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Robert Schumann and Richard Wagner as Music Critics
  • Language: en
  • Pages: 322

Robert Schumann and Richard Wagner as Music Critics

The music reviews of Robert Schumann and Richard Wagner are central documents of 19th-century German musical culture. This book takes a closer look at the way these texts were written and explores the significant contributions Schumann and Wagner made to the discourse of musical appraisal. To that effect, the author raises fundamental questions that have thus far remained unaddressed: What textual features characterize the critical writings? How do Schumann and Wagner understand their roles as critics of music? And in what way do they reach out to the reader? Rather than understanding these critical writings exclusively as a gateway to the compositions and musical aesthetics of Schumann and ...

Picturing Death 1200–1600
  • Language: en
  • Pages: 474

Picturing Death 1200–1600

  • Type: Book
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  • Published: 2020-11-16
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  • Publisher: BRILL

Picturing Death: 1200–1600 explores the visual culture of mortality over the course of four centuries that witnessed a remarkable flourishing of imagery focused on the themes of death, dying, and the afterlife. In doing so, this volume sheds light on issues that unite two periods—the Middle Ages and the Renaissance—that are often understood as diametrically opposed. The studies collected here cover a broad visual terrain, from tomb sculpture to painted altarpieces, from manuscripts to printed books, and from minute carved objects to large-scale architecture. Taken together, they present a picture of the ways that images have helped humans understand their own mortality, and have incorporated the deceased into the communities of the living. Contributors: Jessica Barker, Katherine Boivin, Peter Bovenmyer, Xavier Dectot, Maja Dujakovic, Brigit Ferguson, Alison C. Fleming, Fredrika Jacobs, Henrike C. Lange, Robert Marcoux, Walter S. Melion, Stephen Perkinson, Johanna Scheel, Mary Silcox, Judith Steinhoff, and Noa Turel.

Animals, Machines, and AI
  • Language: en
  • Pages: 258

Animals, Machines, and AI

Sentient animals, machines, and robots abound in German literature and culture, but there has been surprisingly limited scholarship on non-human life forms in German studies. This volume extends interdisciplinary research in emotion studies to examine non-humans and the affective relationships between humans and non-humans in modern German cultural history. In recent years, fascination with emotions, developments in robotics, and the burgeoning of animal studies in and beyond the academy have given rise to questions about the nature of humanity. Using sources from the life sciences, literature, visual art, poetry, philosophy, and photography, this collection interrogates not animal or machine emotions per se, but rather uses animals and machines as lenses through which to investigate human emotions and the affective entanglements between humans and non-humans. The COVID-19 pandemic made us more keenly aware of the importance of both animals and new technologies in our daily lives, and this volume ultimately sheds light on the centrality of non-humans in the human emotional world and the possibilities that relationships with non-humans offer for enriching that world.

A User's Guide to German Cultural Studies
  • Language: en
  • Pages: 208

A User's Guide to German Cultural Studies

  • Categories: Art

Capitalizes on the ripeness of the German case for interdisciplinary investigation

Video Game Influences on Aggression, Cognition, and Attention
  • Language: en
  • Pages: 205

Video Game Influences on Aggression, Cognition, and Attention

  • Type: Book
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  • Published: 2018-08-21
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  • Publisher: Springer

This book addresses the ongoing scientific debates regarding video games and their effects on players. The book features opposing perspectives and offers point and counterpoint exchanges in which researchers on both sides of a specific topic make their best case for their findings and analysis. Chapters cover both positive and negative effects of video games on players’ behavior and cognition, from contributing to violence and alienation to promoting therapeutic outcomes for types of cognitive dysfunction. The contrasting viewpoints model presents respectful scientific debate, encourages open dialogue, and allows readers to come to informed conclusions. Key questions addressed include: · ...

Cyclopedia of Painters and Paintings
  • Language: en
  • Pages: 448

Cyclopedia of Painters and Paintings

  • Type: Book
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  • Published: 1887
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  • Publisher: Unknown

None

Tales That Touch
  • Language: en
  • Pages: 366

Tales That Touch

Cultural texts born out of migration frequently defy easy categorization as they cross borders, languages, histories, and media in unpredictable ways. Instead of corralling them into identity categories, whether German or otherwise, the essays in this volume, building on the influential work of Leslie A. Adelson, interrogate how to respond to their methodological challenge in innovative ways. Investigating a wide variety of twentieth- and twenty-first-century texts that touch upon "things German" in the broadest sense—from print and born-digital literature to essay film, nature drawings, and memorial sites—the contributions employ transnational and multilingual lenses to show how these w...

AWI-1-
  • Language: en
  • Pages: 16

AWI-1-

  • Type: Book
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  • Published: Unknown
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  • Publisher: Unknown

None

Trends in Deep Learning Methodologies
  • Language: en
  • Pages: 306

Trends in Deep Learning Methodologies

Trends in Deep Learning Methodologies: Algorithms, Applications, and Systems covers deep learning approaches such as neural networks, deep belief networks, recurrent neural networks, convolutional neural networks, deep auto-encoder, and deep generative networks, which have emerged as powerful computational models. Chapters elaborate on these models which have shown significant success in dealing with massive data for a large number of applications, given their capacity to extract complex hidden features and learn efficient representation in unsupervised settings. Chapters investigate deep learning-based algorithms in a variety of application, including biomedical and health informatics, comp...