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Information Arts
  • Language: en
  • Pages: 980

Information Arts

  • Type: Book
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  • Published: 2003-02-28
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  • Publisher: MIT Press

An introduction to the work and ideas of artists who use—and even influence—science and technology. A new breed of contemporary artist engages science and technology—not just to adopt the vocabulary and gizmos, but to explore and comment on the content, agendas, and possibilities. Indeed, proposes Stephen Wilson, the role of the artist is not only to interpret and to spread scientific knowledge, but to be an active partner in determining the direction of research. Years ago, C. P. Snow wrote about the "two cultures" of science and the humanities; these developments may finally help to change the outlook of those who view science and technology as separate from the general culture. In t...

The Virtual Dimension
  • Language: en
  • Pages: 380

The Virtual Dimension

"The Virtual Dimension critically examines the role that digital and immersive technologies have on the methods used by architects, designers, and artists to conceptualize and represent both real and virtual spaces. Interdisciplinary in nature, the essays included here address the implications of "going virtual" from a variety of cultural and theoretical viewpoints."--BOOK JACKET.Title Summary field provided by Blackwell North America, Inc. All Rights Reserved

Crisis of Transcendence
  • Language: en
  • Pages: 212

Crisis of Transcendence

From the Internet to the iPhone, digital technology is no mere cultural artifact. It affects how we experience and understand our world and ourselves at the deepest levels-it is a fundamental condition of living. The digitization of modern life constitutes an essential field of religious concern because it impacts our individual and cultural sensibilities so profoundly. Despite this, it has yet to be thematized as the subject of religious or theological reflection. The Crisis of Transcendence remedies this by asking a single significant question: How is digital technology impacting the moral and spiritual depth of culture? How can something as ineffable and nebulous as the depth of culture b...

Mediapolis
  • Language: en
  • Pages: 409

Mediapolis

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Information is Alive
  • Language: en
  • Pages: 220

Information is Alive

  • Categories: Art

The archive has of late proven to be a powerful metaphor: history is viewed as an archive of facts from which one can draw at will; our bodies have become a genetic archive since being digitally opened up in the human genome project; our language is an archive of meanings that can be unlocked using philological tools; and the unconscious is an archive of the traumatic experiences that mold our identity. More and more artists and architects are developing software systems in which data is automatically organized into complex knowledge systems, a process in which the user is only one of the determining factors. Databases, software and archives increasingly form the inspiration for artistic interventions. Information Is Alive considers the artistic potential of these couplings via a selection of essays, interviews and projects by anthropologist Arjun Appadurai, philosopher Brian Massumi, writer Sadie Plant, paleontologist Simon Conway Morris, artists Margarete Jahrmann, Lev Manovich, Michael Saup, Jeffrey Shaw, Stahl Stenslie and others. Published on the occasion of the third Dutch Electronic Art Festival (DEAF03).

The Art and Science of Interface and Interaction Design (Vol. 1)
  • Language: en
  • Pages: 200

The Art and Science of Interface and Interaction Design (Vol. 1)

  • Type: Book
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  • Published: 2008-09-08
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  • Publisher: Springer

Artists and creators in interactive art and interaction design have long been conducting research on human-machine interaction. Through artistic, conceptual, social and critical projects, they have shown how interactive digital processes are essential elements for their artistic creations. Resulting prototypes have often reached beyond the art arena into areas such as mobile computing, intelligent ambiences, intelligent architecture, fashionable technologies, ubiquitous computing and pervasive gaming. Many of the early artist-developed interactive technologies have influenced new design practices, products and services of today's media society. This book brings together key theoreticians and practitioners of this field. It shows how historically relevant the issues of interaction and interface design are, as they can be analyzed not only from an engineering point of view but from a social, artistic and conceptual, and even commercial angle as well.

Art + DIY Electronics
  • Language: en
  • Pages: 339

Art + DIY Electronics

  • Categories: Art
  • Type: Book
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  • Published: 2023-05-30
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  • Publisher: MIT Press

A systematic theory of DIY electronic culture, drawn from a century of artists who have independently built creative technologies. Since the rise of Arduino and 3D printing in the mid-2000s, do-it-yourself approaches to the creative exploration of technology have surged in popularity. But the maker movement is not new: it is a historically significant practice in contemporary art and design. This book documents, tracks, and identifies a hundred years of innovative DIY technology practices, illustrating how the maker movement is a continuation of a long-standing creative electronic subculture. Through this comprehensive exploration, Garnet Hertz develops a theory and language of creative DIY ...

Tactical Publishing
  • Language: en
  • Pages: 337

Tactical Publishing

  • Type: Book
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  • Published: 2024-01-16
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  • Publisher: MIT Press

How to level up to the next transformative phase of publishing—with a critical methodology that transcends the dichotomy of paper and digital media production. Publishing is experiencing one of the most transformative phases in its history. In Tactical Publishing, a sequel to Post-Digital Print, Alessandro Ludovico explores the forces driving this historical phase, highlighting the tremendous opportunities it presents. Our task, he believes, is to develop an alternative publishing system that transcends the dichotomy between paper and digital media. He focuses first on the two activities on which publishing is premised—reading and writing (with an emphasis on writing machines and post-tr...

Use and Reuse of the Digital Archive
  • Language: en
  • Pages: 172

Use and Reuse of the Digital Archive

This book examines the use and re-use of digital archives in a unique manner, by combining theoretical and practical approaches to the contemporary digital archive. The book brings together a range of writers - specialising in media and cultural studies, contemporary art and art history, digital and networked culture, library and museum studies - to explore the cultural impact of digital archives. Several of the essays describe the process of constructing a digital archive as a specific case study – in digitising a physical archive and designing a searchable digital database as the core of the digital archive. Other chapters explore the cultural significance of digital archives in more general theoretical terms. These considerations include: the specific properties of the digital archive; its similarities and differences to the traditional paper-based archive; the ethical decisions made in the design of an archive; and the potential for creative re-use of online archived materials.

Performance Research
  • Language: en
  • Pages: 142

Performance Research

Twenty-nine collected essays represent a critical history of Shakespeare's play as text and as theater, beginning with Samuel Johnson in 1765, and ending with a review of the Royal Shakespeare Company production in 1991. The criticism centers on three aspects of the play: the love/friendship debate.