You may have to Search all our reviewed books and magazines, click the sign up button below to create a free account.
Jack’s best friend, Charlie, is in serious trouble, possessed by an ancient demon called the Scourge who plans to use Charlie to bring about its evil ends—which, unfortunately, involve the destruction of the entire universe. Now Jack and the butt-kicking, sword-wielding Esme must contend with floating sharks, intelligent jelly, oversized centipedes, gladiator pits, and vomiting bats, all for the sake of saving Charlie from the Scourge. And, hopefully, saving the universe from total and utter annihilation.
TIM is Tyrannosaurus Improved Model. He's a genetically modified dinosaur that the government have been growing in a secret bunker under Trafalgar Square. And he's on the loose, after the Prime Minister decides he's just too expensive to keep. He's huge and clumsy, and with just a few steps could crush much of central London. He tries to get away but something's calling him back... Professor Mallahide is very very clever. But also slightly crazy. He's developed an amazing new invention, where nanotechnology means that objects and even people can be taken apart, remodelled, changed and used for any purpose. It's an incredible tool - but also could be a very dangerous weapon in the wrong hands. Unfortunately it's in the hands of a mad scientist... Chris and Anna are caught up in something very big and scary. Can these two kids help at all as TIM and Professor Mallahide do battle? A spectacular novel of goodies and baddies fighting it out in London, using Big Ben as a spear and throwing themselves into Buckingham Palace. Hilarious, wild and utterly original.
O has two tasks tonight. The first is to break into the Bank of England. Easy. Well, easy compared to the second - to challenge the shadowy presences who rule the world. Clever fantasy for teens.
Ben is on a school trip. So is Jasmine. What they don't know is that not everybody in the theatre is there to watch the play and, in fact, they'll never get to see it . . . There is panic at the Barbican when the fire alarms start wailing, but the strangely silent theatre staff, trap them inside the building rather than letting them out to safety. Ben, Jasmine and their classmates soon discover that there's no fire - what's happening is much weirder, and much scarier. Strange spider-like creatures swarm through the building attacking people and turning them into vicious killers, and the kids have to run for their lives. But barricaded in an office, with these creatures waiting outsde for them, the children realise they're stuck. Will they ever get out? And, more importantly can they trust each other . . . ?
Ben is on a school trip. So is Jasmine. What they don't know is that not everybody in the theatre is there to watch the play and, in fact, they'll never get to see it . . . There is panic at the Barbican when the fire alarms start wailing, but the strangely silent theatre staff, trap them inside the building rather than letting them out to safety. Ben, Jasmine and their classmates soon discover that there's no fire - what's happening is much weirder, and much scarier. Strange spider-like creatures swarm through the building attacking people and turning them into vicious killers, and the kids have to run for their lives. But barricaded in an office, with these creatures waiting outsde for them, the children realise they're stuck. Will they ever get out? And, more importantly can they trust each other . . . ?
Hidden under a small suburban town, the Inventory is a collection of the most incredible technology the world has NEVER seen: invisible camouflage, HoverBoots, indestructible metals, and the deadly war robot Iron Fist. Dev's uncle, Charlie Parker, is the Inventory's mild-mannered curator, with security provided by Eema, a beyond-state-of-the-art artificial intelligence system. But security is catastrophically breached when Lot and Mason from school turn up unexpectedly and, hot on their heels, a ruthless gang of thieves working for the Collector and the Shadow Helix organization. If the thieves succeed in their goal to seize the Iron Fist, Dev, his friends, and the world are in a whole heap of trouble.
Jack doesn't know what he's got himself into. One minute he and his best friend Charlie were up in Chinatown having crispy duck with Charlie's dad (and Jack was having to listen to Charlie shouting at his dad for leaving his mum) - then next minute they were in a mysterious room above a theatre, with some of the strangest characters they'd ever encountered. And they were about to take The Test. . . and something very very weird was about to begin. The Test transforms Charlie - leaving him with the distinctive markings of the Black Tattoo - and with a temper that seems out of control. The boys' meeting with Esme, a young girl with the most impressive martial arts skills this side of Bruce Lee, her huge and hairy father Raymond, and the mysterious Nick seem to have swept Charlie and Jack into a world they had no idea existed. And it's only going to get stranger. . . This epic tale of good and evil, demons and hell, vomiting bats and huge battles marks the debut of an incredible new talent for children's books. Drawing on influences such as comic books, computer games and Eastern martial arts, The Black Tattoo is a book no self-respecting teenage boy will want to miss.
TIM - a prototype dinosaur who is the product of a military experiment - pits his wits against a mad professor.
The Age of Man is over. Vampires stalk the streets. Dark creatures wait to be unleashed. The Demontide is here. The Last Nightfall is the final, thrilling instalment of the Witchfinder trilogy.
There's no going back, Agent. Once you enter this book, your training will begin as you join the secret world of spies. You'll rise through the ranks from recruit to secret agent, learning a host of skills to put into covert operation immediately. Get the scoop on some of the biggest agencies in the world, discover the coolest gadgets out there, crack some fiendish codes and lots more. For aspiring spies aged 8 years and up. Great for on-the-road entertainment. Authors: Lonely Planet Kids About Lonely Planet Kids: From the world's leading travel publisher comes Lonely Planet Kids, a children's imprint that brings the world to life for young explorers everywhere. We're kick-starting the trave...