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Object Design
  • Language: en
  • Pages: 420

Object Design

Object technology pioneer Wirfs-Brock teams with expert McKean to present a thoroughly updated, modern, and proven method for the design of software. The book is packed with practical design techniques that enable the practitioner to get the job done.

Designing Object-oriented Software
  • Language: en
  • Pages: 376

Designing Object-oriented Software

  • Type: Book
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  • Published: 1990
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  • Publisher: Pearson

Software -- Software Engineering.

Smalltalk, Objects, and Design
  • Language: en
  • Pages: 313

Smalltalk, Objects, and Design

  • Type: Book
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  • Published: 2000
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  • Publisher: iUniverse

More than a guide to the Smalltalk language.

Implementing Domain-Driven Design
  • Language: en
  • Pages: 656

Implementing Domain-Driven Design

“For software developers of all experience levels looking to improve their results, and design and implement domain-driven enterprise applications consistently with the best current state of professional practice, Implementing Domain-Driven Design will impart a treasure trove of knowledge hard won within the DDD and enterprise application architecture communities over the last couple decades.” –Randy Stafford, Architect At-Large, Oracle Coherence Product Development “This book is a must-read for anybody looking to put DDD into practice.” –Udi Dahan, Founder of NServiceBus Implementing Domain-Driven Design presents a top-down approach to understanding domain-driven design (DDD) in...

Deep Thoughts
  • Language: en
  • Pages: 96

Deep Thoughts

  • Type: Book
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  • Published: 1996-09-05
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  • Publisher: Sphere

A collection of inspirations for the uninspired, this work offers an antidote to the meaningful muses of the New Age. Designed for the natural born cynic, it contains thoughts on children, literature and losing your keys.

UML and C++
  • Language: en
  • Pages: 600

UML and C++

  • Type: Book
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  • Published: 2001
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  • Publisher: Unknown

This practical book by two industry leaders continues to be a self-teaching guide for software analysts and developers. This revised edition teaches readers how to actually "do" object-oriented modeling using UML notation as well as how to implement the model using C++. The authors introduce all of the basic object-oriented fundamentals necessary so readers can understand and apply the object-oriented paradigm. FEATURES Teaches readers to build an object-oriented application using C++ and make the right trade-off decisions to meet business needs. Exposes a number of the myths surround object-oriented technology while focusing on its practicality as a software engineering tool. Gives readers ...

Object Thinking
  • Language: en
  • Pages: 363

Object Thinking

In OBJECT THINKING, esteemed object technologist David West contends that the mindset makes the programmer—not the tools and techniques. Delving into the history, philosophy, and even politics of object-oriented programming, West reveals how the best programmers rely on analysis and conceptualization—on thinking—rather than formal process and methods. Both provocative and pragmatic, this book gives form to what’s primarily been an oral tradition among the field’s revolutionary thinkers—and it illustrates specific object-behavior practices that you can adopt for true object design and superior results. Gain an in-depth understanding of: Prerequisites and principles of object thinking. Object knowledge implicit in eXtreme Programming (XP) and Agile software development. Object conceptualization and modeling. Metaphors, vocabulary, and design for object development. Learn viable techniques for: Decomposing complex domains in terms of objects. Identifying object relationships, interactions, and constraints. Relating object behavior to internal structure and implementation design. Incorporating object thinking into XP and Agile practice.

Design Patterns Java Workbook
  • Language: en
  • Pages: 500

Design Patterns Java Workbook

This workbook approach deepens understanding, builds confidence, and strengthens readers' skills. It covers all five categories of design pattern intent: interfaces, responsibility, construction, operations, and extensions.

Practical Object-Oriented Design in Ruby
  • Language: en
  • Pages: 272

Practical Object-Oriented Design in Ruby

The Complete Guide to Writing More Maintainable, Manageable, Pleasing, and Powerful Ruby Applications Ruby’s widely admired ease of use has a downside: Too many Ruby and Rails applications have been created without concern for their long-term maintenance or evolution. The Web is awash in Ruby code that is now virtually impossible to change or extend. This text helps you solve that problem by using powerful real-world object-oriented design techniques, which it thoroughly explains using simple and practical Ruby examples. Sandi Metz has distilled a lifetime of conversations and presentations about object-oriented design into a set of Ruby-focused practices for crafting manageable, extensibl...

Scenario-Based Design
  • Language: en
  • Pages: 426

Scenario-Based Design

  • Type: Book
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  • Published: 1995-05-29
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  • Publisher: Unknown

This volume is based on a workshop sponsored by the editor at IBM, and includes contributions from an international group of researchers in the field of human computer interaction.