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Unwinnable Weekly Issue 1
  • Language: en
  • Pages: 40

Unwinnable Weekly Issue 1

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Unwinnable Weekly Issue 2
  • Language: en
  • Pages: 41

Unwinnable Weekly Issue 2

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Unwinnable Weekly Issue 4
  • Language: en
  • Pages: 42

Unwinnable Weekly Issue 4

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Unwinnable Weekly Issue 14
  • Language: en
  • Pages: 26

Unwinnable Weekly Issue 14

Since 2010, Unwinnable has been a showcase for offbeat, experimental, poignant and funny stories about games, books, movies and even weird stuff, like an advice column from a space marine 38,000 years in the future. We're devoted to examining the intersection of the culture we love and the lives we lead, bringing you the best in pop-cultural criticism, creative non-fiction and the occasional serialized short once a week in a beautiful digital magazine. Unwinnable is life with culture. In this issue, Ian Gonzales talks to Jörg Tittel, writer of the forthcoming graphic novel Ricky Rouse has a Gun about satire and cheap knock-offs. Juan Valdelomar responds to Matt Duhamel’s “An Artist’s Statement” (from way back in Issue Eight) with a statement of his own. Cassidee Moser has a personal revelation thanks to the Nintendo 3DS Street Pass. Finally, Ansh Patel ruminates on how death is not the end in Crusader Kings II. No matter what your taste, Unwinnable Weekly has you covered, so make sure to check out our selection of back issues today!

Unwinnable Weekly Issue 20
  • Language: en
  • Pages: 34

Unwinnable Weekly Issue 20

Since 2010, Unwinnable has been a showcase for weird, experimental, poignant, funny and iconoclastic stories. We're devoted to examining the intersection of the culture we love and the lives we lead. Unwinnable wants to bring you the best in pop-culture criticism, creative non-fiction, and the occasional serialized fiction once a week in a beautiful digital magazine. Unwinnable is life with culture. We’ve got four great stories for you in this issue. First is Luke Pullen’s amazing look at Frank Herbert’s Dune and the games it inspired. Shawn Alexander Allen gives us a look into last year’s Practice conference at NYU Gamecenter - if this doesn’t make you want to go to this year’s in November, nothing will. Marjorie Jensen draws comparisons between Tarot and Poker in our cover story and Space Marine Aurelius Ventro is back from the future with another advice column. No matter what your taste, Unwinnable Weekly has you covered, so make sure to check out our selection of back issues today!

Unwinnable Weekly Issue 16
  • Language: en
  • Pages: 33

Unwinnable Weekly Issue 16

Since 2010, Unwinnable has been a showcase for weird, experimental, poignant, funny and iconoclastic stories. We're devoted to examining the intersection of the culture we love and the lives we lead. Unwinnable wants to bring you the best in pop-culture criticism, creative non-fiction, and the occasional serialized fiction once a week in a beautiful digital magazine. Unwinnable is life with culture. In this issue, Nathaniel Wattenmaker grows up (a little bit) and kicks his competitive gaming habit and Brian Bannen discovers how Joel Schumacher’s abysmal Batman movies actually saved the franchise. Andrew Smith teaches his class about videogame literacy, with surprising results. Finally, in our cover story, Jeremy Signor investigates the parallels between his anxiety and certain games like Silent Hill and Lone Survivor. That last one features photography from Stu Horvath and longtime Unwinnable contributor Brian Taylor. Hope you dig it. No matter what your taste, Unwinnable Weekly has you covered, so make sure to check out our selection of back issues today!

Unwinnable Weekly Issue 8
  • Language: en
  • Pages: 29

Unwinnable Weekly Issue 8

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Unwinnable Weekly Issue 19
  • Language: en
  • Pages: 31

Unwinnable Weekly Issue 19

Since 2010, Unwinnable has been a showcase for weird, experimental, poignant, funny and iconoclastic stories. We're devoted to examining the intersection of the culture we love and the lives we lead. Unwinnable wants to bring you the best in pop-culture criticism, creative non-fiction, and the occasional serialized fiction once a week in a beautiful digital magazine. Unwinnable is life with culture. This week, Matt Marrone mourns the loss of Epcot’s Maelstrom ride. Adam Boffa plays through 2003’s classic BioWare release, Star Wars: Knights of the Old Republic. Stu Horvath keeps his eye firmly on horror while playing Neverending Nightmares and wondering why videogames are so bad at horror. And, finally, Gus Mastrapa reveals the latest chapter in the adventures of Daisy the dungeon crawler. No matter what your taste, Unwinnable Weekly has you covered, so make sure to check out our selection of back issues today!

Unwinnable Weekly Issue 18
  • Language: en
  • Pages: 34

Unwinnable Weekly Issue 18

Since 2010, Unwinnable has been a showcase for weird, experimental, poignant, funny and iconoclastic stories. We're devoted to examining the intersection of the culture we love and the lives we lead. Unwinnable wants to bring you the best in pop-culture criticism, creative non-fiction, and the occasional serialized fiction once a week in a beautiful digital magazine. Unwinnable is life with culture. In this issue’s cover story, “Who Watches the Watcher” Jill Scharr shares a fantastic essay about the moralizing gaze of other characters and its effect on your decisions in Telltales’ The Walking Dead. Joe DeMartino has Fallout: New Vegas’s Caesar in his sights in “I Shot the Centurion.” Jordan Minor looks at some very different game development milestones in the aptly titled, “Milestones.” Finally, Carli Velocci is on a quest for the shivers in “Through the Fog-Choked Streets.” No matter what your taste, Unwinnable Weekly has you covered, so make sure to check out our selection of back issues today!

Unwinnable Weekly Issue 9
  • Language: en
  • Pages: 29

Unwinnable Weekly Issue 9

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