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Hybrid Animation
  • Language: en
  • Pages: 296

Hybrid Animation

Artist imaginations continue to grow and stretch the boundaries of traditional animation. Successful animators adept and highly skilled in traditional animation mediums are branching out beyond traditional animation workflows and will often use multiple forms of animation in a single project. With the knowledge of 3D and 2D assets and the integration of multiple animation mediums into a single project, animators have a wealth of creative resources available for a project that is not limited to a specific animation medium, software package or workflow processs. Enhance a poignant scene by choosing to animate the scenic background in 2D while the main character is brought to life with 3D techniques. Balance the budget demands of a project by choosing to integrate a 2D or 3D asset to save time and expense. Choose which medium Hybrid Animation, learn the systematic development of the 2D and 3D assets and the issues surrounding choices made during the creative process.

Rig it Right!
  • Language: en
  • Pages: 304

Rig it Right!

  • Categories: Art

Pull Enhance your 2D skillset to the benefit of your own 3D animations to develop characters that are technically and artistically dynamic and engaging. With side by side comparisons of 2D and 3D character design, improve your character animation and master traditional principles and processes including weight and balance, timing and walks. Includes practical, hands-on examples, now fully updated to include 3ds Max, Maya and Blender tutorials. Master the fundamental techniques with the companion website which includes short demonstrations, 2D and 3D exercises and 20 fully rigged character models.

Rig it Right! Maya Animation Rigging Concepts, 2nd edition
  • Language: en
  • Pages: 460

Rig it Right! Maya Animation Rigging Concepts, 2nd edition

  • Categories: Art
  • Type: Book
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  • Published: 2018-07-27
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  • Publisher: Routledge

Rig it Right! breaks down rigging so that you can achieve a fundamental understanding of the concept. The author will get you up and rigging with step-by-step tutorials covering multiple animation control types, connection methods, interactive skinning, BlendShapes, edgeloops, and joint placement, to name a few. The concept of a bi-ped is explored as a human compared to a bird character allowing you to see that a bi-ped is a bi-ped and how to problem solve for the limbs at hand. Rig it Right! will take you to a more advanced level where you will learn how to create stretchy rigs with invisible control systems and use that to create your own types of rigs. Key Features Hone your skills every ...

Absolute Darkness
  • Language: en
  • Pages: 372

Absolute Darkness

A thrill ride through time that will make you hold your breath. Sitting by the campfire, Brandy admitted a secret to her friends. She swore she saw a ghost when exiting a cave earlier that day. Was she seeing things? Did they believe her? The next day, breaking a cardinal rule, she snuck back to the cave alone. No one knew where she was. What if she fell or was trapped? There would be no rescue. For ten thousand years Alexander had kept the time streams of this universe safe from an eternal destructive force that continually threatened to tamper and destroy all. Locked in an unremitting battle, the two foes become sidetracked by an unexpected visitor. An entangled journey begins with chilling twists and turns until becoming locked into an inescapable death in a submerged cave. Who will come out of the watery depths alive?

Computer Animation Complete
  • Language: en
  • Pages: 591

Computer Animation Complete

A compilation of key chapters from the top MK computer animation books available today - in the areas of motion capture, facial features, solid spaces, fluids, gases, biology, point-based graphics, and Maya. The chapters provide CG Animators with an excellent sampling of essential techniques that every 3D artist needs to create stunning and versatile images. Animators will be able to master myriad modeling, rendering, and texturing procedures with advice from MK's best and brightest authors. Divided into five parts (Introduction to Computer Animation and Technical Background, Motion Capture Techniques, Animating Substances, Alternate Methods, and Animating with MEL for MAYA), each one focusi...

Stop Staring
  • Language: en
  • Pages: 432

Stop Staring

The de facto official source on facial animation—now updated! If you want to do character facial modeling and animation at the high levels achieved in today’s films and games, Stop Staring: Facial Modeling and Animation Done Right, Third Edition, is for you. While thoroughly covering the basics such as squash and stretch, lip syncs, and much more, this new edition has been thoroughly updated to capture the very newest professional design techniques, as well as changes in software, including using Python to automate tasks. Shows you how to create facial animation for movies, games, and more Provides in-depth techniques and tips for everyone from students and beginners to high-level professional animators and directors currently in the field Features the author’s valuable insights from his own extensive experience in the field Covers the basics such as squash and stretch, color and shading, and lip syncs, as well as how to automate processes using Python Includes a CD with sample projects from the book, models, and textures Breathe life into your creations with this important book, considered by many studio 3D artists to be the quintessential reference on facial animation.

Tradigital Maya
  • Language: en
  • Pages: 570

Tradigital Maya

  • Categories: Art

Finally a book that bridges the world of software instruction with the classical principles of animation - for animators. Lee Montgomery offers the only artistic guide to applying the principles of traditional animation with Maya's tool set.

Body Language
  • Language: en
  • Pages: 539

Body Language

Whether you're a professional Character TD or just like to create 3D characters, this detailed guide reveals the techniques you need to create sophisticated 3D character rigs that range from basic to breathtaking. Packed with step-by-step instructions and full-color illustrations, Body Language walks you through rigging techniques for all the body parts to help you create realistic and believable movements in every character you design. You'll learn advanced rigging concepts that involve MEL scripting and advanced deformation techniques and even how to set up a character pipeline.

Storyboarding Essentials
  • Language: en
  • Pages: 194

Storyboarding Essentials

  • Categories: Art

A comprehensive guide to visual storytelling from Savannah College of Art and Design (SCAD), one of the world's leaders in sequential arts instruction. Storyboarding is the process of graphically organizing a project--a motion picture, animation, motion graphic, or interactive media sequence--in order to translate artists' ideas from story to screen. Whether you're a filmmaker, animator, ad director, writer, or video-game artist--storyboarding is a skill that is absolutely critical. Storyboarding Essentials covers everything students and working professionals need to master the art of writing and formatting scripts, creating frames, and following visual logic to create a cohesive narrative.

Summer on a Sunny Island
  • Language: en
  • Pages: 345

Summer on a Sunny Island

The #1 bestseller is back with an uplifting, happy read that will raise your spirits and warm your heart! This summer, sparks are flying on the island of Malta...