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Tony Scott got his start as a film director when he joined his brother at the lucrative commercial directing company Ridley Scott Associates. After directing Top Gun--his second film, which changed not only the trajectory of his own life but of the entire action-movie industry--Scott's career would be a roller coaster of blockbuster hits, personal films and confounding failures. With extensive research and original interviews with actors, cinematographers and writers, this book documents Tony Scott's larger-than-life persona from his early days to his untimely death, which left a hole in genre filmmaking yet to be filled.
Social Welfare Policy Analysis and Choices gives you a thorough introduction to social welfare policy analysis. The knowledge you’ll gain from its pages will enable you to understand and evaluate individual policy issues and choices by exploring the possible choices, the effects and implications of each alternative choice, and the factors that influence each choice. Social Welfare Policy Analysis and Choices provides frameworks for making basic social policy choices and applying them to specific instances. You’ll find its depth of insight into the larger framework in which social policy decisions are made--beliefs, values, and interests--and its historical perspective on current “newâ€...
Gary Horlacher gives a lot of biographical and genealogical information on his ancestors' families who settled throughout the midwest. The majority of his information was gathered during a genealogical trip taken to collect materials in 1984.
This book explains how designing, playing and modifying computer games, and understanding the theory behind them, can strengthen the area of digital humanities. This book aims to help digital humanities scholars understand both the issues and also advantages of game design, as well as encouraging them to extend the field of computer game studies, particularly in their teaching and research in the field of virtual heritage. By looking at re-occurring issues in the design, playtesting and interface of serious games and game-based learning for cultural heritage and interactive history, this book highlights the importance of visualisation and self-learning in game studies and how this can intersect with digital humanities. It also asks whether such theoretical concepts can be applied to practical learning situations. It will be of particular interest to those who wish to investigate how games and virtual environments can be used in teaching and research to critique issues and topics in the humanities, particularly in virtual heritage and interactive history.
Kilmer shares the stories behind his most beloved roles, reminisces about his star-studded career and love life, and reveals the truth behind his recent health struggles. Kilmer has played so many iconic roles over his nearly four-decade film career, but here he steps out of character and reveals his true self. While containing plenty of tantalizing celebrity anecdotes, the book is ultimately a deeply moving reflection on mortality and the mysteries of life. -- adapted from jacket
The Orange Bowl has been played 88 times since 1935. Originating as the small Festival of Palms Bowl, meant to attract tourists to Miami, it has grown into a national football event watched by 16 million people. Beginning with Bucknell's first victory over Miami, this book covers each Bowl in detail, including the first game in Miami Orange Bowl stadium in 1938; Charles Bryant's breaking of the color barrier in 1955; the four national championship games of the 1980s; the move to what is now Hard Rock Stadium in the 1990s; and the new era of the Bowl as a semifinal game in the College Football Playoff.
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