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"This book explains how digital environments can easily become familiar and beneficial for educational and professional development, with the implementation of games into various aspects of our environment"--Provided by publisher.
The science underpinning avian immunology is crucial to understanding basic immunological principles and the exceptional features of the avian immune system, as different strategies birds have adopted can provide important evolutionary insights. This book provides the most complete picture of the avian immune system so far. The world-wide importance of poultry protein for the human diet, the threat of an avian influenza pandemic and heavy reliance on vaccination to protect commercial flocks world-wide demonstrates the need to review the important practical lessons in disease control presented here. - With contributions from 33 of the foremost international experts in the field this book prov...
Component-based software development is the next step after object-oriented programmingthatpromisesto reducecomplexityandimprovereusability.These advantages have also been identi?ed by the industry, and consequently, over the past years, a large number of component-based techniques and processes have been adopted in many of these organizations. A visible result of this is the number ofcomponentmodels thathavebeendevelopedandstandardized.These models de?ne how individual software components interact with each other and simplify the design process of software systems by allowing developers to choose from previously existing components. The development of component models is a ?rst step in the ...
This second, revised and substantially extended edition of Approximations and Endomorphism Algebras of Modules reflects both the depth and the width of recent developments in the area since the first edition appeared in 2006. The new division of the monograph into two volumes roughly corresponds to its two central topics, approximation theory (Volume 1) and realization theorems for modules (Volume 2). It is a widely accepted fact that the category of all modules over a general associative ring is too complex to admit classification. Unless the ring is of finite representation type we must limit attempts at classification to some restricted subcategories of modules. The wild character of the ...
This book constitutes the refereed proceedings of the First International Conference on E-learning and Games, Edutainment 2006, held in Hangzhou, China in April 2006. The 121 revised full papers and 52 short papers presented together with the abstracts of 3 invited papers and those of the keynote speeches cover a wide range of topics, including e-learning platforms and tools, learning resource management, practice and experience sharing, e-learning standards, and more.
This volume focuses on group theory and model theory with a particular emphasis on the interplay of the two areas. The survey papers provide an overview of the developments across group, module, and model theory while the research papers present the most recent study in those same areas. With introductory sections that make the topics easily accessible to students, the papers in this volume will appeal to beginning graduate students and experienced researchers alike. As a whole, this book offers a cross-section view of the areas in group, module, and model theory, covering topics such as DP-minimal groups, Abelian groups, countable 1-transitive trees, and module approximations. The papers in this book are the proceedings of the conference “New Pathways between Group Theory and Model Theory,” which took place February 1-4, 2016, in Mülheim an der Ruhr, Germany, in honor of the editors’ colleague Rüdiger Göbel. This publication is dedicated to Professor Göbel, who passed away in 2014. He was one of the leading experts in Abelian group theory.
Interactive Digital Storytelling has evolved as a prospering research topic banding together formerly disjointed disciplines stemming from the arts and humanities as well as computer science. It’s tied up with the notion of storytelling as an effective means for the communication of knowledge and social values since the existence of humankind. It also builds a bridge between current academic trends investigating and formalizing computer games, and developments towards the experience-based design of human-media interaction in general. In Darmstadt, a first national workshop on Digital Storytelling was organized by ZGDV e.V. in 2000, which at that time gave an impression about the breadth of...
th 2002 DEXA, the 13 International Conference on Database and Expert Systems Applications was held on September 2–6, 2002, at the Université Aix–Marseille II, France. The quickly growing field of information systems required the establishment of more specialized discussion platforms (the DaWaK conference, EC-Web conference, eGOV conference and DEXA workshops), and there were held in parallel with DEXA, also in Aix-en-Provence. The resulting book was prepared with great effort. Starting with the preparation of submitted papers, the papers went through the reviewing process. The accepted papers were revised to final versions by their authors and arranged to the conference program. This ye...
The third edition of this monograph continues to have the goal of providing an overview of current thought about the spinal cord mechanisms that are responsible for sensory processing. We hope that the book is of value to both basic and clinical neuroscientists. Several changes have been made in the presentation, as well as additions because of the research advances that have been made during the past decade. Chapters 3 and 4 in the previous edition have been subdivided, and now the morphology of primary afferent neu rons of the dorsal root ganglia is described in Chapter 3 and the chemical neuroanatomy of these neurons in Chapter 4. The description of the dorsal horn in the previous Chapter...