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This book constitutes the refereed proceedings of the Second International Symposium on Object Technologies for Advanced Software, ISOTAS'96, held in Ishikawa, Japan, in March 1996. ISOTAS'96 was sponsored by renowned Japanese and international professional organisations. The 14 papers included in final full versions, together with the abstracts of four invited papers, were carefully reviewed and selected from a total of 56 submissions; they address most current topics in object software technology, object-oriented programming, object-oriented databases, etc. The volume is organized in sections on design and evolution, parallelism and distribution, meta and reflection, and evolution of reuse.
Computer systems play an important role in our society. Software drives those systems. Massive investments of time and resources are made in developing and implementing these systems. Maintenance is inevitable. It is hard and costly. Considerable resources are required to keep the systems active and dependable. We cannot maintain software unless maintainability characters are built into the products and processes. There is an urgent need to reinforce software development practices based on quality and reliability principles. Though maintenance is a mini development lifecycle, it has its own problems. Maintenance issues need corresponding tools and techniques to address them. Software profess...
Addressing general readers as well as software practitioners, "Software and Mind" discusses the fallacies of the mechanistic ideology and the degradation of minds caused by these fallacies. Mechanism holds that every aspect of the world can be represented as a simple hierarchical structure of entities. But, while useful in fields like mathematics and manufacturing, this idea is generally worthless, because most aspects of the world are too complex to be reduced to simple hierarchical structures. Our software-related affairs, in particular, cannot be represented in this fashion. And yet, all programming theories and development systems, and all software applications, attempt to reduce real-wo...
In this investigation of the possibility of craft in the digital realm, the author discusses the emergence of computation as a medium, rather than just a set of tools, suggesting a growing correspondence between digital work and traditional craft.
This book constitutes the refereed proceedings of the International Workshop on Spatio-Temporal Database Management Systems, STDBM'99, held in Edinburgh, UK, in September 1999 as a satelite event of VLDB'99. The 13 revised full papers presented were carefully selected from 30 papers submitted. The book offers topical sections on understanding and manipulating spatio-temporal data; integration, exchange, and visualization; query processing; index evaluation; and constraints and dependencies.
This guide documents SQL: 1999Us advanced features in the same practical, "programmercentric" way that the first volume documented the language's basic features. This is no mere representation of the standard, but rather authoritative guidance on making an application conform to it, both formally and effectively.
This volume presents the proceedings of the International Symposium on Object-Oriented Methodologies and Systems (ISOOMS '94), held in Palermo, Italy in September 1994 in conjunction with the AICA 1994 Italian Computer Conference. The 25 full papers included cover not only technical areas of object-orientation, such as databases, programming languages, and methodological aspects, but also application areas. The book is organized in chapters on object-oriented databases, object-oriented analysis, behavior modeling, object-oriented programming languages, object-oriented information systems, and object-oriented systems development.
"This book highlights new business products, services, strategies, and philosophies drawn from an emerging collaborative information platform and explores connections between the development of new e-business technologies with consumers, businesses, and links to social and political visions and strategies"--Provided by publisher.
Abstract data types; Inheritance; Object identity; C++. ADA; Object-oriented databases; User interfaces.