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This book · includes contributions from a diverse, international range of scholars and practitioners and this volume examines the ways laboratories of all kinds contribute to digital research and pedagogy. · Acknowledging that they are emerging amid varied cultural and scientific traditions, the volume considers how they lead to the specification of digital humanities and how a locally situated knowledge production is embedded in the global infrastructure system. · consolidates the discussion on the role of the laboratory in DH and brings digital humanists into the interdisciplinary debate concerning the notion of a laboratory as a critical site in the generation of experimental knowledge...
As a result of rapid advancements in computer science during recent decades, there has been an increased use of digital tools, methodologies and sources in the field of digital humanities. While opening up new opportunities for scholarship, many digital methods and tools now used for humanities research have nevertheless been developed by computer or data sciences and thus require a critical understanding of their mode of operation and functionality. The novel field of digital hermeneutics is meant to provide such a critical and reflexive frame for digital humanities research by acquiring digital literacy and skills. A new knowledge for the assessment of digital data, research infrastructure...
How do we make space for video games in the places where we live, work, and play—and who is allowed to feel welcome there? Despite attempts to expand games beyond their conventional audience of young men, the physical contexts of gameplay and production remain off-limits and unsafe for so many. The Grounds of Gaming explores the physical places where games are played and how they contribute to the persistence of gaming's problematic politics. Drawing on fieldwork in an array of sites, author Nicholas Taylor explores the real-world settings where games are played, watched, discussed and designed. Sometimes these places are sticky, dark, and stinky; other times they are pristine and well appointed. Situating its chapters in such scenes as domestic gaming setups, campus computer labs, LAN parties, esports arenas, and convention centers, Taylor maps the infrastructural connections between games, place, masculinity, and whiteness. By inviting us to reconsider gaming's cultural politics from the ground up, The Grounds of Gaming offers new theoretical insights and practical resources regarding how to make game cultures and industries more inclusive.
Across humanities disciplines, public scholarship brings academics and community members and organizations together in mutually-beneficial partnership for research, teaching, and programming. While the field of publicly engaged humanities scholarship has been growing for some time, there are few volumes that have attempted to define and represent its scope. The Routledge Companion to Public Humanities Scholarship brings together wide-ranging case studies sharing perspectives on this work, grounded in its practice in the United States. The collection begins with chapters reflecting on theories and practices of public humanities scholarship. The case studies that follow are organized around si...
Digital history is commonly argued to be positioned between the traditionally historical and the computational or digital. By studying digital history collaborations and the establishment of the Luxembourg Centre for Contemporary and Digital History, Kemman examines how digital history will impact historical scholarship. His analysis shows that digital history does not occupy a singular position between the digital and the historical. Instead, historians continuously move across this dimension, choosing or finding themselves in different positions as they construct different trading zones through cross-disciplinary engagement, negotiation of research goals and individual interests.
On Making in the Digital Humanities fills a gap in our understanding of digital humanities projects and craft by exploring the processes of making as much as the products that arise from it. The volume draws focus to the interwoven layers of human and technological textures that constitute digital humanities scholarship. To do this, it assembles a group of well-known, experienced and emerging scholars in the digital humanities to reflect on various forms of making (we privilege here the creative and applied side of the digital humanities). The volume honours the work of John Bradley, as it is totemic of a practice of making that is deeply informed by critical perspectives. A special chapter ...
This Element considers place as a partner in the learning process. It aims to develop a learner's sense of place in two ways: through deepening their authentic engagement with and knowledge of Shakespeare's texts, and by expanding critical awareness of their environmental responsibilities.
Learning at a distance and learning online are growing in scale and importance in higher education, presenting opportunities for large scale, inclusive, flexible and engaging learning. These modes of learning swept the world in response to the Covid-19 pandemic. The many challenges of providing effective education online and remotely have been acknowledged, particularly by those who rapidly jumped into online and distance education during the crisis.This volume, edited by the University of London’s Centre for Online and Distance Education, addresses the practice and theory of online and distance education, building on knowledge and expertise developed in the University over some 150 years....
The Routledge Companion to Libraries, Archives, and the Digital Humanities covers a wide range of issues encountered in the world’s libraries and archives as they continue to expand their support of, and direct engagement in, Digital Humanities (DH) research and teaching. In addition to topics related to the practice of librarianship, and to libraries and archives as DH-friendly institutions, we address issues of importance to library and archives workers themselves: labour, sustainability, organisation and infrastructure, and focused professional practices that reflect the increasingly important role of librarians and archivists as active research partners. One of the central motifs of th...
Across more than twenty chapters, Future Horizons explores the past, present, and future of digital humanities research, teaching, and experimentation in Canada. Bringing together work by established and emerging scholars, this collection presents contemporary initiatives in digital humanities alongside a reassessment of the field’s legacy to date and conversations about its future potential. It also offers a historical view of the important, yet largely unknown, digital projects in Canada. Future Horizons offers deep dives into projects that enlist a diverse range of approaches—from digital games to makerspaces, sound archives to born-digital poetry, visual arts to digital textual analy...