Welcome to our book review site go-pdf.online!

You may have to Search all our reviewed books and magazines, click the sign up button below to create a free account.

Sign up

Intelligent Technologies for Interactive Entertainment
  • Language: en
  • Pages: 167

Intelligent Technologies for Interactive Entertainment

  • Type: Book
  • -
  • Published: 2014-06-20
  • -
  • Publisher: Springer

This book constitutes the proceedings of the 6th International Conference on Intelligent Technologies for Interactive Entertainment, INTETAIN 2014. The 8 full papers presented together with 4 special session papers, 4 panels and 6 extended abstracts were carefully selected from 26 submissions. The papers present interdisciplinary research, covering topics such as creativity applied to technology, AI, cognition and models of engagement and play. The special session papers address the topic of humor in intelligent environments.

Human-Computer Interaction – INTERACT 2023
  • Language: en
  • Pages: 729

Human-Computer Interaction – INTERACT 2023

The four-volume set LNCS 14442 -14445 constitutes the proceedings of the 19th IFIP TC 13 International Conference on Human-Computer Interaction, INTERACT 2023, held in York, UK, in August/September 2023. The 71 full papers and 58 short papers included in this book were carefully reviewed and selected from 406 submissions. They were organized in topical sections as follows: 3D Interaction; Accessibility; Accessibility and Aging; Accessibility for Auditory/Hearing Disabilities; Co-Design; Cybersecurity and Trust; Data Physicalisation and Cross-device; Eye-Free, Gesture Interaction and Sign Language; Haptic interaction and Healthcare applications; Self-Monitoring; Human-Robot Interaction; Infor...

The Technology Acceptance Model
  • Language: en
  • Pages: 125

The Technology Acceptance Model

None

Understanding Learning in Virtual Worlds
  • Language: en
  • Pages: 198

Understanding Learning in Virtual Worlds

Since the publication of the companion volume Researching Learning in Virtual Worlds in 2010, there has been a growth not only in the range and number of educational initiatives taking place in virtual worlds, but also in the depth of analysis of the nature of that education. Understanding Learning in Virtual Worlds reflects those changes through a collection of chapters that are extended versions of research presented at the second Researching Learning in Virtual Environments conference (ReLIVE 11), an international conference hosted by the Open University UK. Included in this book are chapters that explore the philosophical and methodological underpinnings of understanding learning in virt...

Human-Computer Interaction -- INTERACT 2011
  • Language: en
  • Pages: 729

Human-Computer Interaction -- INTERACT 2011

The four-volume set LNCS 6946-6949 constitutes the refereed proceedings of the 13th IFIP TC13 International Conference on Human-Computer Interaction, INTERACT 2011, held in Lisbon, Portugal, in September 2011. The 49 papers included in the second volume are organized in topical sections on health, human factors, interacting in public spaces, interacting with displays, interaction design for developing regions, interface design, international and culural aspect of HCI, interruptions and attention, mobile interfaces, multi-modal interfaces, multi-user interaction/cooperation, and navigation and wayfinding.

Human-Computer Interaction – INTERACT 2019
  • Language: en
  • Pages: 795

Human-Computer Interaction – INTERACT 2019

The four-volume set LNCS 11746–11749 constitutes the proceedings of the 17th IFIP TC 13 International Conference on Human-Computer Interaction, INTERACT 2019, held in Paphos, Cyprus, in September 2019. The total of 111 full papers presented together with 55 short papers and 48 other papers in these books was carefully reviewed and selected from 385 submissions. The contributions are organized in topical sections named: Part I: accessibility design principles; assistive technology for cognition and neurodevelopment disorders; assistive technology for mobility and rehabilitation; assistive technology for visually impaired; co-design and design methods; crowdsourcing and collaborative work; c...

Human-Computer Interaction - INTERACT 2009
  • Language: en
  • Pages: 1036

Human-Computer Interaction - INTERACT 2009

  • Type: Book
  • -
  • Published: 2009-08-20
  • -
  • Publisher: Springer

INTERACT 2009 was the 12th of a series of INTERACT international c- ferences supported by the IFIP Technical Committee 13 on Human–Computer Interaction. This year,INTERACT washeld in Uppsala (Sweden), organizedby the Swedish Interdisciplinary Interest Group for Human–Computer Interaction (STIMDI) in cooperation with the Department of Information Technology at Uppsala University. Like its predecessors, INTERACT 2009 highlighted, both to the academic and to the industrial world, the importance of the human–computer interaction (HCI) area and its most recent breakthroughs on current applications. Both - perienced HCI researchers and professionals, as well as newcomers to the HCI ?eld, int...

Entertainment Computing – ICEC 2022
  • Language: en
  • Pages: 456

Entertainment Computing – ICEC 2022

This book constitutes the refereed proceedings of the 21sth IFIP TC 14 International Conference on Entertainment Computing, ICEC 2022, which was supposed to take place in Bremen, Germany, in November 2022. The 13 full papers, 13 short papers and 12 other papers presented were carefully reviewed and selected from 72 submissions. ICEC brings together researchers and practitioners from diverse backgrounds to discuss the multidisciplinary intersection of design, art, entertainment, interaction, computing, psychology in the fields of gaming and entertainment computing.

Multimodal-multisensor Analytics for Detecting Anxiety Phases in Individuals Experiencing High Anxiety
  • Language: en
  • Pages: 251

Multimodal-multisensor Analytics for Detecting Anxiety Phases in Individuals Experiencing High Anxiety

This PhD thesis aims to advance objective assessments of anxiety to address the drawbacks of current clinical assessments. It uses multiple methods, including semi-structured interviews, lab-based data collection, signal analysis techniques, and multimodal-multisensor analytics. In total, 147 subjects participated in qualitative and quantitative data collection studies. Its results detected high-anxious vs. low-anxious individuals, conceptualized four anxiety phases, and detected all those phases in 65% of high-anxious individuals by fusing three physiological and behavioral features; a 30% improvement compared to the best unimodal feature. Overall, this thesis is a fundamental contribution toward the long-term aims of minimizing the burden of anxiety disorders. Full content at: https://doi.org/10.26180/19728097.v1

Social Interactive Television: Immersive Shared Experiences and Perspectives
  • Language: en
  • Pages: 362

Social Interactive Television: Immersive Shared Experiences and Perspectives

  • Type: Book
  • -
  • Published: 2009-05-31
  • -
  • Publisher: IGI Global

"This book discusses the advent of social interactive television with its complex opportunities and challenges for media researchers and others today"--Provided by publisher.