You may have to Search all our reviewed books and magazines, click the sign up button below to create a free account.
These papers detail the theoretical basis and methodical practice of HCI, the interaction of HCI with other disciplines, and individual relevance. This book is a comprehensive guide to the current research in HCI which will be essential reading for all researchers, designers and manufacturers whose work impinges on this rapidly moving field. Contributions are included from leading researchers and designers in both industry and academia.
In today's rush towards e-Business many organizations have failed to recognize that the responsibilities of IT Managers have significantly changed. No longer do the tried and trusted methods of the 3- or 4-GL lifecycle retain the value they once possessed; and the more we try to fit new e-Business developments into old and ill-fitting processes and practices, the greater the danger of compromising the business altogether. Ian Gouge offers an insight into the very real - and new - challenges faced by IT managers and professionals, such as: - What is e-Business? - What are the implications of e-Business for the IT Professional? - What are the 'systems' expectations of both internal and external customers? What does the IT Manager need to consider to make an effective contribution to the new business model e-Management is a valuable guide for those responsible for the management of IT in the burgeoning world of e-Business. It also provides insight for those business managers who are more dependent on information technology for their business than perhaps they realise.
The field of forensic computing is rapidly developing due to its increased importance. This book covers forensic computing analysis and its capabilities of searching, finding and presenting any form of digital document as admissible evidence in a court of law.
Covering a variety of areas including software analysis, design, coding and maintenance, this text details the research conducted since the 1970s in this fast-developing field before going on to define a computer program from the viewpoint of computing and cognitive psychology. The two essential sides of programming, software production and software understanding, are given detailed treatment, with parallels drawn throughout between studies on processing texts written in natural language and processing computer programs. Of particular interest to researchers, practitioners and graduates in cognitive psychology, cognitive ergonomics and computer science.
A detailed account of real-time systems, including program structures for real-time, phases development analysis, and formal specification and verification methods of reactive systems. The book brings together the 3 key fields of current and future data-processing: distributed systems and applications, parallel scientific computing, and real-time and manufacturing systems. It covers the basic concepts and theories, methods, techniques and tools currently used in the specification and implementation of applications and contains many examples plus complete case studies.
Modern software systems are becoming more complex in many ways and have to cope with a growing number of abnormal situations which, in turn, are increasingly complex to handle. The most general way of dealing with these problems is by incorporating exception handling techniques in software design. In the past, various exception handling models and techniques have been proposed and many of them are part of practical languages and software composition technologies. This book is composed of five parts, which deal with topics related to exception handling in the context of programming language models, design methodologies, concurrent and distributed systems, applications and experiences, and large-scale systems such as database and workflow process mangagement systems. The 17 coherently written chapters by leading researchers competently address a wide range of issues in exception handling.
Information technology decisions are usually made by IT experts who often lack the finance and accounting skills to fully understand the financial implications of this capital spending. This book is aimed at IT managers, addressing issues such as: how to budget and account for IT appropriately; how to build a financial case for IT investment; how to use investment appraisal techniques, as well as how to use numerous financial tricks of the trade.
As a follow-up to the successful Politics of Usability, this book deals with the ways in which HCI experts apply their knowledge within the pressured environment of the modern organisation. Quite apart from the need to provide a good usability service with little time or money, most HCI practitioners also have to deal with the day-to-day concerns of funding, budgets, project and people management, teamwork, communication and the promotion of HCI ideas. How to achieve this and still find new ways to make modern technology more usable is the central message of this book. The text offers a unique perspective on usability by concentrating on real situations and focuses on practical, workable approaches to professional duties rather than complicated systems of rules.
This easy-to-read guide to portal/electronic services development will help organizations achieve more proficient project management in developing gateways to electronic services. The presentation discusses the most important challenges and the factors for success, addressing both the electronic services themselves and the gateways to them. While most books address the technical, managerial, or economic issues, Managing Electronic Services adopts an organizational perspective. This approach not only integrates the managerial, technical and economic issues, but also puts them into the context of a customers or users requirements and expectations.
For the last 20 years the dominant form of user interface has been the Graphical User Interface (GUl) with direct manipulation. As software gets more complicated and more and more inexperienced users come into contact with computers, enticed by the World Wide Web and smaller mobile devices, new interface metaphors are required. The increasing complexity of software has introduced more options to the user. This seemingly increased control actually decreases control as the number of options and features available to them overwhelms the users and 'information overload' can occur (Lachman, 1997). Conversational anthropomorphic interfaces provide a possible alternative to the direct manipulation ...