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O livro "Economia Criativa e Indústria de Games: potencialidades e desafios na dimensão brasileira e da região Centro-Oeste" tem como foco primordial os jogos eletrônicos, um segmento/fenômeno pouco investigado pela Geografia brasileira e regional (especialmente a da região Centro-Oeste), mas que detém potencial a ser explorado nas dimensões econômica, tecnológica e social, dessa maneira, é um processo recente alinhado a modelos organizacionais, insumos e processos produtivos igualmente embrionários, a exemplo da Economia Criativa. A análise se dá mediante uma perspectiva diferenciada ao associar o resgate histórico sobre o tema à maneira como essa Indústria de Games está disposta geograficamente no Brasil e no Centro-Oeste, permitindo o levantamento dos principais problemas e desafios que inibem sua difusão e consolidação.
This book, the first study of its kind, examines the economics behind motorsports, in particular Formula One. Chapters discuss the costs involved in Formula racing and how they are borne by teams, promoters and racers. The book also looks at how society, the public and the private sectors stand to benefit economically from the motorsport industry. Other issues like the economics of TV rights, sponsorship and sustainability are also addressed, again for the first time in an economics book. Moving beyond the economics of what happens off the track, the book also undertakes a serious examination of what goes in to making a winning team and what having a winning racer can do for a team’s fortunes. Mourão’s highly relevant and contemporary book also looks at how motorsport teams confront the challenges of the modern sporting world, including the changing dynamics of sports media and considers the future of Formula 1 as motorsports evolve.
Major depressive disorder (MDD) is a complex and heterogeneous disorder, phenotypically and biologically. MDD may be caused by complex interaction between genes and environment in susceptible individuals. Thus, a combination of certain genetic polymorphism, environmental stress, and personal susceptibility ultimately may induce MDD. Gene-environment interactions in the pathophysiology of MDD lead to advancement in personalized medicine by means of genotyping for inter-individual variability in drug action and metabolism. Gene-environment interactions may explain why some subjects become depressed while others remain unaffected. The aim of this book is to describe current knowledge of MDD from the point of view of neurobiology, molecular genetics and cognition. The authors address a deep understanding of cognitive and neurobiological mechanisms involved in MDD.
Fresh waters are disproportionately rich in species, and represent global hotspots of biodiversity. However, they are also hotspots of endangerment.
The Encyclopedia of Central Banking, co-edited by Louis-Philippe Rochon and Sergio Rossi, contains some 250 entries written by over 200 economists on topics related to monetary macroeconomics, central bank theory and policy, and the history of monetary
I belie ve that the book would provide an overview of the recent developments in the domain of yeast research with some new ideas, which could serve as an inspiration and challenge for researchers in this field. Ne w Delhi Prof. Asis Datta Dec. 24, 2007 F ormer Vice-chancellor, JNU Director, NCPGR (New Delhi) Pr eface Yeasts are eukaryotic unicellular microfungi that are widely distributed in the natural environments. Although yeasts are not as ubiquitous as bacteria in the na- ral environments, they have been isolated from terrestrial, aquatic and atmospheric environments. Yeast communities have been found in association with plants, a- mals and insects. Several species of yeasts have also ...
Create the Digital Games You Love to Play Discover an exercise-driven, non-technical approach to game design without the need for programming or artistic expertise using Game Design Workshop, Third Edition. Author Tracy Fullerton demystifies the creative process with a clear and accessible analysis of the formal and dramatic systems of game design. Examples of popular games, illustrations of design techniques, and refined exercises strengthen your understanding of how game systems function and give you the skills and tools necessary to create a compelling and engaging game. The book puts you to work prototyping, playtesting, and revising your own games with time-tested methods and tools. It provides you with the foundation to advance your career in any facet of the game industry, including design, producing, programming, and visual design.
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A highly original book that provides policy solutions for development challenges, framing them with insightful and inventive allegories.
A hub for barefoot bohemians and glamorous goddesses, Tulum is a Mayan hideaway that perfectly distills the gypset lifestyle. An off-grid escape for nomadic creatives, it is a playground for spirituality and community. This tiny, idyllic eight-mile strip of sand on Mexico’s Yucatán Peninsula is tucked between a tropical jungle, Mayan ruins, and the Sian Ka’an biosphere: It’s a heady vortex. Tulum’s isolated and breathtakingly beautiful environment also makes it the perfect place for those craving a deeper connection with themselves, others, and nature. Seekers (sun, spiritual, and otherwise) pilgrimage to this beach settlement in droves to join this avant-garde template for a new bohemian lifestyle that prioritizes healing, eco-friendly practices and organic cuisine. The boho-chic crowd’s home away from home, Tulum is a rare and successful modern experiment in both consciousness and sophistication, bolstered by its down-to-earth hotels, mesmerizing cenotes, and lush backdrop.