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Design Research Through Practice
  • Language: en
  • Pages: 223

Design Research Through Practice

  • Type: Book
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  • Published: 2011-09-26
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  • Publisher: Elsevier

Human Computer Interaction (HCI), user interface design en usability.

Interactivation
  • Language: en
  • Pages: 311

Interactivation

  • Type: Book
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  • Published: 2006
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  • Publisher: Lulu.com

None

Design, Empathy, Interpretation
  • Language: en
  • Pages: 205

Design, Empathy, Interpretation

  • Type: Book
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  • Published: 2023-09-12
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  • Publisher: MIT Press

A new, empathic approach to design research, drawn from the informed experiences of a leading design research program in Finland. Design, Empathy, Interpretation tells the story of empathic design, a design research program at Aalto University in Helsinki, Finland, that has developed an interpretive approach to design over the past twenty years. As one of the leaders of the Helsinki group, Ilpo Koskinen draws on his own experiences to offer readers a general intellectual and professional history of design research, and argues for what he calls an interpretive approach. Design, Empathy, Interpretation shows how the group has created connections all across the globe, and how a seemingly soft a...

The Routledge Companion to Design Research
  • Language: en
  • Pages: 538

The Routledge Companion to Design Research

  • Type: Book
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  • Published: 2014-10-17
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  • Publisher: Routledge

The Routledge Companion to Design Research offers a comprehensive examination of design research, celebrating the plurality of design research and the wide range of conceptual, methodological, technological and theoretical approaches evident in contemporary design research. This volume comprises 39 original and high quality design research chapters from contributors around the world, with offerings from the vast array of disciplines in and around modern design praxis, including areas such as industrial and product design, visual communication, interaction design, fashion design, service design, engineering and architecture. The Companion is divided into five distinct sections with chapters t...

Pleasure With Products
  • Language: en
  • Pages: 392

Pleasure With Products

  • Type: Book
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  • Published: 2002-04-18
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  • Publisher: CRC Press

The last five years have seen a major paradigm shift in the role of human factors in product design. Previously this was seen as pertaining almost exclusively to product usability, but new recognition is being given to "pleasure-based" human factors. This emphasizes the holistic nature of the experience of person-product interaction. While traditio

Applied Design Research
  • Language: en
  • Pages: 253

Applied Design Research

  • Type: Book
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  • Published: 2022-06-19
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  • Publisher: CRC Press

Design and research are two fields of knowledge that each has its traditions, methods, standards and practices. These two worlds appear to be quite separate, with researchers investigating what exists, and designers visualising what could be. This book builds a bridge between both worlds by showing how design and research can be integrated to develop a new field of knowledge. Applied Design Research: A Mosaic of 22 Examples, Experiences and Interpretations Focussing on Bridging the Gap between Practice and Academics contains 22 inspiring reflections that demonstrate how the unique qualities of research (aimed at studying the present) and design (aimed at developing the future) can be combine...

Discursive Design
  • Language: en
  • Pages: 641

Discursive Design

  • Type: Book
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  • Published: 2022-11-22
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  • Publisher: MIT Press

Exploring how design can be used for good—prompting self-reflection, igniting the imagination, and affecting positive social change. Good design provides solutions to problems. It improves our buildings, medical equipment, clothing, and kitchen utensils, among other objects. But what if design could also improve societal problems by prompting positive ideological change? In this book, Bruce and Stephanie Tharp survey recent critical design practices and propose a new, more inclusive field of socially minded practice: discursive design. While many consider good design to be unobtrusive, intuitive, invisible, and undemanding intellectually, discursive design instead targets the intellect, pr...

A Companion of Feminisms for Digital Design and Spherology
  • Language: en
  • Pages: 182

A Companion of Feminisms for Digital Design and Spherology

  • Type: Book
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  • Published: 2018-12-13
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  • Publisher: Springer

This book questions if spherology is a philosophy for designers, giving guidance on ways to read Spheres, how to approach the trilogy’s indexicality, and apply the key tropes and ethics of atmospheres to digital design. Each chapter includes a design-in, that is a practical entry point into the many tropes of Spheres including— bubbles, globes and foam. The book also applies spherology to an atmosphere design issue involving endangered species and geospatial threats to the environment. Spherology refers to the Spheres trilogy by the philosopher Peter Sloterdijk, which traces spherical ideas, theories, sensations and feelings related to the philosophical concept of ‘being’ and the hum...

Microinteractions
  • Language: en
  • Pages: 171

Microinteractions

It’s the little things that turn a good digital product into a great one. With this practical book, you’ll learn how to design effective microinteractions: the small details that exist inside and around features. How can users change a setting? How do they turn on mute, or know they have a new email message? Through vivid, real-world examples from today’s devices and applications, author Dan Saffer walks you through a microinteraction’s essential parts, then shows you how to use them in a mobile app, a web widget, and an appliance. You’ll quickly discover how microinteractions can change a product from one that’s tolerated into one that’s treasured. Explore a microinteraction’s structure: triggers, rules, feedback, modes, and loops Learn the types of triggers that initiate a microinteraction Create simple rules that define how your microinteraction can be used Help users understand the rules with feedback, using graphics, sounds, and vibrations Use modes to let users set preferences or modify a microinteraction Extend a microinteraction’s life with loops, such as “Get data every 30 seconds”

Playful Wearables
  • Language: en
  • Pages: 242

Playful Wearables

  • Type: Book
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  • Published: 2024-01-02
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  • Publisher: MIT Press

An expert introduction to the world of “playful wearables” and their design, with a wide range of engaging examples, case studies, and exercises. This pioneering introduction to the world of wearable technology takes readers beyond the practical realm (think Fitbits, Apple Watches, and smartglasses) to consider another important side of the technology—the playful. Playful Wearables offers an engaging account of what “playful wearables” are, why they matter, how they work, how they’re made, and what their future might hold. The book’s authors draw on decades of experience in design, development, and research to offer real-world examples, exercises, and implications, showing how ...