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"Through interviews with a diverse group of 43 queer men about their smartphone mediated intimacies, Digital Intimacies reveals that queer men use their smartphones, not simply to arrange intimate encounters, but more specifically to gain a sense of control over the parts of their intimate lives that made them feel most vulnerable. This book illuminates not only hitherto underexplored aspects of queer men's cultures of intimacy but crucially also brings into view previously obscured cultural dynamics, gaining insight into the historical moments in which they occur"--
Diversität spiegelt sich inzwischen auch sprachlich in einer großen Anzahl an Begriffen wider. Aber welche davon werden im Diskurs und in den Medien wirklich verwendet, wenn es um das Thema Diversity geht? Kann man noch "Behinderte" sagen oder ist nur noch "Menschen mit Behinderungen" angemessen? Was wünschen sich die Betroffenen? Wie steht es um "woke", das auf soziale Ungerechtigkeit und Rassismus hinweist, in rechten Kreisen aber fälschlich synonym für links steht? Und welche Begriffe sollten Sie als Fachleute oder Laien wirklich kennen? Dazu gehören "Ableismus", "Cis", "TERF" und auch "Klassismus". Welche Diversity-Begriffe müssten hingegen eigentlich längst bekannt sein, sind es aber noch nicht? Dazu gehören "queer", "marginalisiert", "Misogynie" und "Inklusion". Die Dudenredaktion stellt ihre Definitionen vor und lässt 100 Menschen zu Wort kommen: Expertinnen und Experten, die meinungsstark, bekannt und kompetent sind und häufig auch einen persönlichen und/oder beruflichen Bezug zum Thema haben.
How and why are the Kims rational? There is no consensus about either the Kims’ rationality or how best to determine if they are rational actors. Rationality in the North Korean Regime offers a concise and finite method to assess rationality by examining over ten cases of provocations from the Korean War to the August 2015 land mine incident. The book asserts that Kim Il-sung was predominantly a rational actor, though the regime behaved irrationally at times under his rule, and that both Kim Jong-il and Kim Jong-un have clearly been rational actors. As a rational actor, Kim Jong-un is unlikely to give up his nuclear weapons, but this work argues he can be deterred from using them if the Un...
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Written for a young audience, this intense memoir explores the harsh realities of life on the streets in contemporary North Korea. Every Falling Star is the memoir of Sungju Lee, who at the age of twelve was forced to live on the streets of North Korea and fend for himself. To survive, Sungju creates a gang and lives by thieving, fighting, begging, and stealing rides on cargo trains. Sungju richly recreates his scabrous story, depicting what it was like for a boy alone to create a new family with his gang, “his brothers,” to daily be hungry and to fear arrest, imprisonment, and even execution. This riveting memoir allows young readers to learn about other cultures where freedoms they take for granted do not exist.
The History of Korea presents a chronological account of Korea from ancient days, over 2000 B. C, to modern 20th century Korea. Hulbert said that Korea and Japan have the same two racial types, but Japan is mostly Malay and Korea is mostly Manchu-Korean. He claimed that Korea is physically mostly of the northern type, but also said that the nation, being physically mostly of the northern type, did not disprove Hulbert's claim that the Malay element developed Korea's first civilization, although not necessarily originating Korea's first civilization, and the Malay element imposed its language in its main features in the entire peninsula.
This book looks closely at the endings of narrative digital games, examining their ways of concluding the processes of both storytelling and play in order to gain insight into what endings are and how we identify them in different media. While narrative digital games share many representational strategies for signalling their upcoming end with more traditional narrative media – such as novels or movies – they also show many forms of endings that often radically differ from our conventional understanding of conclusion and closure. From vast game worlds that remain open for play after a story’s finale, to multiple endings that are often hailed as a means for players to create their own s...
The ubiquity of the internet and social media has influenced the lives of people across the globe, including young people involved in street gangs and troublesome youth groups. This development raises important questions about the causes, features, and consequences of online gang behavior, as well as the consequences of this new phenomenon for gang prevention and intervention. In this edited volume, members of an international network of gang researchers, the Eurogang Program of Research, present findings and insights from recent academic gang studies focused on the use of internet and social media. It focuses on online features of gangs and the consequences of social media for the study of ...
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