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Create robots and other mechanical devices with UBTECH's Jimu Robots kit. This book shows you the high potential for STEM learning with the Jimu Robots, hardware, and software. You'll design a basic and walking creation and bring to life robots of your own. As UBTECH expands their Jimu Robots into the hands of STEM learners and teachers, this book serves as its official companion, providing an introduction to the Jimu Robots wide range of capabilities. In short, The UBTECH Jimu Robots Builder’s Guide will provide inspiration and innovative potential to existing users and those who are into the growing tech/maker trend of Jimu Robots. What You’ll Learn Use all the latest Jimu Robot pieces and kits Apply practical instructions to build creative Jimu Robot models Improve STEM education with Jimu Robots Assemble creations that users can control via smartphone or tablet Who This Book Is For Educators, makers, tinkerers, and STEM participants
We take great pleasure in presenting to the readers the second throughly revised edition of the book after a number of reprints.The suggestions received from the readers have been carefully incorporated in this edition and almost the entire subject matter has been reorganised,revised and rewritten.
The author have used numerical examples as the means for presentation of the underlying ideas of different operations research techniques.Accordingly,a large number of comprehensive solved examples,taken from a variety of fields,have been added in every chapter and they are followed by a set of unsolved problems with answers(and hints wherever required)through which readers can test their understanding of the subject matter.The book,in its present form,contains around 650,examples,1,280 illustrative diagrams.
FOR STUDENTS OF COMMERCE,MANAGEMENT, ACCOUNTANCY, AND ECONOMICS
This two-volume set constitutes the refereed proceedings of the 8th International Conference on Human Aspects of IT for the Aged Population, ITAP 2022, held as part of the 24th International Conference, HCI International 2022, held as a virtual event, during June-July 2022. ITAP 2022 includes a total of 75 papers, which focus on topics related to designing for and with older users, technology acceptance and user experience of older users, use of social media and games by the aging population, as well as applications supporting health, wellbeing, communication, social participation and everyday activities. The papers are divided into the following topical sub-headings. Part I: Aging, Design and Gamification; Mobile, Wearable and Multimodal Interaction for Aging; Aging, Social Media and Digital Literacy; and Technology Acceptance and Adoption: Barriers and Facilitators for Older Adults Part II: Intelligent Environment for Daily Activities Support; Health and Wellbeing Technologies for the Elderly; and Aging, Communication and Social Interaction.
This book aims to highlight science education in countries along the Belt and Road. It consists of 30 chapters divided into three main parts, namely Arab and African countries, Asian countries and European countries,. We invited science education experts from 29 “Belt and Road” countries to introduce the current status of science education in their countries and the new requirements with the rapid evolution of Information Technology. The major contributions of this book include: 1) Provide the current status of science education in countries along the Belt and Road as well as the requirement for developing and improving science education in these countries; 2) Discuss new insights of science education in future years; 3) Inspire stakeholders to take effective initiatives to develop science education in countries along the Belt and Road.
Robotics began as a science fiction creation which has become quite real, first in assembly line operations such as automobile manufacturing, aeroplane construction etc. They have now reached such areas as the Internet, ever-multiplying-medical uses and sophisticated military applications. Control of today's robots is often remote which requires even more advanced computer vision capabilities as well as sensors and interface techniques. Learning has become crucial for modern robotic systems as well. This new book brings together leading research in this exciting field.
For more than 20 years, Network World has been the premier provider of information, intelligence and insight for network and IT executives responsible for the digital nervous systems of large organizations. Readers are responsible for designing, implementing and managing the voice, data and video systems their companies use to support everything from business critical applications to employee collaboration and electronic commerce.