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Engineering Interactive Systems
  • Language: en
  • Pages: 649

Engineering Interactive Systems

Engineering Interactive Systems 2007 is an IFIP working conference that brings together researchers and practitioners interested in strengthening the scientific foun- tions of user interface design, examining the relationship between software engine- ing (SE) and human–computer interaction (HCI) and on how user-centerd design (UCD) could be strengthened as an essential part of the software engineering process. Engineering Interactive Systems 2007 was created by merging three conferences: • HCSE 2007 – Human-Centerd Software Engineering held for the first time. The HCSE Working Conference is a multidisciplinary conference entirely dedicated to advancing the basic science and theory of h...

Interactive Systems. Design, Specification, and Verification
  • Language: en
  • Pages: 280

Interactive Systems. Design, Specification, and Verification

  • Type: Book
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  • Published: 2007-05-15
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  • Publisher: Springer

This book constitutes the thoroughly refereed post-proceedings of the 13th International Workshop on Design, Specification, and Verification of Interactive Systems, DSVIS 2006, held in Dublin, Ireland in July 2006. The 19 revised full papers presented together with one keynote paper, and two working group reports were carefully reviewed and selected from 57 submissions during two rounds of reviewing and improvement.

Design, Specification and Verification of Interactive Systems ’99
  • Language: en
  • Pages: 292

Design, Specification and Verification of Interactive Systems ’99

This book is the formal proceedings of the Eurographics Workshop on Design, Specifi cation and Verification ofInteractive Systems, DSV-IS'99, which was held at the Uni versity of Minho, Braga, Portugal from June 2 to June 4, 1999. The previous events of this series were held at Pisa, Toulouse, Namur, Granada, and Abingdon; the theme this year was "Engaging the Mind by Enriching the Senses", emphasising the importance of the interface in making interaction both effective and enjoyable. Presentations and discussions covered topics that included specification methods and their use in design, model-based tool support, task and dialogue models, distributed col laboration, and models for VR input....

Engineering for Human-Computer Interaction
  • Language: en
  • Pages: 378

Engineering for Human-Computer Interaction

  • Type: Book
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  • Published: 2013-06-05
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  • Publisher: Springer

The aim of IFIP Working Group 2.7 (13.4) for User Interface Engineering is to investigate the nature, concepts and construction of user interfaces for software systems. The group's scope is: • developing user interfaces based on knowledge of system and user behaviour; • developing frameworks for reasoning about interactive systems; and • developing engineering models for user interfaces. Every three years, the group holds a "working conference" on these issues. The conference mixes elements of a regular conference and a workshop. As in a regular conference, the papers describe relatively mature work and are thoroughly reviewed. As in a workshop, the audience is kept small, to enable in...

Interactive Systems. Design, Specification, and Verification
  • Language: en
  • Pages: 253

Interactive Systems. Design, Specification, and Verification

  • Type: Book
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  • Published: 2003-06-29
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  • Publisher: Springer

The wait for the year 2000 was marked by the fear of possible bugs that might have arisen at its beginning. One additional fear we had during this wait was whether - ganising this event would have generated a boon or another bug. The reasons for this fear originated in the awareness that the design of interactive systems is a fast moving area. The type of research work presented at this unique event has received limited support from funding agencies and industries making it more difficult to keep up with the rapid technological changes occurring in interaction technology. However, despite our fear, the workshop was successful because of the high-quality level of participation and discussion....

The Papers of Andrew Jackson: 1816-1820
  • Language: en
  • Pages: 684

The Papers of Andrew Jackson: 1816-1820

"Andrew Jackson is one of the most critical and controversial figures in American history. A dominant actor on the American scene in the period between the Revolution and Civil War, he stamped his name first on a mass political movement and then an era. At the same time Jackson's ascendancy accelerated the dispossession and death of Native Americans and spurred the expansion of slavery. 'The Papers of Andrew Jackson' is a project to collect and publish Jackson's entire extant literary record. The project is now producing a series of seventeen volumes that will bring Jackson's most important papers to the public in easily readable form."--

Software Visualisation
  • Language: en
  • Pages: 284

Software Visualisation

The term “software visualisation” refers to the graphical display of characteristics and behaviour of all aspects of software: design and analysis methods, systems, programs and algorithms. The purpose of this book is to collect and compare different experiences of software visualisation both from fundamental and applied viewpoints.The book is divided into four parts, covering important aspects of software visualisation. Part 1 covers a survey on existing software visualisation tools and environments, the strategies for making a software visualisation system language independent, and program animation for C language. Part 2 presents topics and techniques on graph drawing, which supports efficient and aesthetically pleasing visualisation. Some recently developed graph drawing systems and techniques used are described. Part 3 discusses visual programming concepts and techniques for supporting parallel and heterogeneous distributed programming. Part 4 includes several case studies of software visualisation, concentrating on the broader field of software engineering ranging from software metrics to reverse engineering.

The Engineering of Mixed Reality Systems
  • Language: en
  • Pages: 448

The Engineering of Mixed Reality Systems

An increasing number of systems are exploiting mixed reality but to date there are no systematic methods, techniques or guidelines for the development of such systems. In bringing together contributions on a broad range of mixed reality development issues this book provides a sound theoretical foundation for a disciplined approach to mixed reality engineering. Divided into three parts: interaction design, software design and implementation, the first section covers generic and specific mixed reality design elements and provides an overview of the design method; Part 2 addresses technical solutions for interaction techniques, development tools and a global view of the mixed reality software development process. The final section contains detailed case studies to highlight the application of mixed reality in a variety of fields including aviation, architecture, emergency management, games, and healthcare.

Languages for Developing User Interfaces
  • Language: en
  • Pages: 481

Languages for Developing User Interfaces

  • Type: Book
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  • Published: 1992-11-02
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  • Publisher: CRC Press

This book brings together a number of researchers and developers from industry and academia who report on their work. It is of interest to language designers and the creators of toolkits, UIMSs, and other user interface tools.

Design, Specification and Verification of Interactive Systems ’98
  • Language: en
  • Pages: 336

Design, Specification and Verification of Interactive Systems ’98

Does modelling, formal or otherwise, play a role in designing interactive systems? A proliferation of interactive devices and technologies is used in an ever increasing diversity of contexts and combinations in professional and every-day life. This development poses a significant challenge to modelling approaches used for the design of interactive systems. The papers in this volume discuss a range of modelling approaches, the representations they use, the strengths and weaknesses of their associated specification and analysis techniques and their role in supporting the design of interactive systems.