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Tbd
  • Language: en
  • Pages: 193

Tbd

Nikkei Microdevices' 2006 report on flat panel display (FPD) industry includes: -Exclusive in-depth interviews with 28 top executives in the industry -Over 250 information-packed figures, tables and pictures -Proprietary intelligence not available anywhere else In 2006, competitive conditions in the flat panel display (FPD) industry will change significantly. The era in which competition was primarily based on increasing investment and glass substrate sizes is over. Henceforth, overall capability, including parts/material strategy and equipment strategy, will become the decisive factor. By 2010, parts and material costs will account for 80% of the total cost of large-size LCD panels, which will drive future market expansions; thus, parts and materials will make up most of the value addition in panels. Leading panel makers are starting to reinforce their cooperative relationships with parts and material makers, as well as with equipment makers.

The Art and Science of 3D Audio Recording
  • Language: en
  • Pages: 433

The Art and Science of 3D Audio Recording

This professional book offers a unique, comprehensive and timely guide on 3D audio recording. Intended for sound engineers and professionals, and summarizing more than twenty-year research on this topic, it includes extensive information and details on various microphone techniques and loudspeaker layouts, such as Auro-3D®, Dolby® AtmosTM, DTS:X®, MMAD, SONY 360 Reality Audio and Ambisonics. It presents a rich set of results obtained from both objective measurements and subjective listening tests, and a number of case studies for 3D recording, ranging from solo-instrument techniques to full symphony orchestra, and microphone systems for virtual reality applications. Further, it includes a chapter on spatial hearing discussing issues of 3D audio sound reproduction. All in all, this book offers extensive, practical information for sound engineers and professionals.

Smartbomb
  • Language: en
  • Pages: 301

Smartbomb

Ranges from the hackers at MIT in the 1960s to professional "cyberathletes," in an up-close and personal look at the egos, battles, and one-upmanship of the mavericks, geniuses, and geeks behind the videogame revolution. Reprint.

Loving the Machine
  • Language: en
  • Pages: 192

Loving the Machine

  • Categories: Art

While the US sponsors robot-on-robot destruction contests, Japan's feature tasks that mimic non-violent human activities. Why is this? What accounts for Japan's unique relationship with robots as potential colleagues in life, rather than potential adversaries? This book answers this query by looking at Japan's historical connections with robots. Japan stands out for its long love affair with robots, a phenomenon that is creating what will likely be the world's first mass robot culture. While US companies have created robot vacuum cleaners and war machines, Japan has

Advocacy
  • Language: en
  • Pages: 550

Advocacy

When a group of people gather together to generate ideas for solving a problem or achieving a goal, sometimes the best ideas are passed over. Worse, a problematic suggestion with far less likelihood of success may be selected instead. Why would a group dismiss an option that would be more effective? Leadership and communications expert John Daly has a straightforward answer: it wasn't sold to them as well. If the best idea is yours, how can you increase the chances that it gains the support of the group? In "Advocacy: Championing Ideas and Influencing Others," Daly explains in full detail how to transform ideas into practice. To be successful, leaders in every type of organization must find ...

Digital Media in East Asia
  • Language: en
  • Pages: 271

Digital Media in East Asia

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Apocalyptic AI: Visions of Heaven in Robotics, Artificial Intelligence, and Virtual Reality
  • Language: en
  • Pages: 246

Apocalyptic AI: Visions of Heaven in Robotics, Artificial Intelligence, and Virtual Reality

Apocalyptic AI, the hope that we might one day upload our minds into machines or cyberspace and live forever, is a surprisingly wide-spread and influential idea, affecting everything from the world view of online gamers to government research funding and philosophical thought. In Apocalyptic AI, Robert Geraci offers the first serious account of this "cyber-theology" and the people who promote it. Drawing on interviews with roboticists and AI researchers and with devotees of the online game Second Life, among others, Geraci illuminates the ideas of such advocates of Apocalyptic AI as Hans Moravec and Ray Kurzweil. He reveals that the rhetoric of Apocalyptic AI is strikingly similar to that of...

Apocalyptic AI
  • Language: en
  • Pages: 246

Apocalyptic AI

Apocalyptic AI, the hope that we might one day upload our minds into machines or cyberspace and live forever, is a surprisingly wide-spread and influential idea, affecting everything from the world view of online gamers to government research funding and philosophical thought. In Apocalyptic AI, Robert Geraci offers the first serious account of this "cyber-theology" and the people who promote it. Drawing on interviews with roboticists and AI researchers and with devotees of the online game Second Life, among others, Geraci illuminates the ideas of such advocates of Apocalyptic AI as Hans Moravec and Ray Kurzweil. He reveals that the rhetoric of Apocalyptic AI is strikingly similar to that of...

Business Week
  • Language: en
  • Pages: 498

Business Week

  • Type: Book
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  • Published: 2006
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  • Publisher: Unknown

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Japan Directory
  • Language: en
  • Pages: 660

Japan Directory

  • Type: Book
  • -
  • Published: 1982
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  • Publisher: Unknown

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