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This is a book about how the worlds of design and activism (could) inspire each other. As Design and its conceptual, functional, aesthetic, speculative and interventional concepts inevitably affect our lives, it often actively interferes in common defi nitions, understandings and opinion making, which offers opportunities for ideological engagement (in a good or in a bad sense). The book focuses on theories and practices related to the role of Design in terms of addressing, provoking and creating political discourse. Starting from traditional forms of protest, visual languages of resistance, to new forms of digital participation, this will help us to better understand the rituals, structures and meanings of design activism in history and the present, clarifying that design is intrinsically social and supremely political. And it shall help us to derive arguments and examples for the transformative potential of future design (and) activism.
This collection intends to fill a long overdue research gap on the praxeological aspects of the relationships between disabilities, accessibility, and digital gaming. It will focus on the question of how Game Studies can profit from a Disability Studies perspective of en-/disabling gaming and issues of disability, (in)accessibility and ableism, and vice versa. Instead of departing from the medical model of disability that informs a wide range of publications on “disabled” gaming and that preconceives users as either “able-bodied,” “normal” or as “disabled,” “deficit,” or “unable to play,” our central premise is that dis/ability is not an essential characteristic of the playing subject. We rather intend to analyze the complex infrastructures of playing, i.e., the complex interplay of heterogeneous human and non-human actors, that are en- or disabling.
Design affects all social contexts and is therefore intensively instrumentalized both by the politically powerful and their critics. Both functions of design, and their inevitable combination, are presented in this book in precise detail. Authors from various countries present previously unknown and innovative examples of democratic activities conducted through design. This publication is therefore aimed not only at design professionals but also at the general public of all countries.
An original exploration of the role of aesthetics in contemporary design, uniquely combining philosophical aesthetics and cultural analysis of design. As a product of human ingenuity, design functions as an artificial interface through which we meet the world. While the ubiquity of design seems to render it imperceptible, when we truly reflect on design, we see that it is inextricably entwined with our experience of the world. In Design Aesthetics, Mads Nygaard Folkmann provides an engaging introduction to the field of design aesthetics and its role as a concept. Engaging with sensual, conceptual, and contextual considerations of design aesthetics, this book investigates design experience in...
In its entire range of media and product worlds, Design is decisively involved in the cultural production and distribution of related images and interpretations of gender. This anthology examines why this is the case and what happens when it is changed from different perspectives and knowledge disciplines relevant to design. The contributions collected in this book enter into an interdisciplinary dialogue on the design of gender and provide theoretical and methodological approaches to understanding the social, cultural and political functions of design.
Social media is popularly seen as an important media for people with disability in terms of communication, exchange and activism. These sites potentially increase both employment and leisure opportunities for one of the most traditionally isolated groups in society. However, the offline inaccessible environment has, to a certain degree, been replicated online and particularly in social networking sites. Social media is becoming an increasingly important part of our lives yet the impact on people with disabilities has gone largely unscrutinised. Similarly, while social media and disability are often both observed through a focus on the Western, developed and English-speaking world, different global perspectives are often overlooked. This collection explores the opportunities and challenges social media represents for the social inclusion of people with disabilities from a variety of different global perspectives that include Africa, Arabia and Asia along with European, American and Australasian perspectives and experiences.
Exploring how design can be used for good—prompting self-reflection, igniting the imagination, and affecting positive social change. Good design provides solutions to problems. It improves our buildings, medical equipment, clothing, and kitchen utensils, among other objects. But what if design could also improve societal problems by prompting positive ideological change? In this book, Bruce and Stephanie Tharp survey recent critical design practices and propose a new, more inclusive field of socially minded practice: discursive design. While many consider good design to be unobtrusive, intuitive, invisible, and undemanding intellectually, discursive design instead targets the intellect, pr...
As synthetic biology transforms living matter into a medium for making, what is the role of design and its associated values? Synthetic biology manipulates the stuff of life. For synthetic biologists, living matter is programmable material. In search of carbon-neutral fuels, sustainable manufacturing techniques, and innovative drugs, these researchers aim to redesign existing organisms and even construct completely novel biological entities. Some synthetic biologists see themselves as designers, inventing new products and applications. But if biology is viewed as a malleable, engineerable, designable medium, what is the role of design and how will its values apply? In this book, synthetic bi...
Soziale Inklusion ist ein Thema mit wachsender Bedeutung in allen Gesellschaftsbereichen. Deren Durchsetzung ist ohne Informationstechnologie oftmals nicht möglich. Das Buch beschreibt den Stand der Forschung. Schwerpunkt sind aber Tools und Anwendungen aus den Bereichen Bildung, Gesundheit, Mobilität, Migration u.a.. Themen und Autoren stammen aus dem gleichnamigen Workshop, den das DFKI im Rahmen des VISION SUMMIT 2016 gestaltet hat.
Undergraduate Research (UR) can be defined as an investigation into a specific topic within a discipline by an undergraduate student that makes an original contribution to the field. It has become a major consideration among research universities around the world, in order to advance both academic teaching and research productivity. Edited by an international team of world authorities in UR, this Handbook is the first truly comprehensive and systematic account of undergraduate research, which brings together different international approaches, with attention to both theory and practice. It is split into sections covering different countries, disciplines, and methodologies. It also provides an overview of current research and theoretical perspectives on undergraduate research as well as future developmental prospects of UR. Written in an engaging style, yet wide-ranging in its scope, it is essential reading for anyone wishing to broaden their understanding of how undergraduate research is implemented worldwide.