoa is indeed huge, once you understand the object-oriented patterns it uses, you’ll find it remarkably elegant, consistent, and simple. Cocoa Design Patterns begins with the mother of all patterns: the Model-View-Controller (MVC) pattern, which is central to all Mac and iPhone development. Enc...

SwiftUI by Tutorials (Fourth Edition)
  • Language: en

SwiftUI by Tutorials (Fourth Edition)

  • Type: Book
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  • Published: 2021-11-11
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  • Publisher: Unknown

Learn & Master SwiftUI!?Every developer wants to build the most fluid and engaging declarative UI for their apps with as little code as possible. SwiftUI will help you do just that. Learn all the main concepts through an easy-to-follow tutorials where you'll build apps that teach you to create modern, responsive UI and animations that look great on iOS, iPadOS, watchOS, tvOS, and even macOS.?Who This Book Is For?This book is for intermediate iOS developers who already know the basics of iOS, and who wish to know everything there is to know about SwiftUI.?Topics Covered in SwiftUI by Tutorials?SwiftUI Overview: Learn SwiftUI features, as well as the differences between Apple ́s platforms wit...

IOS Games by Tutorials
  • Language: en
  • Pages: 824

IOS Games by Tutorials

  • Type: Book
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  • Published: 2013-09
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  • Publisher: Unknown

"Learn to program games using Apple's new framework: Sprite Kit!"--Cover.