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Dive into worlds of wonder, action, adventure, and so much more. This collaboration includes short LitRPG stories of all types. Warning: Expect stats, character sheets, and experience points. This is meant for the PG 13 audience and avoids intense adult content.
What is real, Eila? When Eila Doyle first hears the strange boy calling from somewhere deep in her sleep, she begins to question her sanity. In the gleaming steampunk world of Waldron's Gate, citizens aren't meant to dream -- and those who eschew their daily Crumble and dare to do so anyway face madness … and imprisonment in Joffrey Columns, the asylum of towers. And yet, "Dreaming" of a very specific sort is what Eila does every day at the Ministry of Manifestation with her mind hooked to the great engine, called the Blunderbuss. She's accustomed to using her thoughts to Build all that the city needs … but never before have her thoughts been so dark, so laced with demons and shadows. No...
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Unlike real life, Max is pretty good at playing games, so when a new limited time dungeon opens up in the virtual reality game he plays boasting a huge cash prize, Max knows he needs to try and complete it if he wants to be able to pay rent this month. Fortunately, the only guild strong enough to attempt to take it on before the timer runs out needs a tank. There's just one problem, he's never played with them before, and even if he convinces the Sisters of Artemis to let him join in time to tank the dungeon and collect the prize money, if they wipe, it's all over. That would be bad because without that prize money, both he and his baby sister will be sleeping in a cardboard box under a bridge, and Max really hates sleeping in cardboard boxes. Been there, done that, sold the T-shirt.
This volume details state-of-the- art methods on computer-aided antibody design. Chapters guide readers through information on antibody sequences and structures, modeling antibody structures and dynamics, prediction and optimization of biological and biophysical properties of antibodies, prediction of antibody-antigen interactions, and computer-aided antibody affinity maturation and beyond. Written in the format of the highly successful Methods in Molecular Biology series, each chapter includes an introduction to the topic, lists necessary materials and reagents, includes tips on troubleshooting and known pitfalls, and step-by-step, readily reproducible protocols. Authoritative and cutting-edge, Computer-Aided Antibody Design aims to be a useful and practical guide to new researchers and experts looking to expand their knowledge. Chapter 2 is available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.
The City is an immense metropolis of crystal spires and wondrous magic. Beneath is the Dungeon, a vast underground world and a source of endless treasure, guarded by grotesque and deadly monsters. No one knows where the Dungeon came from, or why. Any who would dare face the dangers and riches of the Dungeon must first be transformed into a delver, a quasi-immortal creature whose every attribute is defined by numbers. Yet the "immortality" offered is but illusory, for without consuming the crystal found only within the Dungeon, a delver will inevitably die. One young immigrant braves the Dungeon to earn money for his impoverished family, only to find much, much more. Friends, power, and secrets of the Dungeon. Perhaps even love.
This isn't a game. This is his new life.Dave has been wandering through life for a long time. His day job bores him and he never seems to be able to meet his family's expectations. The only escape he's ever had is his love of MMORPG's. But when he becomes the subject of a test without even knowing it, he's portaled into a game-world called Eloria with no way out. It's a frequent daydream of his, however, in none of those dreams did his wife and kids ever accompany him. Now, Dave must balance protecting his family with exploring his dream... oh, and trying to stay alive. Monstrous beasts roam Eloria, worst of all, an undead army led by the vile Death Knight.He'll have to adapt fast and learn to cooperate if he hopes to make a new home for his family. And just maybe, along the way, he'll find out why they're living a life in exile.Experience the epic first installment of a LitRPG saga perfect for fans of C.M Carney, Blaise Corvin, and Charles Dean.Also available on Audible, narrated by Peter Berkrot (Alpha World, Earth Force).
A dark cultivation fantasy epic.
This book reviews the current knowledge of the globally circulating SARS-CoV-2 variants, highlights their distinct genetic characteristics and associated conformational changes in the viral spike protein, and profoundly discusses the mechanisms of convergent evolution that led to the rise of these mutated strains at different geographic regions during the Covid-19 pandemic. Furthermore, the book explores how these variants do and may impact the efficacy of established neutralizing antibody-based (nAb) vaccines and therapeutics by analysing latest in vivo and in vitro clinical data. Finally, the author discusses ways on how nAb Covid-19 treatment derived immune escape of SARS-CoV-2 could be minimized in the future.